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Assassin's Creed Odyssey
*.webm, *.bk2 with m0 *.forge with afr:a2+srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc100000 0000:lc8 rest of files with srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc 8 Compression time took about 7 hours. Code:
22:52:42 - Starting Data1.bin creation |
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m0 is zero compression (storing).
However, you could re-encode the webm files to lower resolution or less frames or details for example. |
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Thanks for the reply KaktoR !!! |
Achtung! Cthulhu Tactics
game size 2.82 Gb compressed game size 734 Mb NOTHING ripped NOTHING re-encoded ALL languages Srep v3.92 library By Bulat Ziganshin Lolz v2.1.a.7 library By ProFrager compression time 2.20 hours + - decompression time 5 min + - srep + lolz data1.cab intel core i7 4 cores 2.9Mhz 6GB ram |
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I tested it good time and ratio but i can't unpack it by cls of lolz |
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You could try with the same lolz version on Asis, see if that helps. I also saw same problems on other compressors that if you have different versions on packing and unpacking it doesnt work every time. So i keep my ultraarc with same version tools as the installer/unpacker to be sure. Had this on xtool last time and solved it by using same versions. |
Dying Light: The Following Enhanced Edition 1.16.0
Hi, this one is not on the list. I made this with two methods (with and without xtool zlib). The gain with xtool is not worth, it has not much zlib...
Tools used: Ultraarc 2900 R5, Srep v3.9.2, Lolz, Xtool 0.9 (zlib) Computer: As always, 4 cores at 3.9GHz (up to 4.3 on boost), 8GB Ram + SSD Ripped Files: Only languages, keeping only 1 Language (spanish in my case) Title: Dying Light: The Following Enhanced Edition v1.16.0 (GOG with all DLCs) Method 1: Code:
Method: binkpack on .bik/.bk2 files, rest of files srep+lolzCode:
Method: binkpack on .bik/.bk2 files, rest of files xzlib+srep+lolz |
Guys we have over 300 entries in Index thread, thank you very much to everyone involved in sharing methods, much appreciated!
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Final Fantasy III
I will post on the next days all Final Fantasy games with almost same method (some little changes). I have done already the biggest one (XV) but im testing it ingame because i removed duplicated videos and im not sure if its working good. So in meantime here are the FF series in order.
Tools used: Xtools 0.9, SREP 3.9.2, Lolz & Ultraarc 2900 R5 Computer: 4 Cores at 3.9GHz (up to 4.3 on boost) + 8GB Ram + SSD Ripped Files: Only changed DirectX with the websetup installer, game is still multilanguage Method: xZLib+srep:m3f+lolz (lolz with d128, mcc 1023) Code:
Original Size: 644 MB |
Here are some more FF Games for today, should finish with this series tomorrow or maybe 1 day more. Xzlib isnt almost required, all games have zlib but on some of them there is only a little gain. But it doesnt take much longer on compression son i leaved it this way.
Tools used: Ultraarc 2900 R5, Srep 3.9.2, Lolz, Xtool 0.9 Computer: 4 cores 3.9Ghz (4.3 boost) + 8GB Ram + SSD Method: xZLib+Srep+Lolz Ripped Files: Only changed dx files with webinstaller and if it was possible let only 1 language All games are from Steam (Steam Editions) and have 1 language Final Fantasy IV (v1.0.4): Code:
Original Size: 792 MBCode:
Original Size: 974 MBCode:
Original Size: 1.18 GBCode:
Original Size: 908 MBCode:
Original Size: 2.27 GBCode:
Original Size: 3.42 GBCode:
Original Size: 7.17 GB |
More Final Fantasy Games
Here are more Final Fantasy games with same method. It tooks me a bit longer than i thought.
Tools used: Ultraarc 2900 R5, Srep 3.9.2, Lolz, Xtool 0.9 Computer: 4 cores 3.9Ghz (4.3 boost) + 8GB Ram + SSD Method: xZLib+Srep+Lolz Ripped Files: Nothing on X/X2 & XII, 1 language on XIII,LR,XIII-2 All games are from Steam (Steam Editions) with all DLCs Final Fantasy X & X2 HD Remaster (2 in 1): Code:
Original Size: 36,8 GBCode:
Original Size: 29,3 GBCode:
Original Size: 57,9 GBCode:
Original Size: 27,3 GBCode:
Original Size: 19.2 GB |
Velvet Assassin
Game Installed Size : 5,36 GB
Compressed Size : 3,45 GB Nothing Ripped or Encoded. Multi-6 languages. Install Time : ~10 mins Method : binkpack for all videos all other files used srep+lzma |
Rest of FF Games
Finally i finished with this series, here are the last 3 games. The biggest one with two methods (Ztool and Xtool). The ztool version was created 2 weeks ago but was not posted because of testing it ingame.
Tools used: Ultraarc 2900 R5, Srep 3.9.2, Binkpack, Lolz, Xtool 0.9 & Ztool Computer: 4 cores 3.9Ghz (4.3 boost) + 8GB Ram + SSD All games are from Steam (Steam Editions) with all DLCs 1st step before compression: I removed all duplicated videos and foreign voice files. At first, for removing the duplicated videos you can follow my easy steps: 1. Enter in /datas/movies/, once there enter the first folder, look if there is a "us" folder. 2. Select all files on the "us" folder, right click and cut the files, go one step back to the "jp" folder and paste them there (overwrite the files) 3. After overwriting the files they remain selected, so now cut them again and move them again to the "us" folder (this will delete the files without looking for names). 4. Do the same on all other movie folders. Cutting and pasting was faster for me then open up the two folders and looking for same name archieves. 2nd step before compression (Optional): This one will give you around 600MB less in space by removing voice files 1. Go to the /Datas/sound/resources/Voice folder. 2. Remove all foreign folders (fr,de,it,etc...) and leave only us & jp folders untouched (this is for english) Final Fantasy XV - Windows Edition (Build 1138403) "Method 1 with Ztool": Code:
Original Size: 82,6 GBCode:
Original Size: 82,6 GBCode:
Original Size: 25,1 GBCode:
Original Size: 11,1 GBCode:
\resource\finalizedCommon\mithril\effect\csv\mo000 _テンプレ_4足(小)_eft.cshCode:
Source: "C:\blablabla\mo000 _テンプレ_4足(小)_eft.csh"; DestDir: "{app}\resource\finalizedCommon\mithril\effect\csv\"; Flags: ignoreversionWith this 3 games i finished with this series. Now i will add some games this week that are not on the list like Quantum Break, Hitman, etc.... Maybe next week i will start with another serie (Resident evil is the first coming to my mind because its not complete on the index hehehe). |
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