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-   -   ASIS: Advanced Simple Installer Script (https://fileforums.com/showthread.php?t=99481)

prudislav 07-01-2018 08:44

Quote:

Originally Posted by KaktoR (Post 465663)
2) if you want to use UltraARC, just enable it by removing ; . Do not replace it with enabled DiskSpan define. In this case, DiskSpan is enabled too alongside with UltraARC, which gives you proc errors too (because there is no #define DiskSpan, so all #ifdef DiskSpan will be compiled too).

not sure if i follow , tried this with fe1's test script
How should this section look when i want to use UltraARC packed files???

Code:

#define UltraARC
;#define DiskSpan

gives same proc error even with all pictures enabled
and if i use
Code:

#define UltraARC
#define DiskSpan

i get this error https://i.imgur.com/E4jd6KW.png

pakrat2k2 07-01-2018 11:46

^^ cant have BOTH #define Ultraarc & #Define DiskSpan left open like that, choose one & put ; infront of other.

prudislav 07-01-2018 12:43

yeah i know , i guess just i got confused by Kaktor's wording .... will check properly tomorrow if i can solve the proc errors (still get them even if i fix stuff KaktoR said are wrong with fe1's script)

KaktoR 07-01-2018 13:40

Quote:

Originally Posted by fatalerror1 (Post 465665)
to be honest enough would be even just the standard innoDesign but with arc support
but i still think this script is basically what i need , i just need to figure out the basic changes to it for my needs ;-)

Maybe this? http://fileforums.com/attachment.php...1&d=1508857153

fatalerror1 08-01-2018 00:07

Quote:

Originally Posted by KaktoR (Post 465675)

awesome will try this one

as for ASIS i still have the proc error problem same as prusilav in #163 (used all the pictures, in setting only ultraarc , but still nothing)

WOliveira 08-01-2018 15:16

KaktoR would have put components in this setup? I left the way I wanted, just missing the directx type components and etc, how would I put it?

Sonansyach_10 08-01-2018 21:49

how to disable background image during installing the game and how to disable cj style setup ??

thanks...

pakrat2k2 09-01-2018 05:56

just leave both of them out ( dont supply them in the folders where they are originally )

KaktoR 09-01-2018 11:17

Quote:

Originally Posted by fatalerror1 (Post 465683)
awesome will try this one

as for ASIS i still have the proc error problem same as prusilav in #163 (used all the pictures, in setting only ultraarc , but still nothing)

Have you compiled with Inno Unicode EE?

WOliveira 09-01-2018 14:52

without wanting to be boring, but how do I put the components in this setup?

pakrat2k2 09-01-2018 16:50

if by components you means redists ( directx, vcredists, physx etc ) all those are in settings.ini. If thats not what you mean be more specific.

WOliveira 09-01-2018 17:54

Yes, directx, vcredists, physx etc

KaktoR 10-01-2018 05:20

They are already there...

WOliveira 10-01-2018 05:51

How do I activate them, because I installed a game with the setup and neither started nor in the end appeared the options to choose these components, how do?

pakrat2k2 10-01-2018 06:28

did you have them in the folder structure as specified in settings.ini. also remove the ; from front of line for the redists you want, & add ; to the ones you dont want.

Kaktor, I see what he says, even with them selected in settings.ini, compile the script, the setup goes from detected hardware > install game
doesnt give any choices for installing redists.

KaktoR 10-01-2018 06:50

I need settings.ini, because its working fine here.

pakrat2k2 10-01-2018 07:14

I know exactly what issue is, was using OLD v7 ( from december). Using the one from January it works as it should. ( i forgot to get rid of old one, & had compiled it too. )

KaktoR 10-01-2018 07:24

Ok, then i need Settings.ini from WOliveira.

pakrat2k2 10-01-2018 08:03

nope all he needs to do is grab the archive from the first post, it works as supposed too.
he's using an old version of the script, thats why the redists dont show up.

WOliveira 10-01-2018 12:34

1 Attachment(s)
I'm using ASIS 6.9.5, and I'll leave my settings for download so you can take a look.

Edit1: I'm going to download the v7 I saw now at the initial and test ... when I downloaded the first time I did not have this v7 yet.

pakrat2k2 10-01-2018 12:40

that settings.ini, has no section for redists. ASIS wasnt updated till after that version to be able to add them. Might as well just delete the old version, & use the new one in first post. it works perfectly with redists, just add the name of the ones you want
in the section for them ( wasnt even there in 695 version )

WOliveira 10-01-2018 16:37

I was looking at this version 7.0. How do I put the EULA in the beginning to accept the terms?

pakrat2k2 10-01-2018 17:06

everything is in Settings.ini ( this section)
//Name for License files. File names in folder must be GAMENAMEeulaEnglish, GAMENAMEeulaFrench, GAMENAMEeulaGerman, etc., where GAMENAME is = LicenseName "xyz".
//If not needed, just disable License (set ;)
;#define License
#define LicenseName "TheWitcher3" ;...EULAEnglish.rtf

pakrat2k2 10-01-2018 18:04

has to be with how you have it in the ini file, something isnt right. post the lines here so can be looked at.
very first line with ;

//Name for License files. File names in folder must be GAMENAMEeulaEnglish, GAMENAMEeulaFrench, GAMENAMEeulaGerman, etc., where GAMENAME is = LicenseName "xyz".
//If not needed, just disable License (set ;)
;#define License

REMOVE the ;

WOliveira 10-01-2018 18:30

1 Attachment(s)
I was able to put the EULAS and leave the way I wanted, the problem and that is now giving this error. I am using the compressed files I used in ASIS 6.9.5.

pakrat2k2 10-01-2018 20:45

Did you use UltraArc for creating the archives ?
you missed a setting... if so, then in settings.ini

Code:

//Define if you want to use UltraARC, DiskSpan or Internal compression. Only enable one of them!
;#define UltraARC Remove the ;
;#define DiskSpan
;#define Internal "G:\Assassins Creed Origins"
  #define DiskSize "DVD5"  ;CD / DVD5 / DVD9 / BD25 / BD50

then you'll need the archives & records.ini ( the way ultraarc arranged the archives, the archives themselves & if they were in subfolders )
you need them placed with the setup.exe created by ASIS 7.

KaktoR 10-01-2018 23:41

To be honest i didn't test license files for v7

WOliveira 11-01-2018 04:52

I got friend, I removed the ";" from the ultra arc and left the other two, now all right ... Thank you very much for your help. Yours are 10 !!!

pakrat2k2 11-01-2018 06:31

Quote:

Originally Posted by KaktoR (Post 465775)
To be honest i didn't test license files for v7

Wonder if the eula names can be changed to more simplier name like CIUV2
rather then the long names it presently has. ??

KaktoR 11-01-2018 08:00

Good point. Is "(Language).rtf" enough?

pakrat2k2 11-01-2018 08:37

yes just like eula_german.rtf, eula_french.rtf etc...

KaktoR 11-01-2018 09:01

Update v7.0.1 added

Code:

- Changed handling of EULA files.
  > EULA files should now be named as Language.rtf (English.rtf, French.rtf, ...).
    Furthermore, if there is only English.rtf, it will be used for all other languages
    if the language has no own eula file.
- Renamed pOodle ZTool.exe to pOodle.exe
- Added CLS-SREP by ProFrager


pakrat2k2 11-01-2018 10:23

One other thing that needs changing... The image extension, rather then bmp can it be changed to png ? Would be nicer for fancier Welcome -> Finish images which cant be used with bmp extension.

thanks

KaktoR 11-01-2018 10:51

Requires botva2 library. I could testing it but i've never worked with it. Also requires a shitload of code changing.

But to be honest, libraries are already in, because i want to test it at a later time.

pakrat2k2 11-01-2018 10:53

Quote:

Originally Posted by KaktoR (Post 465795)
Requires botva2 library. I could testing it but i've never worked with it. Also requires a shitload of code changing.

ok, dont worry about it then, just too used to using png. too much coding isnt necessary then, will use as-is.

KaktoR 11-01-2018 10:58

My next step was to implement time left/remain.

After that, i would like to change almost the complete Settings.ini to get rid of bunches of #define's (f.e. using getiniint instead), but that also needs half of rewriting the code. Because it's not that practicable.

Then i could work on png images (maybe with bmp masks too).

pakrat2k2 11-01-2018 14:02

Quote:

Originally Posted by KaktoR (Post 465797)
My next step was to implement time left/remain.

After that, i would like to change almost the complete Settings.ini to get rid of bunches of #define's (f.e. using getiniint instead), but that also needs half of rewriting the code. Because it's not that practicable.

Then i could work on png images (maybe with bmp masks too).

The most thing i love about this is the fact the you only need a couple images for start/finish windows + banner, no having to worry about masks or any of that. Yes they're easy enough to do, but this installer is so easy to use as it is, love the way the backgrounds change, that me personally wouldnt change that part at all.

WOliveira 11-01-2018 15:37

1 Attachment(s)
To disturb a little bit, I went to do another setup and gave this error, which for me was the first time. How do I solve it?

And the box marking the redists is not showing up, it's installing straight through at the end.

Sonansyach_10 11-01-2018 16:33

whether to install games with ultraarc method
without record.ini ??

WOliveira 11-01-2018 17:56

Yes, ultra arc method ... and with records.ini


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