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PhxTools
Used to extract encrypted *.ERA files in Halo Wars: DE.
https://github.com/HaloMods/HaloWars...es/tag/v.1.0.7 |
God of War - Database
Code:
God of War - Sound Bankslvl_for000.sbp | 0 - 20320 |, then use | 0 - 20319 | |
Freeware Hex Editor XVI32
XVI32
http://www.chmaas.handshake.de/delph...vi32/xvi32.htm It is just like any Hex Editor, but it supports command line usage. One application of the XVI32 is GOW SBP Tool. |
GOW SBP Tool
1 Attachment(s)
Usage :
Put the contents under "GodOfWar\exec\wad\pc_le\soundbanks" and run "GOW SBP Tool v1.0.bat" It will remove all content before BKHD and make your .sbp compatible with QBMS script. For more info, click here. Quote:
Masquerade provided some useful batch commands. Note : All i did was give the idea of conversion and wrote the batch, XVI32 still does the job. I have provided the database for manual method one post above. |
1 Attachment(s)
TearDownDecrypt.NET
Code:
[External compressor:TearDownDecrypt.NET]
Code:
TearDownDecrypt.NET.exe <encrypted file> <decrypted file> |
Upon extracting audio from sound banks, you might encounter .dat files.
they are not named as .wav because their header isn't "RIFF". You can convert it to a compatible .wem that works with WemTool. Delete everything in HxD until you see "RIFF". |
1 Attachment(s)
GOW SBP Tool Update v.1.1
Changes : Code:
Fixed bunch of scripts which weren't properly converted.I can't edit the main post for some reasons. |
1 Attachment(s)
Modifed Gust PAK Tool for Atelier Sophie 2
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God of War - Database II
Code:
God of War - .DAT Database124 Files, because other banks are not worth it. After 124 All .sbp < 1MB |
1 Attachment(s)
Forza Horizon 3 Filename Cipher
Code:
l = a
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1 Attachment(s)
TAK: (T)om's lossless (A)udio (K)ompressor
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Data Sheet for Weird West: Build 8447248
Code:
Nova-WindowsNoEditor.pak |
Tools for decompressing ZenStudios ".pxp" archives
3 Attachment(s)
Disclaimer: These tools are largely proof-of-concept and decompress MOST assets for MOST of the titles using this archive type (titles developed by the aforementioned ZenStudios).
It's recommended to use the attached QuickBMS script, as this is more compatible with "*.pxp" archives. Again I'd like to reiterate, these tools aren't useful at all for processing archives, to be re-compressed, but represent a groundwork for potential researchers to build off of. |
1 Attachment(s)
LA 0.4b Lossless Audio Compressor from FreeArc
This programs slow! Compression ratio its average 35-50% percentage. Code:
[External compressor:la]Code:
packcmd = {compressor} $$arcdatafile$$.wav $$arcpackedfile$$.laSource: 1 380 802 638 byte TAK -p4m: 330 493 043 byte (~450s) LA normal: 326 997 420 byte (~2294s) LA high, noseek: 327 872 609 byte (~1555s) |
WAV/WEM Extractor
1 Attachment(s)
Usage:
Code:
Syntax: WAVExtractor <input file> <output path> [-r]- The audio may be a .WEM file, in which case you can use ww2ogg to convert it to playable OGGs. Please report back bugs, Thank you. |
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