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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

KaktoR 04-09-2018 08:52

Quote:

Originally Posted by KaktoR (Post 466604)
Sid Meiers Civilization VI
1 language

*.bk2 => bpk
*.* => srep:m3f+lolz:dtb1:d128m:mc1023

2.98GB

Latest version + all DLC's

Soundtracks excluded. With soundtracks it should be around 3.9GB - 4GB in size

ZAZA4EVER 04-09-2018 12:50

Pes 2019 21.6gb Arabic+English to 10.8Gb
Ztool+srep+lolz
Can anyone have another method to get better ratio

darkwolves 08-09-2018 16:49

Quote:

Originally Posted by hasandgn34 (Post 475418)
yes it is same for me but decompression time of uelr+srep:m5f:a2+lzma 3 HOURS. how did you do this faster?

or can you write xtool.ini content. How should i do?

i used only uelr before srep and lzma i never used xtool my lzma is fazip i used nothing special on the game besides bpk for bik files

[External compressor:uelr]
header = 0
packcmd = uelr.exe uv $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

that was the pack command

ZAZA4EVER 12-09-2018 00:13

1 Attachment(s)
Hello Everyone i Repack Fifa 18 With Poodle+Srep+Lolz and Get Goood Ratio 24.5GB
no Such As This Post https://fileforums.com/showpost.php?...&postcount=218
Pic From My Pc This Include Arabic Lang

JustFun 12-09-2018 06:22

You got better ratio because you used lolz instead of lzma.

dixen 12-09-2018 22:16

Shadow of the Tomb Raider

34 gb > 22.5 gb (*.tiger - XTool (zlib) + srep + lzma2)

Install time - 25 min

NOTE. Decompressing *.tiger files needed ~50 gb free space

Simorq 14-09-2018 07:55

Bayonetta
Code:

Original Size: 12.8 GB + Extra 209 MB + _CommonRedist 116 MB

CPK File Method: xCriLayla+srep:m3f:l512+lolz:dtb1:d128m:mtt1:mt6:mc1023
Dir data\bgm and data\se Method: srep:m3f+lolz:dtb1:d128m:mtt1:mt6:mc1023
Other File Method: srep:m3f:l16+lzma:max

[External compressor:xCriLayla]
header    = 0
packcmd  = _PE\xCriLayla\XTool e:precomp:t100p,c128m:crilayla - - <stdin> <stdout>
unpackcmd = _PE\xCriLayla\XTool d:precomp:t100p - - <stdin> <stdout>

[External compressor:lolz]
header    = 0
packcmd    = "_CLS\LOLZ" {options} InFile.tmp Output.tmp
unpackcmd  = "_CLS\FAZip" -i0 decompress:lolz <stdin> <stdout>
datafile  = InFile.tmp
packedfile = Output.tmp

Compressed Size: 7.50 GB

Notes:
Repack uses XTool library by Razor12911

darkwolves 16-09-2018 18:30

Mega Man X Legacy Collection
 
methods on both games
removed non english content
used format factory to converted wmv to mkv under low settings and bitrate
compression seperate
srep+lolz

Mega Man X Legacy Collection
initial size 6.82 gb
repack size 1.08 gb

Mega Man X Legacy Collection 2
initial size 9.30 gb
repack size 2.10 gb

both games combined
initial size 16.1 gb
repack size 3.18 gb

after installing you can use format factory to convert mkv back to wmv under its original size and quality it should go pretty fast due to the multithreading then you can delete the mkv after finished

NexusIV 27-09-2018 12:28

The Surge The Good the Bad and the Augmented
 
The Surge The Good the Bad and the Augmented

22.3GB > 5.73GB

srep+lolz

srep v3.92 > -m5f -l128 -c64 -b6mb -a1
lolz v21a7 > -dt1 -dtp1 -dtb1 -dto1 -dtm1 -dtw1 -dtd1 -mtt1 -mt8 -d128m -oh14 -fba4096 -mc1023 -bc8 -blr8 -bm8 -pc4

Regards
NexusIV

KaktoR 28-09-2018 11:34

Assassin's Creed: Odyssey

DataPC.forge (237.207.552 bytes)

afr => 549.826.560 bytes
super fast precompression. Slow decompression.

xtool:oodle => 549.769.216 bytes
Slow precompression, fast decompression.

Will test full game when it's released in a few days. Use the same as in Origins.

ZAZA4EVER 28-09-2018 12:05

2 Attachment(s)
Monster Hunter World Repack 13.2GB From 19.2GB With Update V4
Poodle+Srep+Lolz
You Should Use oo2core_4_win64.dll (include In the Game) WIth Poodle To Unpack chunk0.bin File

ZAZA4EVER 28-09-2018 12:17

Quote:

Originally Posted by KaktoR (Post 475944)
Assassin's Creed: Odyssey

DataPC.forge (237.207.552 bytes)

afr => 549.826.560 bytes
super fast precompression. Slow decompression.

xtool:oodle => 549.769.216 bytes
Slow precompression, fast decompression.

Will test full game when it's released in a few days. Use the same as in Origins.

Where You Get Test File ?

dixen 28-09-2018 13:03

Quote:

Originally Posted by ZAZA4EVER (Post 475946)
Where You Get Test File ?

W A R E Z !!! NOT Allowed.. This means ANYTHING !!

KaktoR 28-09-2018 13:23

Quote:

Originally Posted by ZAZA4EVER (Post 475946)
Where You Get Test File ?

I have the game bought yesterday.

K4miKaZe 28-09-2018 22:42

Assassin's Creed 4 - Black Flag
 
Hi, im compressing these days all of my AC Games and this one is not on the list so i want to share it with you.

First off, this game doesnt work with binkpack on the bk2 files (there are also bik files that are working) so here you have two options, not compressing them or use my same method.

1. Convert all bk2 files to bik with Rad Tools, on the compression tab change only the compression level % to 80, let all other settings by default. This will give you a similar output size. After that delete all bk2 files and rename the created bik files to bk2 (change their extension). Be careful to not modify the original bik files, there is no need to touch them.

2. Now you can use the following MASK method to compress the game without problem:

MASK:srep:m3f+LL2/$binkpack=BPK/$anvilpack=afr+srep:m3f+LL2

Srep is v3.9.2, LL2 is equal to: lolz:mmt1:d64:mc1023 and the afr version is 0.1.9 by edison007

Original Size: 17.1GB (One lang)
Repacked Size: 4.7GB (One lang)

Compression time: 2 Hours & Decompression/Installation time: 5-6 minutes on 4 Cores/3.9GHz + 8GB Ram + SSD and 8 minutes on Dual Core 3.2GHz + 8GB Ram + HDD

CRC tested after installation and its working fine.If you dont touch the video files the total size will be around 5GB.If you want to add all languages it will be around 6GB (not tested myself)

Edit: And sorry for my bad english, if there is something wrong feel free to correct me.


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