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Could you send me the file please?
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Oh sorry, I mean the file from spider man.. :D
Your GFS version is outdated btw |
Batman The Enemy within shadows edition
first off decrypted the ttarch2 files.. the game took the key from the original game
the tool to decrypt was given to me by dixen i just modified it a bit this game is the first release not updated key Quote:
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initial size 32.5 gb compressed size 10.5 gb |
PEXP? What this?
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Imho its 4x4.
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its a cls that allows you to multi thread things such as lzma64 or zstd bcm etc.. some it won't work with the more cores and ram you have the faster you can pack and unpack with my settings i used 6 threads to compress and decompress |
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i have never gotten cls srep to work properly
can anyone tell me how its used? i always get can't create file mapping err i want to incorporate it into my compression methods |
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I use the DLL + EXE method. I tagged below a copy of srep + srep64 for packing and the cls plugin + 2 exes for unpacking. CLS.ini is also included. Add that into your decompressor and it works just fine. Edit: I've never used Razor's CLS-SREP. I didn't know that one existed up until about 5 mins ago. |
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okay i will give it all a shot thanks
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Deus Ex: Mankind Divided
v1.19 - one language Code:
bpk+srep:m3f+4x4:lzma |
everyone thank you for the assistance with cls srep i now have it working
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Hi ! What is the Best Method for "Gears Tactics"?
i tried ( xZLib:max+srep:m3f+lolz:dtb1:d192m:mtt1:mt6:mc1023 ) any help for a better method! :) |
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https://fileforums.com/showthread.ph...ighlight=oodle |
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Which version of Oodle should i use?
Oodle4, Oodle5, Oodle6 or Oodle7? |
The version the game use.
Somewhere inside game folder should be an oodle dll file (it contains a number in file name). Use this file to precompress the game with oo2recm. |
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Star Wars battlefront ultimate edition 2015 all dlc
frosbite 3 streams
used xtool with lz4 Quote:
initial size 55 gb repack size 25 gb |
Euro Truck Simulator 2
This game has lots of zlib streams, so I'm using XTool Zlib however it completely crashes my PC.
Please note I have XTool limited to 80% of my CPU threads (using the t80p switch). My CPU is 8 core, 16 thread Ryzen 7 2700. Here't the versions I've tested: Code:
XTool V12 x64 = Crashes my PC (only way to recover is press physical reset button)Code:
pZlib V3 x86 = ERROR: write error (disk full?) in compression algorithm pZlibI am going to try other versions of XTool. Updated Edit: it appears XTool 2019 x64 is working for me without issues. 1,113,038,020 bytes of game data precompressed into 16,176,946,862 bytes - that's looking good!! |
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8 gb *.scs files > 43 gb > 12 gb after srep (a2 m5f) > 3.47 after lolz http://a.radikal.ru/a08/2005/54/d6e119c18450.jpg |
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t75p,c128m (xtool v0.12) works fine here too.
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The Elder Scrolls IV: Oblivion - Game of the Year Edition Deluxe
It's been a while since I posted a conversion, so here's one I quite enjoyed.
Total unpacked size: 5.5GB Compression as follows:
Total packed size using above methods: 4GB |
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anyone knows how to compress CoD MW2R? data files has a small amount of zlib and oodle Leviathan/Hydra. tried with xtool012:zlib+srep+lolz but result did not satisfy.
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i think it's not. there is almost no lz4 stream. and final size still high. upd. maybe something wrong with my arc.ini, i left packcmd as xtool.exe e : precomp : t4 : zlib, now changed it to e : precomp : t4 : {option} and trying with this method again. |
Hello everyone,
What compression method do you recommend for the Railway Empire game? The movie directory (2.58Gb) *.bk2 files Language files (8,48Gb) *.fuk files Thanks in advance, cdt |
bpk for videos
zlib for fuk files |
HunterEmrah
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XTOOL 2019 NOT detected lz4 streams |
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Compressed 329 files, 12,254,010,107 => 9,069,606,992 bytes. Ratio 74.01% |
Medal of Honor: Airborne (RUS+ENG) v1.3
*.XXX and rest files - uelr + srep + lolz 9,5 gb > 11,7 gb > 3,9 gb > 1,9 gb *.vp6, *.asf - srep + lzma (Delete bonus video) Final size - 2.2 gb Install time 3 mins. NOTE. Multiplayer and localization not cutting |
Bioshock Collection
These games already have conversions posted however I'd just like to add my attempt (strongly based on the existing conversions) but with complete info (original / final sizes etc..)
All based on latest versions. Bioshock Remastered: Total Unpacked Size: 21GB Compression as follows:
Total packed size using above method: 9.45GB Bioshock 2 Remastered: Total Unpacked Size: 19.8GB Compression as follows:
Total packed size using above method: 9.48GB Bioshock Infinite (All Languages) + Wallpapers Total Unpacked Size: 43.2GB Compression as follows:
Total packed size using above method: 21.9GB Thanks to dixen and Webster17 for the original conversions! |
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Can someone explain what's wrong in this situation? |
Daymare 1998
Total Unpacked Size: 21.6GB
The following passage is required in Arc.groups: Code:
$mp4Code:
xtool:e:precomp:t100p,c128m:zlib+srep:m3f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096/$mp4=srep:m3f:l512+7z(lzma) |
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