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cause setting.ini requires size as megabytes, but UDS requires size as bytes. The only way to fix this to add another one like {#UDSize} to Script and settings.ini and we have to put game size as megabytes and UDS size as bytes It will solved the problem. |
Well, if its in bytes then this will not work but you can set it up adding zeros to the end, its not 100% accurate but it should work almost fine.
UninstallDisplaySize={#SizeMB}000000 Maybe instead of 1024 values we can change the mb value to 1000 so it would work for for install and uninstall. As said, im not at home so i cant take a better look into it. |
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I already done it. Settings.ini Size=46080 UDSize=42563458747 in Script UninstallDisplaySize={#UninstallSize} When, we Pack the Game, we just need to copy paste the games size to UDSize is that simple. |
Ok I will write a simple function for calculation ({#SizeMB} * 1024 = UninstallDisplaySize).
This should work then because {#SizeMB} * 1024 = bytes |
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Thanks KaktoR !!! |
Here is a changelog for next version.
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v7.1.2 beta8 |
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Components help: |
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Hello,
thank you for this new version. Under Windows 8.1Pro after choosing the language of the installation wizard, after splash display I have this message 2 times (look at my picture) before the wizard opens because of "if CurPageID = ComponentsPage.ID then "and yet I did this in settings.ini:" because when I run the installation from innoSetup, it displays this: look at my image. Thank you for your help |
Fixed. Replace Script.iss from "7.1.2.beta8.FIX.7z" in previous post.
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U are missing close and minimise icons in setup
http://prntscr.com/mz6bn8 Edit: Now i have it.... hmmm strange :P i didnt do anything just recompile :) Edit2: It is possible to add more background musics so it can play random or by some order? Just a question beacuse some installations take long and maybe 2-3 different music files will look (non bornig). |
Yes it's possible. I will try something out.
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How to use lolz compression. Sorry im dumb :)
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But I think this topic is about ASIS installer not for questions like that, just make a new topic and You'll get plenty of answers an by that I mean answers related to Your topic so You'll not get messed up by searching answers for your questions and questions about ASIS :-) |
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//#Lolz to #Lolz Also you can change Dual to x64 Dual means x86 & x64 x64 mean 64 bit only. Tip, If you repack 64 bit game make sure to enable 64 bit only in setup ini and use only x64 on all methods in Compressor.ini |
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#define Compression "lzma" #if InternalRecords == "1" #include "Records.ini" #endif Do i need to change that too? Regards |
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