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Because of this I never use MSC with dds images.
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Well I just use lolz for this
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Compressed 257 files, 7,876,979,476 => 7,876,983,244 bytes. Ratio 100.00% |
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@Masquerade thx a lot for a complete package of xTool, I am sure that it will be helpful to a lot of other users ;)
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https://fileforums.com/showthread.php?t=102832 https://fileforums.com/showthread.php?t=102833 Forgive me if I completely missed the point of your comment. |
Hi! Is there a better method than "xZLib:max+srep:m3f+lolz:dtb1:d192m:mtt1:mt6:mc102 3/$binkpack=bpk" to compress
"DirT Rally 2.0 - GOTY Edition"? When I used it , i Got 73,7Go (Unpacked 108Go)! Thanks! |
Absent Mind (1.77 GB)
Absent Mind (1.77 GB)
Repack Name: Absent Mind Compression Methods used: srep:lolz:dtb1:d192m:tt1:mt3:ldmf0:mc1023 Media Ripped/Removed/Re-encoded: Nothing! Original Installed Size: 4.39 GB Original Repack Size: 2.60 GB My Repacked Size: 1.77 GB Compressed Output Size - 4.39 gb -> 1.77 gb Output file names Data1.bin Data2.bin Compression Time and specifications of hardware used: Quad Core @ 3.2 ghz x4 - 14 GB RAM 4 GB Vram - 1 Hr 40 Min Decompression TIme: 4-5 Min on 2 cores, 1-2 minutes on 4+ Repack made with UltraArc <c> Razor12911 and CIUv3 3.0.0.0.u8 by Cesar82/Kaktor. Note, this conversion's file size is slightly bigger due to 2 reasons. first, i was missing some of the core files from the original game so when i added and compressed them, the file went up a bit. second, this conversion installs much faster than my old one. my old one took almost 5-6 minutes on a dual core with 8 gb ram but this one installs in under 1 1/2 minutes! Just thought i'd make a small mention as to why my first post about the compression methods for this game was smaller than my new one :) Also, the increased file size is due to me adding extra autorun/installer images and more backgrounds to my CIU 3.0.0.0u8 project so the installer exe was 10 mb in size which added to the increased file size. the original size was 1.69 gb but then i added in my extras so it got bigger :) |
Imperator Rome
Total Unpacked Size (game files only): 2.93GB
Total Unpacked Size (Art, Soundtrack and Wallpapers): 0.99GB Total Unpacked Size: 3.92GB Compression as follows:
Total Packed Size using above methods (game files only): 912mb Total Packed Size (Art, Soundtrack and Wallpapers): 950mb Total Packed Size: 1.81GB |
A.I. Invasion 1 (922 MB) (Nothing ripped or removed)
Repack Name: A.I. Invasion
Compression Methods used: srep:lolz:d192m:tt1:m43:ldmf0:mc1023 Media Ripped/Removed/Re-encoded: Nothing! Original Installed Size: 956 MB Original Repack Size: 923 MB My Repacked Size: 922 MB Compressed Output Size - 956 MB -> 922 MB Output file names Data1.bin Compression Time and specifications of hardware used: Quad Core @ 3.2 ghz x4 - 14 GB RAM 4 GB Vram - Compression Time:15 Min Decompression TIme: 2-3 Min on 2 cores, 1-2 minutes on 4+ Repack made with UltraArc <c> Razor12911 and CIUv3 3.0.0.0.u8 by Cesar82/Kaktor. |
Assassin's Creed Odyssey 1.5.3 (eng only)
Game size - 89.3gb
Method used - srep+4x4:lzma Final size - 50.9gb |
LEGO Indiana Jones
In it's retail state (just like all other LEGO Games) this game is impossible to compress properly. In order to make a decent conversion, you first need to use QuickBMS on the DAT files to unpack them.
You can download QuickBMS here. You will also need the TTGames BMS script which you can get here. Drag the BMS script over the QuickBMS EXE file and select all the DAT files. I like to unpack to a separate folder then merge the files after unpacking, but it's perfectly fine to unpack to the game directory. After unpacking, move or delete the DAT files since we no longer need them. Test the game to make sure it still loads okay, it will load from the raw asssets just like it would from the DAT files. Total Unpacked Size: 5.61GB Compression as follows:
Total Packed Size using above methods: 1.77GB |
Tom Clancy's Ghost Recon Breakpoint - Standard Edition (eng only)
Compression method - srep+4x4:lzma
Compression time - 2 hours 57 min. Input size - 62.015 GB Output size - 43.563 GB Installation time - 12 min. 32 sec. (SSD) |
Gaia (4th April 2020)
Total Unpacked Size: 5.74GB
Compression as follows:
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-v[0..2]: verbosity level |
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Mana Spark
Total unpacked size: 411mb
Compression as follows:
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Resident Evil 3 Repack
1 Attachment(s)
It's been a while since i last showed up so i decided to post a how to.
Positions ::Video sfk partcopy re_chunk_000.pak -fromto 7464214027 7575275053 1.mov -yes sfk partcopy re_chunk_000.pak -fromto 9622058441 9629337927 2.mov -yes sfk partcopy re_chunk_000.pak -fromto 8145547141 8163076314 3.mov -yes sfk partcopy re_chunk_000.pak -fromto 7599547555 7639073075 4.mov -yes sfk partcopy re_chunk_000.pak -fromto 8049664957 8102519365 5.mov -yes ::Sound sfk partcopy re_chunk_000.pak -fromto 19490788305 19526528621 1.dat -yes sfk partcopy re_chunk_000.pak -fromto 20901797711 20919846410 2.dat -yes sfk partcopy re_chunk_000.pak -fromto 20831803983 20844636465 3.dat -yes sfk partcopy re_chunk_000.pak -fromto 20926725234 20939511775 4.dat -yes sfk partcopy re_chunk_000.pak -fromto 20889493542 20901797710 5.dat -yes sfk partcopy re_chunk_000.pak -fromto 19589291883 19600926828 6.dat -yes Precompression + Compression (optimal) pzlib e -r9 -st1 -c256m -ct75p - <stdin> -o $$arcpackedfile$$.tmp or Ztool with pzlib + srep:m3f:a16:l256 + lolzi_x64.exe d1023m -mt1 -ldmf1 -ldc0 -al1 -mc1023 -lm0 -rt0 -dt1 -mtb64m -dtb0 -x0 -tt12 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp grab the files i uploaded. first run SFK patch Making and move the extra files into a new area. then move the files you see into the file and run SFK patching. then use the above instructions to repack main file games. and video and audio files separetely. after you do this, at the installation for the game you will need to run patching to patch the files back. Game Final Size: 13.2GB PS: Modders and Administrators, the files distributed below are dummies, if you examine them via hex editor you will see 0s. |
ANNO 1800 Complete Edition (RUS+ENG)
Data6.rda & Data8.rda - xtool(v0.12)+srep+lolz (fast mode) Rest *.rda + other fles - srep+lolz (fast mode) 48 gb > 20.9 gb Fast mode = mtt1 tt1 mc2 mt6 |
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I had to use xtool x86, because x64 version stuck on precompression. |
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UPD.. Hmm. With precompressor (xtool 0.12 x86) total size on 2 gb bigger.. |
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I'm taking a look at Terminator Resistance, and however I'm encountering an error.
It's an Unreal Engine game, so i'm using xtool(zlib)+srep+lolz, however I always recieve the Failed CRC check error during unpacking. This always seems to happen when I use XTool, because I can use srep+lolz on their own without issues. Here's my Arc.ini: Code:
[External compressor:xzlib]I am using XTool 0.12, lolz v22c4b and SREP 3.93 Beta. |
Terminator Resistance
use this method XTool 0.09 xZLib:c128mb,t8:zlib+srep:mem512m:l2k:m5f:a16+lolz :d256:mc1023:dtb1:tt4:mtt1:mt6:mtb256 |
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mausschieber working we thank him
Terminator Resistance [?xDVD5] I used it when installing it no problem |
@Masquerade
Try to pack with c128m,t75p and unpack with t2 or t50p. If this works try to increase thread usage |
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Everything works now. Also, do you know where I could find a complete ZTool config? Would it help in some games vs XTool, or should I always stick to XTool (since it succeeds ZTool)? |
xtool has significant bugs.
unfortunately it doesnt work with RE3 and some new games. Zee hasnt update the project in a while and from what i know so far he has lost part or parts of the code :D i had to use ztool for it:D |
So incase of using zlib , dude you can use "PZlib".... it'll work... @masquerade
And I don't own Terminator Resistance |
The Stanley Parable (Latest Version)
Total Unpacked Size: 1.95GB
Compression as follows:
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https://thumbs2.imgbox.com/3d/3e/Rf6GxJdM_t.png |
ANNO 1800 Complete Edition
2 Attachment(s)
ANNO 1800 Complete Edition (Eng/Multi8)
Remove Sound track + Support Repack Size From 47.7GB To 19.78GB Method on **data0.rda ---> data14.rda (maindata folder) Code:
-mPzlib(zlib)+srep:m3f:a16:d1g+lolz:d128m:mt6:fba0: mc1023:gm20Code:
-mPzlib(zlib)+srep:m3f:a16:d1g+lolz:d128m:mt6:fba0: mc1023:gm20Code:
-msrep:m3f:a16:d1g+lolz:d128m:mt6:fba0:mc1023:gm20Zlib Checker V2.00 Results Code:
data0.rda:game stuck with xtool v0.9 , 0.12 x64 .. but works fine with xtool x86 v.12 but you dont get good ratio Pzlib is stable and works fine with the game files You must repack data05.rda sperated to unpack game files well |
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Saints Row 2
Total unpacked size: 11.6GB
Compression as follows:
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Saints Row IV (4)
Total unpacked size: 9.88GB
Compression as follows:
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Saints Row The Third (3)
Total unpacked size: 9.22GB
Compression as follows:
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