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FXSignVerifier
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App: FXSignVerifier, A Signature Verifier For FMXInno From now on, every FMXInno update attachment will be signed with a digital signature to verify that the update comes from a trusted source (in this case, me) and has not been tampered with. So, what's the actual big deal with digital signing over checksum? Is a checksum not enough? Checksum: Digital Signature:
Usage:
* You'll find the signature file and the public key for the latest version of FMXInno (2024-June-10) (.rar). * The signature file will look like this:
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procedure SetPaths(const AUserPrograms, ACommonPrograms, AUserStartup, ACommonStartup: String); |
@Blackfire69, Any idea how to import [Files] conditionally using FNewINI? No with pre-processor.
Any update on these? FStartmenuFolderTreeView HTMLViewer to play YT video FDiskList enhancement and .mp4 support for FVideoPlayer I tried this with HTML Viewer with WebView, but the huge logos of YT headbar takes the whole screen. My dimension for showing this is small. Anyways, if this can be done, will be a huge help for my Steam Limitless, as then the user won't have to import and include the video file in Setup. |
Preprocessing value creation
This can read all single values of your Installer.ini without any use of plugin. Check example here or here
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#define ReadInstaller(Section, Key, Default) ReadIni(SourcePath + "Game\Installer.ini", Section, Key, Default) |
Hi, I'm trying to add a function in my installer similar to CODEX or FLT installer where there's a checkbox that is "Copy Crack from directory" or "Apply Crack" ,
I want to repack the game in its original uncracked state and do multiple selections for a crack, so what I want is someone to help me write a code, or there is a template to basically just copy the crack from a specific folder For example I have a game Cuphead, and in the main directory folder of the game I have a folder called "Crack" and in there I have the cracks So what's the code to basically just copy the contents of the Crack folder to the game after installing if the user checks the checkbox... thank you |
You should rather put your "Crack" folder in source than in application installation location. I prefer that.
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[Files]Code:
function ApplyCrack: Boolean; |
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Is there a way to add a serial key page using this style? I am new to this!
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Lockscreen
How do I activate the lock screen on this as in the example the lock screen does not appear to work.
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I have a CustomForm: FCustomFluentWindow on which I have a 'browse' button for Directory change. When I click on it, I have DirBrowseDlg: FFLuentDirBrowse, which keeps flickering. The reason it is flickering is because the CustomForm is still open. If I close that CustomForm, the flickering stop.
@Blackfire, please acknowledge this issue to either fix it, or as a workaround I'm closing the CustomForm when 'Browse' button is clicked, but want Custom.Show after the user clicks on 'Ok'/'Cancel' on DirBrowseDlg. Can anybody help me with code snippet? I might need procedure ButtonOnMouseClick(ButtonIndex: Integer; Event: TNotifyEvent); |
Even with this solution, we would still require an event listener like:
procedure ButtonOnMouseClick(ButtonIndex: Integer; Event: TNotifyEvent); or else how will it enter @CommonOnClick code block, without creating custom buttons for ok and cancel. |
FMXInno Custom Shapes
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FMXInno Custom Shapes:
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hmm...
cool :p . |
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