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abror 08-06-2022 22:44

I want to ask about the minimum storage space.

I compressed the game with a size of 76.6 GB and tried to install it with 76.7 GB of storage, an error occurred because the storage did not fit

what is the minimum storage that must be provided before starting the install?

Cesar82 09-06-2022 02:00

Quote:

Originally Posted by abror (Post 497164)
I want to ask about the minimum storage space.

I compressed the game with a size of 76.6 GB and tried to install it with 76.7 GB of storage, an error occurred because the storage did not fit

what is the minimum storage that must be provided before starting the install?

It depends on the compression methods used.
In some cases even triple the space.

If using srep for example it will generate temporary files so I recommend in most cases: original size * 2.5

abror 09-06-2022 02:27

is there a way to know exactly how much storage is needed?

abror 09-06-2022 21:06

I want to provide minimum storage information to my installer.. But if I put 2.5X of the original size it's too big..

Is there a way to know exactly how much storage is needed before installing?

Cesar82 09-06-2022 23:30

Quote:

Originally Posted by abror (Post 497173)
I want to provide minimum storage information to my installer.. But if I put 2.5X of the original size it's too big..

Is there a way to know exactly how much storage is needed before installing?

I think I made a little confusion.
The 2.5x answer would be recommended space for compression.

I don't know if there is a way to get this size correctly, as it depends on many factors, such as the method used, whether or not you used the SPLIT mode, etc.
Example: Assuming you compress a game using SPLIT mode and after compressing get 76 GB using BD50.
To install it will need 76 GB just for merging Data##.bin and this file will be deleted only after the game installation is finished.

Maybe someone else can tell you better, but I think the best way would be to do a test install and periodically check the size of the {app} folder to see which size is bigger. Maybe I can include this in the test installation of the DSG in the future.

EDIT:

I did some tests here and the required size was the same as the size before compression.
I compressed the SCARLET NEXUS game to 19.1 GB (20,581,622,161 bytes) with method below and the required size was the same size (increasing only uninstall files).
Code:

xtool:c32mb:d1:mreflate:mscarletnexus+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
However, the size of the uninstall files must be considered, which depending on the installer can be quite large.
If using the CIU-based installer, the size of Setup.exe+Setup.bin (if exists) must be increased to the required size.
If the compression uses the DSG split mode read the previous information above.

pcblizzard 13-06-2022 08:15

Is there a possibility to provide version 2.0.0.9? After updating to v2.0.1.0 I have problems compiling certain files that were not there before (so I just want to test if the problem is really due to the new version).


KR pcblizzard

KaktoR 13-06-2022 08:19

Take it from one of the older conversions, for example here
https://fileforums.com/showthread.php?t=102807

fabrieunko 14-06-2022 21:50

hello, a strange thing just happened. I launched DSP gui 2.0.1.0 in normal mode and I leave it in a corner. the time to download a game, install it, switch a few languages ​​and do something else 58 minutes have passed and all of a sudden a DSP window opens alone with the message "out of range" I can't not even click OK or close the application, I have to use the task manager.

disregard my message, it's back to normal after restarting the pc.

Cesar82 10-07-2022 19:16

DiskSpan GUI to v2.0.1.1
 
Updated DiskSpan GUI to v2.0.1.1 in the first post.
Special thanks to @KaktoR for all the work testing compressions and creating the DiskSpan GUI database settings.
READ: I ask everyone who uses DiskSpan GUI when using a plugin to download the plugin in DEVELOPER mode and share after downloading, this way the plugin will already be in the DiskSpan GUI folder avoiding version incompatibility errors if the plugin is updated in the future.
Code:

Changes:
- Updated 7-Zip compressor from v21.07 to v22.00 (2022-06-15). 
- Updated XTool precompressor from v0.5.3 to v0.6.0
  >> XTool has added support to flac, packjpg, brunsli, jojpeg codecs.
- Updated DiskSpan GUI database to version 1.0.4.9 (Thanks to KaktoR).
- Added support to new insttaller "OTHER", but CIU doesn't support this new type yet (wait).
- Added support to new installer type "OTHER" and recreated the way checkboxes referring to installer types.
  >> Now the default item is represented as checked and the other items as grayed.
  >> You can change the default item by holding the keyboard CTRL key when check a checkbox.
  >> The installer C.I.U. doesn't support "OTHER" installer type yet (wait new C.I.U. version).
- Added new checkbox in unpacker tab in the TOOLS to monitor disk size required for installation
  >> This unpack is slow because it checks destination folder size every 100 milliseconds.
- Added support that allows using space in the "Destination media label" settings.
  >> To use space is necessary to include the character "|" at the end of the line like: "DVD |"


fabrieunko 10-07-2022 22:09

https://zupimages.net/up/22/28/j6wu.png

hello, i have this error message? with DiskSpan GUI to v2.0.1.1

Cesar82 11-07-2022 07:04

1 Attachment(s)
Quote:

Originally Posted by fabrieunko (Post 497544)
https://zupimages.net/up/22/28/j6wu.png

hello, i have this error message? with DiskSpan GUI to v2.0.1.1

I don't know if this is really the problem, but the same thing happens here.
I checked the links and everything is ok.
Maybe google drive limits a number of files per hour, so try to download items that failed some time later.
Here it worked after waiting a while.

KaktoR 11-07-2022 07:28

Google Drive does has a limit on files which are excessively downloaded within a period of time.

fabrieunko 11-07-2022 11:18

Quote:

Originally Posted by Cesar82 (Post 497549)
I don't know if this is really the problem, but the same thing happens here.
I checked the links and everything is ok.
Maybe google drive limits a number of files per hour, so try to download items that failed some time later.
Here it worked after waiting a while.

Thank you I redid later and indeed it works.

Cesar82 14-07-2022 18:27

DiskSpan GUI v2.0.1.1 HF1
 
Added hotfix on main page.
- Extract the executable file to "COMPRESSOR" folder (Alongside DiskSpan_GUI.exe) and run it.

abror 26-07-2022 18:30

I tried Five Nights at Freddys Security Breach with Srep + Lzma2.

But after 1 hour running SREP is not responding

can anyone help explain to me?

Masquerade 27-07-2022 03:12

Quote:

Originally Posted by abror (Post 497773)
I tried Five Nights at Freddys Security Breach with Srep + Lzma2.

But after 1 hour running SREP is not responding

can anyone help explain to me?

FNAF SB is an encrypted game so using just srep+lzma will get you nowhere.

You need to use a decryption tool on the game such as ue4dt. Game key is

Code:

0x85F7D4007015493ED0359C9007266038F8F7B1F96988F19A610103874CC95286

abror 27-07-2022 23:32

Quote:

Originally Posted by Masquerade (Post 497775)
FNAF SB is an encrypted game so using just srep+lzma will get you nowhere.

You need to use a decryption tool on the game such as ue4dt. Game key is

Code:

0x85F7D4007015493ED0359C9007266038F8F7B1F96988F19A610103874CC95286

I've used the decryption tool unreal engine 4 razor but the result is still the same... SREP is not responding

KaktoR 29-07-2022 04:29

Try using a different srep version or change srep settings (default is -m3f -a0/0)

Masquerade 29-07-2022 05:46

I just recall you need to use SREP v3.2 for this game because 3.9 will crash on decompression.

abror 10-08-2022 01:07

thank you for helping

Snake288 13-08-2022 05:53

Hello
Cesar82
Razor12911 taken out Marvel's Spider-Man Remastered XTool 2020 Plugins
( liblz4.dll / spidey.dll DiskSpan_GUI Can you add


Spiderman Remastered

Desteklenen oyunlar
Spiderman Remastered (liblz4.dll gerektirir)

Kullanım
Spidey.dll'yi gerekli kitaplıklarla birlikte xtool.exe'nin yanına yerleştirin ve -mspidey kullanın

Notlar

Kodlama sırasında kitaplık gereklidir.

Oyunu olduğu gibi sıkıştırabilir, hızlı modda lz4 kullanılır.
Sağlanan küçük numuneler üzerinde test edilmiştir.

Düzenleme: Düzeltme yüklendi
Ekli dosyalar
Dosya Türü: 7z spidey_R2.7z (148.8 KB, 18 görüntüleme)

fabrieunko 13-08-2022 10:57

^^ how to use it with DSG?

KaktoR 13-08-2022 15:53

1 Attachment(s)
Quote:

Originally Posted by fabrieunko (Post 497955)
^^ how to use it with DSG?

DSG_External.ini

Edit: Here is a sample

Code:

-------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------- CONVERSION DATE 14.08.2022 -------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------------------
 01:38:06 - Deleting files from the output folder.
 01:38:06 - Files have been deleted.
-------------------------------------------------------------------------------------------------------------------------------------------
 01:38:06 - You have chosen the unlimited type for the output size.
 01:38:06 - ISO images will not be created when conversion is complete.
 01:38:06 - The computer will remain on when the conversion is complete.
 01:38:06 - Selected ARC/DS method for Data1a-01.bin was: xtool:mspidey
-------------------------------------------------------------------------------------------------------------------------------------------
 01:38:07 - Compression initialized in 14.08.2022 at 01:38:07.
 01:38:07 - Starting Data1a-01.bin archive creation.
 01:38:23 - Moving Data1a-01.bin file to media folder.
 01:38:24 - Compression finished in 14.08.2022 at 01:38:24.
-------------------------------------------------------------------------------------------------------------------------------------------
 01:38:24 - Getting size of the game: Unknown 1
 01:38:24 - » Installation folder size: 1.98 GB
 01:38:24 - » Compressed game size: 2.97 GB (Ratio 150.38%)
-------------------------------------------------------------------------------------------------------------------------------------------
 01:38:24 - Overall input size: 1.98 GB
 01:38:24 - Overall output size: 2.97 GB (Ratio 150.38%)
 01:38:24 - Overall conversion time: 00:00:17
 01:38:24 - Overall conversion media: 1 custom media
-------------------------------------------------------------------------------------------------------------------------------------------
 01:38:26 - Starting Data1a-01.bin archive decompression.
 01:38:49 - Overall decompression time: 00:00:22
 01:38:49 - All files have been successfully extracted!
-------------------------------------------------------------------------------------------------------------------------------------------


Snake288 21-08-2022 09:38

Hello

Spider-Man Remastered the compression method I used for the game
xtool:mspidey+srep_new:1+lolz:dtb1:d128m:mtt1:mt<t hread>:mc1023
the compression I use software DiskSpan_GUI v2.0.1.1

i get an error warning as it appears in the picture during the predicate
a lot of game compression methods lolz the compression method is used
is there a solution ?

https://i.hizliresim.com/gj471ur.jpg

Wanterlude 22-08-2022 05:51

Quote:

Originally Posted by Snake288 (Post 498038)
Hello

Spider-Man Remastered the compression method I used for the game
xtool:mspidey+srep_new:1+lolz:dtb1:d128m:mtt1:mt<t hread>:mc1023
the compression I use software DiskSpan_GUI v2.0.1.1

i get an error warning as it appears in the picture during the predicate
a lot of game compression methods lolz the compression method is used
is there a solution ?

https://i.hizliresim.com/gj471ur.jpg

I had a similar problem, unpack setup.dll and see if spidey.dll and liblz4.dll are there, if so, compare liblz4.dll version, DiskSpan could take an old version of lz4. Replace it with the new one (The lz4 that you used for packing) and package it in setup.dll

KaktoR 22-08-2022 07:02

1 Attachment(s)
I think I used the wrong lz4 library, maybe it's my fault then lol
The library shared by Razor12911 and the one which is included in DSG by default are different (even tough it's the same version).

However I have updated the plugin archive and included the library shared by Razor12911 (here), but you have to redownload it through DSG.

Howto
  1. Delete the file "Spiderman_Remastered_R2.7z", located in "Resources\PRE\XTool2020\Plugins"
  2. Replace DSG_External.ini with the one from the attached archive
  3. Start DSG and redownload the plugin (manually or automatically does not matter)

PS: The plugin will be automatically downloaded if the file "Spiderman_Remastered_R2.7z" is not present and if you used "xtool:mspidey" method.

-------------------------------------------------------------------------

Since César can't maintain activelly DSG at the moment, I try to add and update plugins and games.

Whats new here
Updated Spiderman Remastered
Added Final Fantasy Pixel Remaster

KaktoR 23-08-2022 09:14

1 Attachment(s)
Whats new
Added Saints Row 2022 Xtool plugin to DSG

Test
Code:

-------------------------------------------------------------------------------------------------------------------------------------------
 Creating Data1a-01.bin file, Please Wait...
-------------------------------------------------------------------------------------------------------------------------------------------
FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data1a-01.bin
Compressed 1 file, 104,001,935 => 192,745,922 bytes. Ratio 185.33%
Compression time: cpu 0.06 sec/real 2.31 sec = 3%. Speed 45.02 mB/s
All OK

-------------------------------------------------------------------------------------------------------------------------------------------
 Extracting Data1a-01.bin file, Please Wait...
-------------------------------------------------------------------------------------------------------------------------------------------
FreeArc 0.67 (March 15 2014) extracting archive: Conversion_Output\DISK\Data1a-01.bin
Extracted 1 file, 192,745,922 => 104,001,935 bytes. Ratio 185.33%
Extraction time: cpu 0.05 sec/real 2.76 sec = 2%. Speed 37.71 mB/s
All OK

How to
Replace DSG_External.ini with the one from the attached archive and restart DSG.
For this plugin you have to remove --dbase option from XTool
In DSG_Arc.ini remove the red part
Code:

[External compressor:xtool,xtool_plugin]
header    = 0
default  = -c64mb -t100p
packcmd  = "PRE\XTool_2020\{compressor}.exe" precomp { -option} --dbase - - <stdin> <stdout>
unpackcmd = "PRE\XTool_2020\{compressor}.exe" decode -t100p - - <stdin> <stdout>

PS: On last update I forgot to change the link authorization, so it was impossible for everyone to download my added plugins. This is fixed now lol.

Edit: Do not forget to update XTool.exe to latest version. I forgot to mention it, Sorry.

mausschieber 24-08-2022 04:54

1 Attachment(s)
The Plugin give me an Error see Picture
make i something wrong?
i do all the Options given in the Post Below

KaktoR 24-08-2022 06:57

In your conversion, I see the "--dbase" parameter is still there.

Like I said you have to remove this parameter from xtool settings in DSG_Arc.ini.

mausschieber 24-08-2022 07:55

Quote:

Originally Posted by KaktoR (Post 498067)
In your conversion, I see the "--dbase" parameter is still there.

Like I said you have to remove this parameter from xtool settings in DSG_Arc.ini.

i send you a PM

Snake288 26-08-2022 09:50

DiskSpan GUI update ?
 
Hello
Cesar82.Kaktor.Razor12911

DiskSpan GUI update ?
Razor12911 XTool 2020 (Plugins) add-ons are available for new games
Razor12911 XTool 2020 (Plugins) Unity Engine update
Razor12911 XTool 2020 (Plugins) Unreal Engine update

KaktoR 26-08-2022 09:55

It is in the making, please be patient!

Snake288 26-08-2022 10:49

Hello

I'm getting the error message pictured

An error occurred while downloanding one or more itemsi, try again later

https://x.resim-yukle.com/pqNW

An error occurred while downloanding one or more itemsi, try again later

Cesar82 26-08-2022 12:37

Quote:

Originally Posted by Snake288 (Post 498096)
Hello

I'm getting the error message pictured

An error occurred while downloanding one or more itemsi, try again later

https://x.resim-yukle.com/pqNW

An error occurred while downloanding one or more itemsi, try again later

The files are hosted on google drive, and google drive has a limitation on the number of files per hour...
So as the message on the DSG shows... try again later

fabrieunko 28-08-2022 12:08

hello how to add the records.ini file to the setup.dll when you quit DSG and forget to click on merge the record.ini file at the end of the compression?
Is there an option to check for it to automatically face it?

Cesar82 28-08-2022 12:36

Quote:

Originally Posted by fabrieunko (Post 498114)
hello how to add the records.ini file to the setup.dll when you quit DSG and forget to click on merge the record.ini file at the end of the compression?
Is there an option to check for it to automatically face it?

MERGERING Records.ini into Setup DLL.
- Run DiskSpan GUI in normal mode.
- Click on the "Tools" button.
- Click on the "DLL Setup" tab.
- Click on the "Records" subtab.
- Click on the "Select" button and search for the Setup.dll file you want to change.
- Click the "Merge INI" button.

If you want to separate a Records.ini file that is already merged again, the process will be the same, however the button will be captioned "Unpack DLL".
https://i.imgur.com/LHtoGWb.png

Danziel123 29-08-2022 07:15

Hi everybody, I want ask how to replace srep v3.2 in diskpan gui to compress death stranding directors cut? because i get error in srep near end of compression. Alredy download srep v3.2 from Masquerade post and delete srep.exe in folder Resources\OTHERS\SREP and put srep-3.2.exe and try compress again still get error in srep. Maybe anyone know whats wrong and maybe anyone can share preconfigure compressor to compress death straning directors cut because i tried everything still get error in srep. Thank you for the help:)

amin fear 06-09-2022 04:42

Preflate VS Reflate
 
Hi everybody,

Which method has better compression results ?

Preflate or Reflate ?:confused:


Using the latest "2.0.1.1" update & its predefined methods

KaktoR 06-09-2022 05:27

Depends on input.

Cesar82 15-09-2022 13:30

DiskSpan GUI v2.0.1.2
 
Updated DiskSpan GUI to v2.0.1.2 in the first post.
- Special thanks to @KaktoR for all the work testing compressions and creating the DiskSpan GUI database settings.
- Special thanks to @BLACKFIRE69 for creating and implementing new features in your XHashEx.dll library allowing work with DiskSpan GUI. This library will be part of DiskSpan GUI supported installers that include the file integrity check function.

IMPORTANT: Both DiskSpan GUI versions were kept in first post because compatible scripts need to be updated to support file integrity checking and also the execution of external files after each extraction of a compressed file.
The new DiskSpan GUI version 2.0.1.2 is backwards compatible with olds scripts as long as these new features are not used when using DiskSpan GUI (read changelog to more informations).

READ: I ask everyone who uses DiskSpan GUI when using a plugin to download the plugin in DEVELOPER mode and share after downloading, this way the plugin will already be in the DiskSpan GUI folder avoiding version incompatibility errors if the plugin is updated in the future.
Code:

Changes:
- Updated XTool plugin "Unit Engine (R3)"
- Updated XTool plugin "Unreal Engine (R8)"
  >> Added support to oodle "mermaid" coded.
- Updated XTool plugin EA "Frostbite Engine (R8)"
- Updated database maker "Dunia/Disrupt Engine Database Maker (R6)".
- Updated XTool precompressor from v0.6.0 to v0.6.5
- Updated QuickBms 2 (bms2xtl plugin) from v0.11 to v0.12
- Updated MTX from v5.0.0.2 to v5.0.0.3.beta.u1
- Updated 7-Zip compressor from v22.00 to v22.01 (2022-07-15).
- Updated UnRAR.exe/UnRAR.dll decompressor from v6.10 to v6.11 (DLL 6.11.100.427).
- Updated key list for Unreal Engine games (with some news keys).
- Updated DiskSpan GUI database to version 1.0.5.5 (Thanks to KaktoR).
- Updated ISDone example script with support to last changes in DiskSpan GUI.
  >> Added page to do file integrity check (Thanks to BLACKFIRE69 for XHashEx.dll library).
  >> Added support for running external executables or command lines via cmd from pre-settings in DiskSpan GUI.
- Added XTool BMS2 plugin "The Witcher 3". 
- Added XTool BMS2 plugin "Orcs Must Die 3".
- Added XTool BMS2 plugin "Destroy All Humans 2 Reprobed".
- Added XTool plugin "Spidey (R2)" (Spiderman Remastered).
- Added XTool plugin "sr22 (R2)" (Saint's Row Boss Factory).
- Added XTool plugin "kakt (R1)" (King Arthur Knight's Tale).
- Added XTool plugin "Anvil Forge Engine (R2)".
- Added independent checksum file generation for each compressed file.
  >> Supported algorithm CRC32, MD5, SHA1, SHA256, SHA512 (Thanks to BLACKFIRE69 for XHashEx.dll library).
  >> The checksum files will be generated after the compression of each "Data" file with the same name as the compressed file but with a ".dat" extension.
  >> The information necessary for the installer to read will be included in "Records.ini" with the type "Checksum_File".
  >> Only after successful compression will these files be included inside the "Setup DLL" file. 
- Added new checkbox in "Developer Mode" to allows run commandline with executables and parameters after extracting compressed files.
  >> The option temporarily, when checked, replaces the CallAfter, so it is not possible to use both (Like a "DUAL SIM" cell phone with a shared "SD Card", lol).
  >> In the future, the interface will be expanded and a new EDIT will be included for this purpose.
  >> The information necessary for the installer to read will be included in "Records.ini" with the type "After_Install".



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