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-   -   ZArc (Alternative of Freearc) (https://fileforums.com/showthread.php?t=97889)

Viper645 03-03-2017 02:33

Quote:

Originally Posted by zealot10 (Post 449707)
can i ask a question, razor12911 what compression does corepack repack use until so low compression compare from others group?

They rips some files from the original games and by doing this, sometimes they messes up the games. Corepack loves ripping

EzzEldin16 03-03-2017 09:43

you know what if CODEX or CPY or else cared about compression the repackers would retire from now on

COPyCAT 06-03-2017 21:43

Quote:

Originally Posted by Viper645 (Post 456616)
They rips some files from the original games and by doing this, sometimes they messes up the games. Corepack loves ripping

I doubt that. CorePack doesn't ripping game content, sometime strong/overdue compression setting do the fail. DXT (texture compression level). Restoration to closest 100% is the Major Problem
I personally never used "MSC" for compression, only Precomp(brute/intense) and Srep most of the time. (sometime reflate, using batch, not preferable, take a lot of time[a lot of small files])
I Salute [CorePack] team
Thanks A Lot to [Razor12911] for the time forging the compressor in this forum.

Viper645 08-03-2017 01:00

Quote:

Originally Posted by COPyCAT (Post 456796)
I doubt that. CorePack doesn't ripping game content, sometime strong/overdue compression setting do the fail. DXT (texture compression level). Restoration to closest 100% is the Major Problem
I personally never used "MSC" for compression, only Precomp(brute/intense) and Srep most of the time. (sometime reflate, using batch, not preferable, take a lot of time[a lot of small files])
I Salute [CorePack] team
Thanks A Lot to [Razor12911] for the time forging the compressor in this forum.

Do you remember GTA V 27.7gb repack?
Or Batman Arkham City?
:p

Viper645 08-03-2017 01:06

Quote:

Originally Posted by EzzEldin16 (Post 456625)
you know what if CODEX or CPY or else cared about compression the repackers would retire from now on

Ha ha ha, so true

78372 29-04-2017 11:00

Any progress about ZArc or this project will also be ignored because of the hdd? :(

Jiva newstone 30-04-2017 05:04

i have questions , how to make arc.ini in build with inno like if readini in archive string

JRD! 30-04-2017 05:24

I invite you to formulate your question on one of the appropriate threads:
FAQs: Inno setup
INNO TROUBLESHOOT - Questions Here

unarc 125 16-06-2017 08:28

Any updates Razor ?

Razor12911 16-06-2017 17:35

Just finished my exams 3 days ago, and there still more to do till July so, ZArc still postponed.

Razor12911 26-06-2017 07:22

Project to be resumed beginning of July.

Sergey3695 30-01-2021 08:42

:)
2021

Razor12911 30-01-2021 12:21

I think I do remember mentioning somewhere in the forum that my hard drive died and I had lost all my source codes :D

PsYcHo_RaGE 01-02-2021 03:17

Quote:

Originally Posted by Razor12911 (Post 490157)
I think I do remember mentioning somewhere in the forum that my hard drive died and I had lost all my source codes :D

So, RIP? :rolleyes:

Razor12911 03-02-2021 14:10

Well not necessarily, I could make it but what's the point. It will be hard to convince people to switch over to this instead of Freearc. An example is when I made DiskSpan, took a while for people on the forum to transition over from UltraARC (Heck even this program is still used to this day so... :D)


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