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Help! if u know how to do it.
I want to repack mass effect 3 but since its .sfar files r lzma compressed and their is no tool available.
I just wanted to do it like FG. extact the files .sfar compress the output, the after unpacking recreate sfar. but in order to create md5 perfect files, i wanted to use xdelta. when i compared orginal .sfar and my recreated one, the difference is as big as the orgernal. can someone point how to accomplish this. thanks. |
^ https://encode.ru/threads/1231-lzma-recompressor
Sergey3695, where can i find a list of all REP parammeters? |
FreeArc\Documentation
https://nsa39.casimages.com/img/2018...0432855915.jpg Removed Oversize image. ( if going to post image at least make reasonable size to view, NOT 1920x1080 )>pakrat2k2 |
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Compressed Mass Effect 3 Complete Edition from 19.2GB to 13.7GB
Used precomp042+srep+lolz on main game .pcc files.
srep+lolz on audio files srep+lzma on .sfar dlc files bpk +srep on bibk video files and srep+exe2+delta+lolz on remaining files Someone here compressed ME3 from 24.3Gb to 8gb.He doesnt mention how the hell he extracted .sfar dlc files. After extraction r files md5 perfect. Here, we share methods not conceil it, this thread is ment to provide info, how to achieve this size. I tried to contact hime but he didnt responded. I tried to use dlc extractor and xdelta to make it work but after comparing (recreated .sfar )files with orginal, xdelta produces orginal size patch which is useless. if anyone know how to do this let me know. My theory about how (i guess is his doofoo) compressed it from 24.3gb to 8gb is he extracted .Sfar files and then recreated .sFar from extracted content without useing lzma compression (hence the game size 24.3gb). Cp has also compressed mE3 from 16.5gb to 11.5gb (compression ratio of around 70%) which is same as mine that means they have encoded videos. My orginal game size was 24gb after removing French, Italian and German languages, it came down to 19.2 (with single int(english) language). Someone here suggested using lzma precompressor by shelwain, it has a issue, it doesnt allow using external compressors like srep lolz on precompressed file. what it does is, it first precompresse lzma files, then uses lzma compression with high setting on precompressed files. BTW it supports stdin stdout(someone might want to try). |
Is precomp042 better than pzlib in this case?
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however precomp took 1 hour to precompress and only 13minutes to decompress. |
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Nevermind, I spent too much time on this repack. I am fed up with it. |
I used https://www.nexusmods.com/masseffect3/mods/409 to rip out other language out of sfar files.
Saves you a few GB for english only. |
mad max
xprecomp+srep:l512:a2:c64:m3f+lolz:d1024:al1:dto0: dm00:mc1023:lm0:dtb0:x0:mtb64:tt16:rt0:mtt0:dt1 3.63 GB |
Just Cause 3
xtool:c32m,t4:zlib+srep+lzma for the following files Code:
archives_win64\game3.arcCode:
archives_win64\game1.arcOne language only! Original size: 52.8GB Final size: 19.5GB |
I think that we now have 200 or more methods in Index, thx to everyone involved!!!
Sry cant check, I can only count to 100 lol, nah I am just too sleepy to do so!! |
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