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@GummyBear yes there is a script that works just fine, its on the first page, it has several installers in it so choose the one you like. if you still want the fitgirl installer then look for the fitgirl script. this is currently my favourite script.
ScOOt3r |
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FMXInno
guys, if you recall, in a previous build of FMXInno, even though 'SetActiveThemeModeAwareness' is enabled, if the installer is minimized, i ignore the installer’s color mode change. this means that for 'SetActiveThemeModeAwareness' to take effect, the installer shouldn't be minimized.
someone asked me if this is an issue with FMXInno. No, FMXInno is just fine, but there's an issue that comes from Windows itself. i'm not a Windows developer, so i can't fix it. therefore, FMXInno ignores 'SetActiveThemeModeAwareness' if the installer is minimized. check the screenshot below: . |
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(Tested at 125% scale) |
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The Piece of code which I tested in the video @1080p 125%: Code:
{ Exit Form } |
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A false screen pops-up for a few second and disappears every time the Setup.exe file is run. This was not happening in the 14th May or older version.
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FMXInno - Updates
Just forget about the previous builds (May 19, etc.) because they had some issues. 'FMXForm.Show' didn't work properly, 'Translucent' objects didn't function, and 'BeginHaltProc' was broken, etc.
This update addresses those issues. FMXInno - Final Release [2024-May-21] Code:
* Integrated all the updates so far.Quote:
The first post has been updated. . |
Please add the Cursor method for the FColorButton component.
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I also have this problem, a white square appears briefly on blankform. There is no such problem with imageform.
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Windows gets new updates regularly, and i've upgraded to the newest version of RadStudio, so anything could be affect this. this is the best optimization that i can do on my part. if it doesn't work, then i can't do anything about it. check the attachment. Quote:
Added the 'cursor' property for custom blueprints. InnoSetup 6.3.0 Dev: Code:
* Compiled with the latest source code (2024-May-26). |
Help for FNewINI
I still need help with this
Earlier to read AppName from .ini file we used to: Code:
#define AppName ReadIni(SourcePath + "Game\Installer.ini", "Installer", "Name", "")Code:
[Setup] |
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this tool is the CLI version of 'FNewINI' and can be used for preprocessing and automating everything at compile-time. in the attachment, you'll find a simple example of how to read and configure the setup with the following INI file. . |
Hi @Blackfire,
It is good that we now have a preprocessor for Read INI, but personally I think that we only need that to pass {#AppName} and {#DirName} at the compile time during the setup creation process. Rest everything can be handled without preprocessor. The FNewINI is written well enough. Please consider an example I shared above for Icons creation. It is easy to read, has a common procedure for all AppExe, less code, has ability to add more parameters in future and doesn't use preprocessor. You can definitely enhance and add to FMXInno (if you feel) If I have to use the preprocessor only, I'd rather use the older reliable method. But, thank you so much for the enhancements. I'd be posting more on Redist installation handling and Data extraction handling. I'm coding and testing on them. |
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