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-   -   XTool - Successor of ZTool (https://fileforums.com/showthread.php?t=101729)

jenning 18-03-2020 12:21

Error when unpacking at 17.1%, using tools uploaded on the previous page

https://i.imgur.com/kSERhek.jpg

KaktoR 18-03-2020 12:58

Sims 4, right?

You have to exclude these two files

Code:

Game\Bin\Core\QtWebKit4.dll
Game\Bin_LE\Core\QtWebKit4.dll

I wasn't able to unpack this files either. Just include this files into a seperate archive or include to Setup.exe

jenning 18-03-2020 13:15

Would never guess the compressor had problem with this certain files and not due to my configs. Thank you! was trying to fix it whole day...

I have only one issue to solve, the progress bar for lolz_x64 is not working with my old setup. Any suggestions what files / code need updating ? by my own it will probably take me a week to find the issue..

KaktoR 31-03-2020 02:07

XTool 0.12 stuck compression on Anno 1800 latest version (zlib codec).

PsYcHo_RaGE 07-04-2020 11:13

Quote:

Originally Posted by jenning (Post 484843)
I'm having the same error when using zlib, I have tried all xtool versions x86/x64, all combinations old+new/same versions, compressing with only 1 thread, with different chunk sizes.

Any ideas ?

my compression cmd:
Code:

arc a -ep1 -ed -r -w.\ Data\Setup-1.bin -mxprecomp+srep_x64:m3f+lolz:d256m:mtb256:mc1023:mtt1:mt8 "D:\TEST\TESTGAME\*"
my arc.ini:
Code:

[External compressor:xprecomp]
header = 0
packcmd  = xtool.exe e:precomp:c128mb,t1:zlib $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = xtool.exe d:precomp:t1 $$arcpackedfile$$.tmp $$arcdatafile$$.tmp

[External compressor:srep_x64]
header = 0
packcmd  = srep_x64 {options} -s907374182400 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = srep_x64 -d -s $$arcpackedfile$$.tmp $$arcdatafile$$.tmp

[External compressor:lolz]
header    = 0
packcmd    = "lolz_x64" {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd  = cls-lolz_x64.exe $$arcpackedfile$$.tmp $$arcdatafile$$.tmp
datafile  = $$arcdatafile$$.tmp
packedfile = $$arcpackedfile$$.tmp


Code:

[External compressor:xzlib]
header = 0
packcmd = xtool.exe e:precomp:c128mb,t80p:zlib $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

[External compressor:srep]
header = 0
packcmd = srep_x64.exe {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

[External compressor:lolz]
header = 0
packcmd = lolz_x64.exe {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

perfect!

Razor12911 09-04-2020 22:07

Can you guys give a list of issues xtool has, I'll try to patch them. Also if possible provide samples.

I'm giving the project another try since it seems like people are still interested in it.

No promises, even with quarantine going on, it should mean that I have time to make changes but then I use this time to sleep (Lazy af these days, not sure why) XD

KaktoR 10-04-2020 02:15

Code:

- Big input with oodle codec does not work
  > xtool just won't precompress all files
- The same for FC5 lz4hc codec
  > File by file works, all files together just stops inflating
- Crilayla codec always will give crc error when unpack is greater then t75p
  > t50p works all the time

I think there a some more. I just wrote what I remember this fast :D

mixtro 11-04-2020 04:10

Two games I have experienced issues with xtool:
Darksiders
Red Faction Guerilla Remarstered

I don't remember exactly which files were problematic.

artag 28-04-2020 07:30

sorry but this is a little confusing, what xtool version should i use?

this one:

https://fileforums.com/showthread.php?t=102832

or the 0.12?

This thread seems to have more activity, that's why i'm asking.

Thanks.

devil777 28-04-2020 11:09

Mr.artag, use this version

artag 28-04-2020 14:02

oh thanks!! i was using the other one!!
and another question, what about CriLayla games (bayoneta), the codec is not present on the las version, should i use a previous version or that means that the codec is unstable? thanks!
Edit: oh i just saw i'ts only for 32b

Razor12911 07-05-2020 17:22

1 Attachment(s)
Quote:

Originally Posted by Razor12911 (Post 485212)
Can you guys give a list of issues xtool has, I'll try to patch them. Also if possible provide samples.

I'm giving the project another try since it seems like people are still interested in it.

No promises, even with quarantine going on, it should mean that I have time to make changes but then I use this time to sleep (Lazy af these days, not sure why) XD

Not much to fix then, development will resume sometime in June. I should have plenty of time then.

Edit:
You guys should also make sure you use the program correctly, I downloaded a game the other day and I was wondering why the heck I can't use my PC but turns out 25 threads were enabled, like wtf. RIP my quad core cpu... :o

Masquerade 19-05-2020 06:46

Hi

I'm not really sure how to explain this is such but here goes:

- Using the crilayla codec on XTool v0.12, I am facing decompression issues where XTool seems to crash and sits idle in task manager. I am running a CPU with 16 threads and Xtool is given all 16 of them to play with. Would limiting the threads help at all? I've seen that 16 copies of the crilayla dll is created during installation, I understand this is 1 copy per thread. The game in question is The Wonderful 101 Remastered.

- Other times, using zlib codec, the same issue occurs. This is with both the x86 or x64 version of 0.12.

I'm not sure what to try in order to fix this.

Thank you in advance.

KaktoR 19-05-2020 07:05

Try t2 ot t25p. It works all the time. It's a known issue.

Masquerade 19-05-2020 09:22

Quote:

Originally Posted by KaktoR (Post 485917)
Try t2 ot t25p. It works all the time. It's a known issue.

Tried both limits and same crash at the same point in both scenarios, just takes longer to reach that point because the threads are limited.


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