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Razor12911 25-05-2013 05:27

3 Attachment(s)
Thanks nicola

Progress = 12%

y_thelastknight 25-05-2013 05:38

nice work..

Razor12911 25-05-2013 08:11

2 Attachment(s)
Designer 20%

Maybe designer alpha will be released today or tomorrow

1102 Inno Setup Script Lines, got a feeling that it will be huge.

nicola16 25-05-2013 10:52

this is designer for ciu?

nicola16 25-05-2013 10:55

required disk space max 999 MB add another digit example 9999.

Razor12911 25-05-2013 11:06

1 Attachment(s)
Quote:

Originally Posted by nicola16 (Post 418570)
this is designer for ciu?

Nah, Specially designed for my source code, but yener90 CI and CIU Support can be added, can't ask him about it because he made an exception to Contacts and Moderators in Private Messaging.

And the 9999 MB can be simply converted to 10 GB :) because it's close to 1 gb but will update the limit to 4 digits

nicola16 25-05-2013 11:54

ok peccato potrebbe semplificare il lavoro del ciu 1.0.0.6 :).
where is your code?.

Razor12911 25-05-2013 11:57

1 Attachment(s)
I uploaded it sometime here but it's outdated will have to update it so it's not here, :D

y_thelastknight 25-05-2013 12:12

Quote:

Originally Posted by nicola16 (Post 418577)
ok peccato potrebbe semplificare il lavoro del ciu 1.0.0.6 :).
where is your code?.

i didn't get ur code too :( :p

Razor12911 25-05-2013 14:08

1 Attachment(s)
Yeah yeah, you'll get it

Progress :40%

At least now, I've reached the stage whereby you can now load wizardimage and etc. :D

pakrat2k2 25-05-2013 15:20

looks great will simplify things for a great many. once you've gotten it to testing phase.

Razor12911 25-05-2013 15:44

1 Attachment(s)
45% complete

now, you can load jpg or bmp and png, re-arrange all you want,

create quick conversions

test attachment added :)

Requesting language translators...:rolleyes:

it's kinda funny, that all of this is been created just by using inno setup and nothing else, :D

Select Backgrounds under Autorun Interface Select tab standard configuration to load a simple file .jpg, Select tab advanced configuration to load a folder which has autorun#.jpg, Select tab expert configuration to load bmp and png image.

Razor12911 27-05-2013 08:25

Hi Forum Users,

I got a list of Delphi(Inno Setup) Language which is used when dealing with scripts.

Code:

And        Boolean and or bitwise and of two arguments
Array        A data type holding indexable collections of data
As        Used for casting object references
Begin        Keyword that starts a statement block
Case        A mechanism for acting upon different values of an Ordinal
Class        Starts the declaration of a type of object class
Const        Starts the definition of fixed data values
Constructor        Defines the method used to create an object from a class
Destructor        Defines the method used to destroy an object
Div        Performs integer division, discarding the remainder
Do        Defines the start of some controlled action
DownTo        Prefixes an decremental for loop target value
Else        Starts false section of if, case and try statements
End        Keyword that terminates statement blocks
Except        Starts the error trapping clause of a Try statement
File        Defines a typed or untyped file
Finally        Starts the unconditional code section of a Try statement
For        Starts a loop that executes a finite number of times
Function        Defines a subroutine that returns a value
Goto        Forces a jump to a label, regardless of nesting
If        Starts a conditional expression to determine what to do next
Implementation        Starts the implementation (code) section of a Unit
In        Used to test if a value is a member of a set
Inherited        Used to call the parent class constructor or destructor method
Interface        Used for Unit external definitions, and as a Class skeleton
Is        Tests whether an object is a certain class or ascendant
Mod        Performs integer division, returning the remainder
Not        Boolean Not or bitwise not of one arguments
Object        Allows a subroutine data type to refer to an object method
Of        Linking keyword used in many places
On        Defines exception handling in a Try Except clause
Or        Boolean or or bitwise or of two arguments
Packed        Compacts complex data types into minimal stor
Procedure        Defines a subroutine that does not return a value
Program        Defines the start of an application
Property        Defines controlled access to class fields
Raise        Raise an exception
Record        A structured data type - holding fields of data
Repeat        Repeat statements until a ternmination condition is met
Set        Defines a set of up to 255 distinct values
Shl        Shift an integer value left by a number of bits
Shr        Shift an integer value right by a number of bits
Then        Part of an if statement - starts the true clause
ThreadVar        Defines variables that are given separate instances per thread
To        Prefixes an incremental for loop target value
Try        Starts code that has error trapping
Type        Defines a new category of variable or process
Unit        Defines the start of a unit file - a Delphi module
Until        Ends a Repeat control loop
Uses        Declares a list of Units to be imported
Var        Starts the definition of a section of data variables
While        Repeat statements whilst a continuation condition is met
With        A means of simplifying references to structured variables
Xor        Boolean Xor or bitwise Xor of two arguments


inovateqsa 28-05-2013 05:15

Custom installer from game disc
 
I am trying to make a custom installer for my Crysis 3.

Question: Can I use innosetup to make an installer from my Disc/s - without having to install the game first?

IF not, is there any software I can use?

Thank you.

nicola16 29-05-2013 16:15

About me a hand I want to put a bmp or logo.png down
http://i41.tinypic.com/35a22c9.png
or this old code that I lent year.
How do I change.

[CODE]
Code:

procedure InheritBoundsRect(ASource, ATarget: TControl);
begin
  ATarget.Left := ASource.Left;
  ATarget.Top := ASource.Top;
  ATarget.Width := ASource.Width;
  ATarget.Height := ASource.Height;
end;

procedure InitializeWizard;
var
  TopWelcomeLabel: TLabel;
  BottomWelcomeLabel: TLabel;
begin
  WizardForm.WizardBitmapImage.Align := alClient;
  WizardForm.WizardBitmapImage.Bitmap.LoadFromFile('F:\example.495x314.bmp');

  TopWelcomeLabel := TLabel.Create(WizardForm);
  TopWelcomeLabel.Parent := WizardForm.WelcomeLabel1.Parent;
  TopWelcomeLabel.Font := WizardForm.WelcomeLabel1.Font;
  TopWelcomeLabel.Caption := WizardForm.WelcomeLabel1.Caption;
  TopWelcomeLabel.WordWrap := WizardForm.WelcomeLabel1.WordWrap;
  InheritBoundsRect(WizardForm.WelcomeLabel1, TopWelcomeLabel);
  WizardForm.WelcomeLabel1.Visible := False;

  BottomWelcomeLabel := TLabel.Create(WizardForm);
  BottomWelcomeLabel.Parent := WizardForm.WelcomeLabel2.Parent;
  BottomWelcomeLabel.Font := WizardForm.WelcomeLabel2.Font;
  BottomWelcomeLabel.Caption := WizardForm.WelcomeLabel2.Caption;
  BottomWelcomeLabel.WordWrap := WizardForm.WelcomeLabel2.WordWrap;
  InheritBoundsRect(WizardForm.WelcomeLabel2, BottomWelcomeLabel);
  WizardForm.WelcomeLabel2.Visible := False;
end;

or this

[CODE]
Code:

function NextButtonClick(CurPageID: Integer): Boolean;
begin
  Result := True;
end;

function GetCustomSetupExitCode(): Integer;
begin
  Result := 1;
end;

procedure InitializeWizard();
var
  WLabel1, WLabel2,
  FLabel1, FLabel2: TLabel;
begin
  WizardForm.WelcomeLabel1.Hide;
  WizardForm.WelcomeLabel2.Hide;
  WizardForm.FinishedHeadingLabel.Hide;
  WizardForm.FinishedLabel.Hide;
  WizardForm.WizardBitmapImage.Width := 500;
  WizardForm.WizardBitmapImage.Height := 315;

  WLabel1 := TLabel.Create(WizardForm);
  WLabel1.Left := ScaleX(176);
  WLabel1.Top := ScaleY(16);
  WLabel1.Width := ScaleX(301);
  WLabel1.Height := ScaleY(54);
  WLabel1.AutoSize := False;
  WLabel1.WordWrap := True;
  WLabel1.Font.Name := 'verdana';
  WLabel1.Font.Size := 12;
  WLabel1.Font.Style := [fsBold];
  WLabel1.Font.Color:= clBlack;
  WLabel1.ShowAccelChar := False;
  WLabel1.Caption := WizardForm.WelcomeLabel1.Caption;
  WLabel1.Transparent := True;
  WLabel1.Parent := WizardForm.WelcomePage;

  WLabel2 :=TLabel.Create(WizardForm);
  WLabel2.Top := ScaleY(76);
  WLabel2.Left := ScaleX(176);
  WLabel2.Width := ScaleX(301);
  WLabel2.Height := ScaleY(234);
  WLabel2.AutoSize := False;
  WLabel2.WordWrap := True;
  WLabel2.Font.Name := 'tahoma';
  WLabel2.Font.Color:= clBlack;
  WLabel2.ShowAccelChar := False;
  WLabel2.Caption := WizardForm.WelcomeLabel2.Caption;
  WLabel2.Transparent := True;
  WLabel2.Parent := WizardForm.WelcomePage;

  WizardForm.WizardBitmapImage2.Width := 500;
  WizardForm.WizardBitmapImage2.Height := 315;

  FLabel1 := TLabel.Create(WizardForm);
  FLabel1.Left := ScaleX(176);
  FLabel1.Top := ScaleY(16);
  FLabel1.Width := ScaleX(301);
  FLabel1.Height := ScaleY(54);
  FLabel1.AutoSize := False;
  FLabel1.WordWrap := True;
  FLabel1.Font.Name := 'verdana';
  FLabel1.Font.Size := 12;
  FLabel1.Font.Style := [fsBold];
  FLabel1.Font.Color:= clBlack;
  FLabel1.ShowAccelChar := False;
  FLabel1.Caption := WizardForm.FinishedHeadingLabel.Caption;
  FLabel1.Transparent := True;
  FLabel1.Parent := WizardForm.FinishedPage;

  FLabel2 :=TLabel.Create(WizardForm);
  FLabel2.Top := ScaleY(76);
  FLabel2.Left := ScaleX(176);
  FLabel2.Width := ScaleX(301);
  FLabel2.Height := ScaleY(53);
  FLabel2.AutoSize := False;
  FLabel2.WordWrap := True;
  FLabel2.Font.Name := 'tahoma';
  FLabel2.Font.Color:= clBlack;
  FLabel2.ShowAccelChar := False;
  FLabel2.Caption := WizardForm.FinishedLabel.Caption;
  FLabel2.Transparent := True;
  FLabel2.Parent := WizardForm.FinishedPage;
end;



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