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Devil May Cry 5 (Without DLC Live Action Cutscenes)
All *.pak - zstdrec+xtool+srep+lolz 32 gb => 21.7 gb Compression time - 9 hours (+~40 min for decompression) Install time - 25 minutes Thanks Razor1911 for recompression tools)) |
Frostpunk
v1.3.3 Code:
xZLib+srep:m3f+4x4:lzma |
Devil May Cry 5 Deluxe Edition
method Xtool zlib Combined with zstd precompression nothing ripped or recoded
Xzlib+zstdrec+srep+lolz:dt1:dtp1:dto1:dtm1:dtw1:dt d1:mtt0:mt4:d100m:tt8 original size 37.4 gb repack size 28.9 gb |
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zstdrec+xZlib+srep:m3f+lolz:dtb1:d128m:mtt1:mt4 Also You can use d192m and mc1023 and m5f to get better ratio.. if you have 8 threads or 16T cpu change mt4 to 8 or 16.. It will speed up the process.. |
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Pack All files with srep+lolz, ( exe, dll, bin, etc..) and all small (.pak) files with zstdrec+zlib+srep+lolz For that Big 33GB file, Use exact settings that i gave you earlier. and You have to remove 6.05GB useless video DLC file with that one you'll never even able to get 24GB So remove that one... Quote:
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No one, Its like a joke... It's replacing the original video on game so who need it?? |
^You got 21.7 GB with this lolz setting = lolz:dtb1:d128m:mtt1:mt4 ?
Also I saw you used srep:m3f so srep by default went with l512, srep:m3f:l512 is what you used. |
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header = 0 packcmd = srep -a2 -m3f $$arcdatafile$$.tmp $$arcpackedfile$$.tmp [External compressor:lolz] header = 0 packcmd = lolz.exe -mtt1 -tt2 -d128m -mc512 -mt4 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp |
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I have removed the DLC. befe o finish the game. Run game as administrator and update the vga drivers and install vc 2017 on game folder which is new version. I don't think that DLC is the problem... Something else. |
Ace Combat 7: Skies Unknown
Code:
Title: Ace Combat 7: Skies Unknown - Deluxe Launch Edition VGMToolBox XviD4PSP Scaleform VideoEncoder 4 Fast m2v to avi http://s9.picofile.com/file/8354942342/m2v_to_avi.jpg can use Batch to reduce time. Example: Code:
SET Scaleform="D:\GameTools\Scaleform VideoEncoder\medianoche.exe" |
zstdrec first or xtool first and why?
when i precompress the big .pak files instead of getting a bigger file i get a smaller file What's wrong? |
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Don't use xtool+zstdrec I get 51GB ratio like 176%! if you use xtool+zstdrec, ratio going to be low, like 172% I have test it, that's why i know. To your problem, Download xtool_11 and zstdrec, then combine them And edit pack.bat and add zstdrec+xtool to - m method. Do you know right? Then test only that big pak file. Youll get 51.065MB zlib use c32mb chunk. |
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all my drivers and runtimes are fully up to date |
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If you have *C* version then try edition game ini file and remove that Live Action DLC from dlcs list. but i only remove the folder that's all game work perfectly.. |
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Legit Ver can't, cause steam knows it missing... |
Far Cry New Dawn
1 language + HD Pack Code:
Xtool+srep+lolz:dtb1:mtt1:mt6:d128m:mc1023 |
Hi , Need Some help , on DeviL May Cry 5!
when i try to use "zstdrec" , i got always the "crc check error" even when i'm using it only! via the MASK method (UltraARC V2.9.0.0. Final Rev.)! ido not have any problems using "xZLib+srep:m5f+lolz:dtb1:d192m:mtt1:mt6:mc1023"!: ) |
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lz4
PS: According to this https://fileforums.com/showpost.php?...20&postcount=9 there is only a small difference (xtool did inflate the files up to ~160% or so If I remember right). |
assistance appreciated
i recently sufferd HDD hard drive failure i lost all the tools i used
i have replaced it with a hybrid SSD and am nowgood to go i have been slowly collecting things but i cannot find what i was using to pack back up unreal engine 4 files after extractng if anyone can kindly point me in the right direction i would very much appreciate it |
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http://krinkels.org/threads/uelr.3645/ |
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[External compressor:xlz4] header = 0 packcmd = xtool e:precomp:c128m,t8:lz4 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp unpackcmd = xtool d:precomp:t100p - - <stdin> <stdout> if these setting are correct, still files are not getting inflate.. |
^ Read my post more carefully.
I used lz4 for precompression. And I said that the difference is not that big (~500mb) and that ratio for xtool was about ~160%. |
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And I asked the same thing in my earlier post... |
XTool(v011) (Far Cry New Dawn)
A little observation on the last XTool(v011) (Far Cry New Dawn)
Code: [Dunia2] BaseDir=pack\data_final\pc File1=common.dat File2=patch.dat File3=patchshadersobj.dat File4=shadersobj.dat File5=worlds\fcbworlds.dat File6=worlds\installpkg.dat Code: -m=xtool:c16mb,t8:lz4 Compressed 12 files, 19,557,312,354 => 19,956,114,780 bytes. Ratio 102.04% -m=xtool:c32mb,t8:lz4 Compressed 12 files, 19,557,312,354 => 28,107,674,136 bytes. Ratio 143.72% -m=xtool:c64mb,t8:lz4 Compressed 12 files, 19,557,312,354 => 28,107,669,872 bytes. Ratio 143.72% -m=xtool:c128mb,t8:lz4 Compressed 12 files, 19,557,312,354 => 28,107,668,960 bytes. Ratio 143.72% -m=xtool:c512mb,t8:lz4 Compressed 12 files, 19,557,312,354 => 28,107,668,088 bytes. Ratio 143.72% |
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Sekiro Shadows Die Twice:
Break Game into 3 Section: Section 1: Videos: BPK openingmovie.bk2 copy this file one more time and rename it to "openingmovie_hi.bk2" stafflistmovie.bk2 use my BINK encoder to encode the first 6~7 Megabytes This will result into popping the First 2 3 seconds in the end with Sekiro Display :D End file = 221.mb Section 2: Audio and Executables use this: 7Zip_Shelwien Bat You end up with 564MB file. Section 3: Game files: arc\Arc a -ma9 -ds -lc4096 -ld4096 -di -i1 -ep1 -ed -r -w.\ Setup-3.xarc ^ -mpoodle+srep:m3f:a2:l256+lolzi:d128m:mt2:ldmf1:ldc 0:mc1023:mtb64:x0 "D:\Games\Sekiro Shadows Die Twice\3\*" End File=7.95GB Total: 8.72 GB You can do a bit more if you absolutely MUST Use Bink2 encoder, to lower 720p the videos, Use higher and single thread lolz to squeeze a few more MB Enjoy Tools are here: https://fileforums.com/showthread.php?t=102689 |
I Need HELP!
I want to Repack Call of Duty Balck Ops 3 I try finding Precompressor. But i didn't find anything. Can anyone help me? :( |
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Yasitha, lz4HC only works this way, find a way to unpack game files manually by searching the net for tools, find what method was used to actually compress the game
lz4hc -12 -B7 or lz4hc -11 -B7 then pack the game with that same method and run a xdelta to check for differences :D enjoy |
Some test for AC Liberation Remastered
(use afr without -a2) Code:
DataPC_ACV_Chichen_Itza.forgeACIII:R+L:R Code:
Compressed block count (subblocks) = 353022 (2186139)Edit: Code:
17:42:22 - Starting Data1.bin.001 creation |
The walking Dead Final season complete
method
decrypted ttarch2 files after decryption they contained zlib streams precompressed with Xtool By Razor12911 Xzlib+srep+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt1: mt4:d200m:tt4 h14:fba4096:mc1023:bc8:blr8:bm initial size 13.7 gb repack size 6.28 gb |
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