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Well you could rip texture sizes out you don't need (512, 1024, 2048).
But I didn't have tested if the game is still playable then. |
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Thanks for reply.. :) |
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What Preconprrssor use for
Metro Exodus? It's only Unpacking Game files. I don't think it's work properly.. You can tell me how you did it |
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Game archives are not compressed. |
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Only 8GB Compressed that's it.. any idea how to compress like 18GB? Any method? |
anyone knows what do we do with,
far cry new dawn? :) Precompress? Any method? |
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Otherwise your comment is not very helpfull and users will come up with many more questions (read the title). |
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i never saw he or She, or who ever he is, help someone. So he's just useless to fileforums... KaktoR bro just ignore people like them.. as far as i know you have helped many friends.. I have seen it and you help me many times actually i lost count :) how many times you help me... We can figured it out soon... until then we wait.. anyways i have Compress Far Cry New Down to 24GB with srep lolz... 17GB off.. |
^In general FitGirl is very helpfull here, but this time she wasn't unfortunatelly.
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Like KaktoR said, FitGirl has helped many here on many occasions. |
Extract game language and merge during installation....
I have questions....
How to extract game language files from the game files so that these can be compressed separately... How to merge these files again during installation... |
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Hello everyone,
i need your help to have examples of ini files of the right parameters to use the methods of compression: Xtool & Lolz by Razor12911 & ProFrager because I can not work properly. my pc used is: Intel i5-4590 3.30Ghz Ram: 8GB in advance thank you for your help, Regards, Titeuf. P.S: sorry if this message is not in the good forum |
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hope this would help you... though I have not used ZTool and XTool compression methods... but these were working fine on test files... except xlz4... |
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lol.. you disappeared... |
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thanks again |
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From what I know you can unpack the archives but can't repack them with tools (RE2 works fine with unpacked archives). |
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But fitgirl and corepack are doing that for most of the repacks.... |
I talked about public tools. I don't know about private tools or techniques.
Go and ask them if you want to know. |
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When you download a game, for example "Topolino", you have the possibility to select and choose which language package you are interested in, except of English which is included in default in the basic archive. Finally, during the installation, will be extracted the complete game (English language) + the language of your have choice. |
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And if it was not possible thru public tools you should have told this instead of asking name of game.... |
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Or ... When asking your original question you should have said you want to know how to extract and then merge the files like FitGirl or Core do, then KaktoR would have understood exactly what you wanted and could have told you they use 'private tools' instead of asking 'for what game'? :D Can't blame KaktoR's response to your initial question. ;) |
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So I asked the correct question that time.. If there is any way to ask fitgirl or corepacks then i didn't post my question here in this forum... And I am not blaming anybody.. My only point was that the first question he asked "what game" it was not required.. Since it was not possible through any public tool whether I would have added in question "fitgirl or corepacks"... |
Every game is different, the question by KaktoR was right, he asked because on many games you can do it with the public tools without any problem but on Resident Evil 2, there are no public working tools. Thats because all language data is stored into a same gamefile on resident evil. On other games you can actually see that language files are separated, for example xxx_spanish.whatever/xxx_english.whatever/etc..., those that have language files in separated files can be made with public tools. The easiest way is to create a folder for each language and copy those files conserving the main game folder structure, then compress each language in a separated bin/arc file. For extracting, it depends on the installer you are using, but in my case im adding them as "Components".
For games like Resident Evil 2 you have to search for tools that can unpack those big files, some games you can use modding tools (like on old Tomb Raiders, Mass Effect 3, etc...), for RE2 there is also a unpacker too. |
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can't find exact names... I only need English.. There's no En, fra, de, rus... Help Problem Solved! |
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Just want to learn how can it be done... If you write a tutorial it would be helpful not only for me but for entire forum... Thank you... |
Far Cry New Dawn (RUS+ENG) without HD Content
All *.dat & *.fat without localization files - XTool(v0.11)+srep+lolz 20.1 gb => 12.8 gb Compression time - ~5 hours (+1 hour for decompression *.dat) Install time - 9 min. on HDD |
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You need this files. (use x64 version) arc.exe arc.ini xtool.exe xtool.ini liblz4.dll Pack.bat Srep64.exe LOLZ.exe Make sure you have add all dat files to xtool.ini on Xtool_011 FA_example had all files you need to pack FC NEW DOWN, If you want do split game to DVD5/9 or BD25 use Diskspan. but you have to replace xtool.exe and xtool.ini from xtool_011 cause it made for FC New Down. I Recommend you to Use Diskspan with latest Xtool.exe and xtool.ini |
Thank you very much, you mean i should be using lz4 library? cause it didn't precompress anything although xtool.ini is filled properly and the path in basedir is correct.
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lz4 dat file means some dat files don't have any streams, like HD, so you have to check dat file one by one to get to know which dat files had the streams.. |
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This worked for me (change your language in xtool.ini (language inflate only to 103%))
Here are all files which contain lz4 streams Code:
xtool.iniCode:
arc.ini |
Devil May Cry 5\941952\re_dlc_000.pak
https://c.radikal.ru/c21/1903/be/a504991f53f1.jpg https://drive.google.com/file/d/1LyD...vK9X1nW6J/view https://drive.google.com/file/d/1qSG...LZerosAv2/view (cut it please. very funny :D). |
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