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Jahan1373 27-12-2023 09:01

Now the cpu problem is solved
and the folder is deleted

Jahan1373 27-12-2023 09:05

This problem does not show itself in Windows 11
Now this problem is completely solved
Thank you

Jahan1373 27-12-2023 13:21

Quote:

Originally Posted by Jahan1373 (Post 503187)
This problem does not show itself in Windows 11
Now this problem is completely solved
Thank you

Hello, can you help me a little?

Jahan1373 27-12-2023 13:22

The finished project has only one small problem

BLACKFIRE69 27-12-2023 13:27

Quote:

Originally Posted by Jahan1373 (Post 503190)
The finished project has only one small problem

what's the issue?

Jahan1373 27-12-2023 13:32

On the first page, we have Autoran, we press the upper key, we are working on the project. On the second screen, there are 3 game icons. It is correct when I run the game
The problem is that the background image changes randomly
And the atroan screenshot will be replaced
When I click on all three game icons, the picture changes automatically
The second screen should have a separate photo, not the icon screen photo, and after opening one of the icons, the autoran background photo will be replaced.
And my next problem is in the script pictures folder, I don't know where the picture number 4 is in the script used in the game. I think it is for icons

Jahan1373 27-12-2023 13:36

I will send a video tomorrow so you can check the problem

BLACKFIRE69 27-12-2023 14:06

Quote:

Originally Posted by Jahan1373 (Post 503193)
On the first page, we have Autoran, we press the upper key, we are working on the project. On the second screen, there are 3 game icons. It is correct when I run the game
The problem is that the background image changes randomly
And the atroan screenshot will be replaced
When I click on all three game icons, the picture changes automatically
The second screen should have a separate photo, not the icon screen photo, and after opening one of the icons, the autoran background photo will be replaced.
And my next problem is in the script pictures folder, I don't know where the picture number 4 is in the script used in the game. I think it is for icons


Code:

Steps:

1. Open the 'Common.iss'.

2. Locate the section named 'procedure AutorunOnTimer(Sender: TObject);'

    -- Replace 'Img1.jpg' with 'Img2.jpg' as shown below.

https://i.ibb.co/KshYY7P/1.png


Code:

3. Locate the section named 'procedure OnClick(Sender: TObject);'

    -- Now replace 'Img2.jpg' with 'Img3.jpg' as shown below.

https://i.ibb.co/qCcSm76/2.png


Code:

4. That's it, save the file.

Jahan1373 27-12-2023 21:17

Quote:

Originally Posted by audiofeel (Post 503196)
OK... (changing the picture when starting the game in the autorun).
Fixed.
Now turning the checkbox into a radio button at the beginning of the script (if someone needs more than one language pack in the game).

thank you my friend

Tihiy_Don 27-12-2023 21:33

Will the ability to customize the trackbar be added: specify the width, length and thickness of the switch, as well as set the color and transparency?

Tihiy_Don 27-12-2023 22:44

Quote:

Originally Posted by audiofeel (Post 503199)
TrackBar - system control. But it can be changed using a style file.

I know, so I wanted to ask if there might be some kind of analogue.

BLACKFIRE69 28-12-2023 09:27

FMXInno v1.0.0.2 - New features
 
FTrackBarCustom:



1. FTrackBar - this depends on the Style file, so you need the ability to create or modify a new Style file.

2. FPictureTrackBar - a botva2-like trackbar requires skill in Photoshop.

3. for users like me who aren't design experts, we need an easy but fully customizable trackbar for general use. so, FTrackBarCustom may be suitable for that purpose.

4. i'm quite busy right now, so the given example is a bit ugly (no color matching). i'm sure you can design a better one on your own.


Code:

    function FCreate(FHandle, FFormHandle: TFmxObject; const FLeft, FTop, FWidth, FHeight, FBtnTop, FBtnWidth, FBtnHeight: Single; IsRoundSlide: Boolean): TFmxObject;
    procedure Left(FLeft: Single);
    procedure Top(FTop: Single);
    procedure Width(FWidth: Single);
    procedure Height(FHeight: Single);
    procedure Visible(FVisible: Boolean);
    procedure Enabled(FEnabled: Boolean);
    procedure FillColor(AlColor: Integer);
    procedure FillPicture(const Image: WideString; WrapMode: TWrapMode);
    procedure FillGradient(FColor1, FColor2: Integer; FStyle: TGradientStyle);
    procedure FillGradientLinearAngle(FAngle: Single);
    procedure FillGradientRadialAngle(FAngle: Single);
    procedure CusGradientPosition(X1, Y1, X2, Y2: Single);
    procedure StrokeColor(AlColor: Integer);
    procedure StrokeSetting(FThickness: Single; CapStyle: TStrokeCap; Dash: TStrokeDash; Join: TStrokeJoin);
    procedure StrokePicture(const Image: WideString; WrapMode: TWrapMode);
    procedure StrokeGradient(FColor1, FColor2: Integer; FStyle: TGradientStyle);
    procedure StrokeGradientLinearAngle(FAngle: Single);
    procedure StrokeGradientRadialAngle(FAngle: Single);
    procedure FillColorSlide(AlColor: Integer);
    procedure FillPictureSlide(const Image: WideString; WrapMode: TWrapMode);
    procedure FillGradientSlide(FColor1, FColor2: Integer; FStyle: TGradientStyle);
    procedure FillGradientLinearAngleSlide(FAngle: Single);
    procedure FillGradientRadialAngleSlide(FAngle: Single);
    procedure CusGradientPositionSlide(X1, Y1, X2, Y2: Single);
    procedure StrokeColorSlide(AlColor: Integer);
    procedure StrokeSettingSlide(FThickness: Single; CapStyle: TStrokeCap; Dash: TStrokeDash; Join: TStrokeJoin);
    procedure StrokePictureSlide(const Image: WideString; WrapMode: TWrapMode);
    procedure StrokeGradientSlide(FColor1, FColor2: Integer; FStyle: TGradientStyle);
    procedure StrokeGradientLinearAngleSlide(FAngle: Single);
    procedure StrokeGradientRadialAngleSlide(FAngle: Single);
    procedure Opacity(FOpacity: Single);
    procedure OpacitySlide(FOpacity: Single);
    procedure OpacityTotal(FOpacity: Single);
    procedure RotationAngleSlide(FRotationAngle: Single);
    procedure RotationCenterSlide(X, Y: Single);
    procedure CornerStyle(XRadi, YRadi: Single; FCorners: TCorners; CornerType: TCornerType);
    procedure Sides(Sides: TSides);
    procedure Scale(X, Y: Single);
    procedure CornerStyleSlide(XRadi, YRadi: Single; FCorners: TCorners; CornerType: TCornerType);
    procedure SidesSlide(Sides: TSides);
    procedure ScaleSlide(X, Y: Single);
    procedure SetValue(const FValue: Single);
    procedure SetMin(const FValue: Single);
    procedure SetMax(const FValue: Single);
    procedure OnChange(Event: TNotifyEvent);
    procedure AddProgress(AlColor: Integer);
    procedure AddProgressPicture(const Image: WideString; WrapMode: TWrapMode);
    procedure AddProgressGradient(FColor1, FColor2: Integer; FStyle: TGradientStyle);
    procedure ProgressVisible(FVisible: Boolean);
    procedure ProgressOpacity(FOpacity: single);
    procedure SetTag(Tag: Integer);
    procedure BringToFront;
    procedure BringToFrontSlide;
    procedure SendToBack;
    function GetTag: Integer;
    function GetValue: Single;
    function GetMax: Single;
    function GetMin: Single;
    function GetLeft: Single;
    function GetTop: Single;
    function GetWidth: Single;
    function GetHeight: Single;
    function GetObjectSlide: LongInt;
    function GetObjectBkg: LongInt;
    function GetObject: LongInt;
    function HandleSlide: TFmxObject;
    function HandleBkg: TFmxObject;
    function Handle: TFmxObject;


Jahan1373 28-12-2023 09:57

https://www.mediafire.com/file/11r9c...(101).png/file

Jahan1373 28-12-2023 09:58

Hello friends, does anyone have a solution to extract these types of files in the installation

BLACKFIRE69 28-12-2023 10:46

Quote:

Originally Posted by Jahan1373 (Post 503206)
Hello friends, does anyone have a solution to extract these types of files in the installation


@Jahan1373,

it would be more suitable to address your questions through private messages or relevant threads. additionally, try to limit multiple messages on a single topic for the benefit of others searching through the content. thank you.


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