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Cesar82 29-06-2025 08:05

Quote:

Originally Posted by Kriogenik (Post 508105)
I asked in the Newbie Question thread for any generic answers, but decided it may be best to ask here for specifics.

Is there a way to bypass the 255-character limit with installations? A game I am repacking has a file that is in a structure 245 characters long, which doesn't leave much room for an installation path when installing with the installer, and it errors out when the install path is long.

Thanks for this GUI and the sample installer script, both have been very helpful.

if install path exced 259 character try adding \\?\ before path
Code:

\\?\C:\folder\etc\etc\install folder\

Kriogenik 30-06-2025 00:57

Quote:

Originally Posted by Cesar82 (Post 508108)
if install path exced 259 character try adding \\?\ before path
Code:

\\?\C:\folder\etc\etc\install folder\

I tried this after reading the comment as per the user above as well and get an error that ? can not be used in directory or filenames.

For now, I have renamed the affected files to reduce their characters by a lot and written a bat file that is executed when unpacking is done, that renames them back to their original names. This avoids the error and allows some semblance of a real installation path.

danger9 07-07-2025 07:38

Unreal Engine xtool Plugin weird results
 
i'm facing another issue
when i try the unreal-engine plugin by razor on xtool, it "sometimes" gives me different results than DSG

the following sample file is one of stellar blade .utoc files, it's an UnrealEngine 4 game, through xtool app "0.8.9 & 0.7.9HF" it's compressed properly using both UE4 or UE5 plugin with kraken precompressor

xtool method
Code:

ue4:k0x014AEC0148FBDEE9640633AAB67521AAB4E1083A98F76FF33DDCF78DAD05BE66+kraken
https://i.postimg.cc/pTm6W23W/image.png

however on DSG, i always get 2% compression, so i suppose that the file isn't read properly through precompression
https://i.postimg.cc/5txJ2VND/image.png

i've tried several methods .. tried both crypted ue4 & ue5 and used AES keys dumped by me. tried to change oodle library manually "not sure if i did it correctly but i tried to cope with ur previous reply to me"

DGS Methods trials
Code:

xtool:c32mb:mue4:mkraken:core_2.9.9:dd5:l10,d128mb
xtool:c32mb:mue4:mkraken,l9:9+xtool:dd5:l10
xtool:c32mb:d1:mue4,k0x<key>:mkraken,l9:9+xtool:dd5:l10

Stellar Blade AES keys
Code:

0x06890528488905294889052A4889053B48890554890556C70F7F052E4883C428
0xC51B693F6132AD3E5F298B3E0000803F0000803F9432B63D99A6933D0000803F
0x6F168073B9B21449D742241700068ADABC306FA9AA3831164DEE8DE34E0EFBB0

link for the sample file
https://pixeldrain.com/u/XsZL27Br

KaktoR 07-07-2025 08:15

utoc is ue5

Whenever you have to use a key, you have to use d1 option aswell.

dsg command line
Code:

xtool:d1:mue5,k0x06890528488905294889052A4889053B48890554890556C70F7F052E4883C428:mkraken:core_2.9.9:dd5:l10,d128mb
Code:

17:13:50 - Overall input size: 605,35 MB
 17:13:50 - Overall output size: 520,66 MB (Ratio 86.01%)

The rest is unreal engine trash. Have fun with another ue game :)

LILU 11-07-2025 13:37

error
 
1 Attachment(s)
Hello! Can you tell me what could be the cause . This error is and on 2.0.2.2 and v2.0.2.3 (much more often began to appear ). Windows 11 23H2 32 GB Ram
https://fileforums.com/attachment.ph...1&d=1752266161

KaktoR 11-07-2025 14:24

If you use xtool, try lm option

Code:

xtool:lm:

LILU 10-08-2025 15:27

Freezing
 
Good day. What could be the reason for the ‘freezing’ of the program? It hangs for hours and ultimately does nothing. This happened in both versions 22 and 23.
Compression configuration: xtool:c16mb:mzlib:dd3+lzma2:d64m:fb128:lc4:mc10000 00:lp0
OS: Windows 11 23H2
https://i6.imageban.ru/out/2025/08/1...fa2a547a88.png

random_nik 04-10-2025 06:09

i repacked a game and burn on 3 dvd, but i have an error unarc.dll -1 when decompresson start from second dvd. Decompression successfull if i install a game from HDD. I use DiskSpan GUI v2.0.2.3.

Jawahir95 04-12-2025 13:08

Hi Cesar82
Can you make my script modified just like

Vesta[24.05] (modifyed).7z
OpenSetup[05.06] (modifyed).7z

Please

I PM you, thanks

LILU 09-01-2026 04:12

Good day. Please tell me if there will be any updates (for example, 2.0.2.4)? Will the game database be updated (presets in _Developer MODE)? And how is it possible to ‘attach’ (so that the GUI has the WemTool setting) by analogy with the selection of MEDIA COMPRESSOR and FINAL COMPRESSOR in _Developer MODE?

KaktoR 09-01-2026 04:28

1 Attachment(s)
There are several DSG updates, but internal for now. But I guess the update will come soon.

As for WemTool as a indipendent method for freearc: I don't think this will work because you have to call it from cmd.

Edit: Here is the latest database update. Use it with the DSG files from mausschieber conversions. He has a newer build I send him some months ago for testing, although it's already outdated the database files should work nevertheless I guess.

Edit 2: There were not much database updates lately simply because of the fact that 90% of todays game releases are unreal engine 5 and there is not much benefits in repacking them, not to say there is no point in repacking them at all if you save just max 10% of the initial size and wait hours and hours for installing them.

LILU 09-01-2026 05:28

Quote:

Originally Posted by KaktoR (Post 509167)
There are several DSG updates, but internal for now. But I guess the update will come soon.

As for WemTool as a indipendent method for freearc: I don't think this will work because you have to call it from cmd.

Edit: Here is the latest database update. Use it with the DSG files from mausschieber conversions. He has a newer build I send him some months ago for testing, although it's already outdated the database files should work nevertheless I guess.

Edit 2: There were not much database updates lately simply because of the fact that 90% of todays game releases are unreal engine 5 and there is not much benefits in repacking them, not to say there is no point in repacking them at all if you save just max 10% of the initial size and wait hours and hours for installing them.

Thank you for your reply. Is there a manual for WemTool? A video? It's difficult to understand how to use it with DiskSpan and the ‘standard’ ISDone_Example.iss. You can send it to me in a private message.

KaktoR 11-01-2026 05:38

1 Attachment(s)
First you have to call WemTool.exe with -e option from cmd or batch file to encode WEM files.
Code:

WemTool.exe -e
Then you can either call WemTool.exe with a batch file from inno setup or directly from the inno setup script within installation.

Example:
ISDone_Example.iss
Code:

if CurStep = ssPostInstall then
  begin
    ExtractTemporaryFile('WemTool.exe');
    FileCopy(ExpandConstant('{tmp}\WemTool.exe'), ExpandConstant('{app}\WemTool.exe'), False);
    ShellExec('open', ExpandConstant('{app}\WemTool.exe'), '-d', ExpandConstant('{app}'), SW_HIDE, ewWaitUntilTerminated, ResultCode);

DSG_Module.iss
Code:

[Files]
Source: "Include\WemTool.exe"; Flags: dontcopy

The above example will execute WemTool.exe with -d parameter after install process.

Example with batch execution:
ISDone_Example.iss
Code:

if (CurStep = ssPostInstall) then
  begin
    ExtractTemporaryFile('batch.bat');
    FileCopy(ExpandConstant('{tmp}\batch.bat'), ExpandConstant('{app}\batch,bat'), False);
    ShellExec('open', ExpandConstant('{app}\batch.bat'), '', '', SW_SHOWMINIMIZED, ewWaitUntilTerminated, ResultCode);

DSG_Module.iss
Code:

[Files]
Source: "Include\batch.bat"; Flags: dontcopy

Batch.bat
Code:

WemTool.exe -d
If you decide to use WemTool with batch file, you will see the actual progress of it.

KaktoR 11-01-2026 07:52

It works fine here. I tested 3 different DSG versions, including 2.0.2.3 from this thread.

Butza 12-01-2026 07:37

What's the algorithm for Dead Space 2023?


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