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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

KaktoR 17-08-2026 10:02

However I guess srep will most likely fail. I was asked this by some users in the last days.

I told them to find the correct srep settings / srep version or use rep before, like this
xtool:manvil:core_2.9.12+rep+xtool:dd3+LOLZ_NORMAL

Edit:
Code:

17:25:24 - Selected ARC/DS method for Data1a-01.bin was: xtool:manvil:core_2.9.12+rep+xtool:dd3:l10,d128mb
 17:25:24 - Selected ARC/DS method for Data1b-01.bin was: xtool:dd3:l10,d128mb
-----------------------------------------------------------------------------------------------------------------------------------------
 19:39:06 - Overall game size: 67,06 GB
 19:39:06 - Overall input size: 67,06 GB
 19:39:06 - Overall output size: 40,72 GB (Processed ratio 60.72%) (Ratio 60.72%)
 19:39:06 - Overall conversion time: 02:13:40


bird2026 26-08-2026 10:05

Aliens Fireteam Elite 2 size: 25,48 GB - Compressed game size: 16,95 GB (Ratio 66.52%
 
Aliens Fireteam Elite 2 size: 25,48 GB - Compressed game size: 16,95 GB (Ratio 66.52%-
----------------------------------------------------------------------------------------------------------------------------------------------------------------------
----------------------------------------------------- CONVERSION DATE 2026.08.26 -----------------------------------------------------
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
00:02:32 - You have chosen the DVD5 type for the media size.
00:02:32 - ISO images will not be created when conversion is complete.
00:02:32 - The computer will shut down when the conversion is complete.
00:02:32 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:d1:mue5,k0x091404DAA65060786C5A9B5D594 43185F2D2C47724E6F1648C0BBBF850AD96C1:mpreflate+xt ool:o:lm3:p:c32mb:t90p:mpreflate:dd3+lolz:dtb1:d17 6:mtt1:mt16:mc1023
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
00:02:33 - Compression initialized in 26.08.2026 at 00:02:33.
00:02:33 - Starting Data1a-01.bin archive creation.
01:45:13 - Moving Data1a-01.bin Data1a-04.bin files to media folder.
01:45:13 - Compression finished in 26.08.2026 at 01:45:13.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
01:45:13 - Getting size of the game: Unknown 1
01:45:13 - Installation folder size: 25,48 GB
01:45:13 - Compressed game size: 16,95 GB (Ratio 66.52%)
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
01:45:13 - Overall input size: 25,48 GB
01:45:13 - Overall output size: 16,95 GB (Ratio 66.52%)
01:45:13 - Overall conversion time: 01:42:40
01:45:13 - Overall conversion discs: 4 DVD5
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------

nsaer 26-08-2026 16:23

Hello
 
Quote:

Originally Posted by :( Sad8669 (Post 495846)
Code:

Method : ue4dt+srep:m3f:l512+lolz:dtb1:d128:mtt0:mt4:mc1023
Compression Time: 10.1 Hours
Initial Size : 18.93 GB
Final Size: 9.73 GB
Notes : Game is encrypted, you will need a key.


Hello. Could you please provide a download link for the compressor?

panker1992 31-08-2026 05:08

1 Attachment(s)
Assassin Creed Black Flag,

CrossCheck compression Decompression Test


Original Total Data: 5570560 (streaming directly to first codec)

Processing codec 1/3: precomp
Input: Direct stream (5570560 bytes)
Output file: chain_2.tmp
Precomp Encode: streams=0/0 ( 0.00%) patches=0 out.size=0 bytes
Precomp Encode: streams=75/75 (100.00%) patches=0 out.size=15.23 MB
precomp: 5570560 -> 15966066 (286.62%)

Processing codec 2/3: addex
Input file: chain_2.tmp (15966066 bytes)
Output file: chain_1.tmp
Executing: D:\New folder\ADDeX.exe -m1 .\Archiver_11001884\chain_2.tmp .\Archiver_11001884\chain_1.tmp
ADDeX -m1 pass 1: 52% matches=339
ADDeX -m1 done: 100% matches=636
Compressed -m1 15966066 -> 6756230 (42%) in 0.03 s
Estimated peak decompression RAM: 0 MB
addex: 15966066 -> 6756230 (42.32%)

Processing codec 3/3: lzr
Input file: chain_1.tmp (6756230 bytes)
Output: Direct to final stream (last codec)
Progress: 100.00% (6.44 MB / 6.44 MB)



Final Report:
Total file size: 5193720 bytes
Header size: 72 bytes
Compression method string size: 40 bytes
Compressed entries size: 60 bytes
Calculated compressed data size: 5193548 bytes
Compression ratio: 93.23%

Compression complete: 5.31 MB processed in 0.67 seconds (7.89 MB/s)

KaktoR 31-08-2026 09:41

Before someone asks

Star Wars Zero Company

Code:

Input: G:\Star Wars Zero Company\SWZeroCompany\Content\Paks\pakchunk0-Windows.ucas

Streams: 517998
  - zlib = 355 (0,00%)
  - leviathan = 515484 (70,03%)
  - mermaid = 2158 (1,21%)
  - zstd = 1 (0,00%)

Time: 00:02:17 (CPU 00:09:02)


Jarmen_Kell 02-09-2026 11:23

Quote:

Originally Posted by KaktoR (Post 510846)
Before someone asks

Star Wars Zero Company

Code:

Input: G:\Star Wars Zero Company\SWZeroCompany\Content\Paks\pakchunk0-Windows.ucas

Streams: 517998
  - zlib = 355 (0,00%)
  - leviathan = 515484 (70,03%)
  - mermaid = 2158 (1,21%)
  - zstd = 1 (0,00%)

Time: 00:02:17 (CPU 00:09:02)


What about the rest of files!? :D

NOTE: Compressing with leviathan method take about 48 hours or more of time!

KaktoR 02-09-2026 11:37

You need proper plugin for this. Best you can do is use just mermaid.

Jarmen_Kell 03-09-2026 03:06

Quote:

Originally Posted by KaktoR (Post 510846)
Before someone asks

Star Wars Zero Company

Code:

Input: G:\Star Wars Zero Company\SWZeroCompany\Content\Paks\pakchunk0-Windows.ucas

Streams: 517998
  - zlib = 355 (0,00%)
  - leviathan = 515484 (70,03%)
  - mermaid = 2158 (1,21%)
  - zstd = 1 (0,00%)

Time: 00:02:17 (CPU 00:09:02)



Code:

-------------------------------------------------------------------------------------------------------
 - Selected ARC/DS method for Data1-01.cab was: xtool:dd3+razor_mtx
 - Selected ARC/DS method for Data2-01.cab was: xtool:c32mb:d1:mue5:mmermaid:core_2.9.12:lib_2:mreflate:dd3:l10,d128mb (*.pak|*.ucas|*.utoc)

 - Overall input size: 39.24 GB
 - Overall output size: 33.26 GB (Ratio 84.76%)
 - » Data1-01.cab file size: 629.65 MB
 - » Data2-01.cab file size: 32.64 GB
 - Overall conversion time: 00:55:22
 - Overall conversion discs: 8 DVD5
-------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------
 - Selected ARC/DS method for Data1-01.cab was: xtool:dd3:l10,d128mb
 - Selected ARC/DS method for Data2-01.cab was: xtool:c32mb:d1:mue5:mleviathan:core_2.9.12:lib_2:mreflate:dd3:l10,d128mb (pakchunk0-Windows.ucas)
 - Selected ARC/DS method for Data3-01.cab was: xtool:c32mb:d1:mue5:mmermaid:core_2.9.12:lib_2:mreflate:dd3:l10,d128mb (*.pak|*.ucas|*.utoc exclude pakchunk0-Windows.ucas)

 - Overall input size: 39.24 GB
 - Overall output size: 33.57 GB (Ratio 85.56%)
 - » Data2-01.cab file size: 11.98 GB
 - » Data3-01.cab file size: 20.96 GB
 - Overall conversion time: 14:29:42
 - Overall conversion discs: 8 DVD5
-------------------------------------------------------------------------------------------------------

It seems leviathan isn't sutch effective on compression, just waste lots of time :(

KaktoR 03-09-2026 08:50

All of the files use leviathan. Only ucas have some mermaid on the beginning.

Like I said, we need proper plugin for this. Just use mermaid+srep+lolz and go.

Jarmen_Kell 03-09-2026 10:03

Quote:

Originally Posted by KaktoR (Post 510880)
All of the files use leviathan. Only ucas have some mermaid on the beginning.

Like I said, we need proper plugin for this. Just use mermaid+srep+lolz and go.

What about razor_mtx?

this is results of compressing *.pak, *.ucas, *.utoc files:
xtool:dd3:l10,d128mb - » Data-01.bin file size: 32.72 GB (00:49:44)
xtool:dd3+razor_mtx - » Data-01.bin file size: 32.63 GB (02:04:09)
xtool:dd3+lolz:dtb1:d256:mtt1:mt12:mc1023 - » Data-01.bin file size: 32.67 GB (06:23:46)

KaktoR 03-09-2026 10:04

Then use razor_mtx if you like

wareck 06-09-2026 08:58

StarWars Oulaws
 
hello
for StarWars Oulaws

for sdfdata from 34 to 46 :
Quote:

xtool:c1792mb:mbk2:df20p+xtool:mkraken:core_2.9.5: dd3+LOLZ_NORMAL
for other sdfdata:
Quote:

xtool:mmermaid:core_2.9.5:dd3+LOLZ_NORMAL
Other files:
Quote:

xtool:dd3+razor_stdio

KaktoR 06-09-2026 09:13

Also consider to extract wem and process them.

However I don't know why you split the files and let duplicates left behind.

wareck 06-09-2026 10:25

Quote:

Originally Posted by KaktoR (Post 510908)
Also consider to extract wem and process them.

However I don't know why you split the files and let duplicates left behind.

I extracted bk2 files
I not yet found a way to extract wem files

KaktoR 06-09-2026 12:10

I see. Tbf I looked on this game over a year ago, not remember anything.

I guess use mesa to extract wem files.


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