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-   -   ASIS: Advanced Simple Installer Script (https://fileforums.com/showthread.php?t=99481)

Andu21 05-11-2017 08:19

Spanish
 
Quote:

Originally Posted by KaktoR (Post 463793)
1. Does your computer match the system requirements?
2. Setup will now check the system requirements. Entries displayed with a red color indicate that your hardware does not match the specified requirement.
3. The following hardware has been detected on your system:

1. ¿Tu computadora cumple los requisitos del sistema?
2. Setup comprobará ahora los requisitos del sistema. Las entradas mostradas con color rojo indican que su hardware no cumple el requisito especificado.
3. El siguiente hardware ha sido detectado en su sistema:

arkantos7 06-11-2017 11:56

Polish
 
1. Czy Twój komputer spełnia wymagania systemowe?
2. Instalator sprawdzi teraz wymagania systemowe. Wpisy w kolorze czerwonym oznaczają, że Twój sprzęt nie spełnia określonych wymagań.
3. Następujące podzespoły zostały wykryte w Twoim systemie:

kassane 06-11-2017 12:36

Portuguese-Brazil
 
1. O seu computador corresponde aos requisitos do sistema?
2. O instalador irá verificar os requisitos do sistema. As entradas exibidas com a cor vermelha indicam que seu hardware não corresponde aos requisitos especificados.
3. O hardware abaixo foi detectado em seu sistema:

Titeuf 07-11-2017 23:38

Hello,
It's possible to add the patcher when there are updates (as in Custom Installer Ultimate V2g)
in advance thank you for your answer
Titeuf

ramazan19833 09-11-2017 04:40

Hi KaktoR
 
Hi KaktoR
new Update ASIS: Advanced Simple Installer Script
CLS-DiskSpan R2 uploaded

http://fileforums.com/showthread.php?t=99627&page=3

KaktoR 09-11-2017 09:16

Quote:

Originally Posted by Titeuf (Post 463904)
Hello,
It's possible to add the patcher when there are updates (as in Custom Installer Ultimate V2g)
in advance thank you for your answer
Titeuf

No, to complex for me atm.

Quote:

Originally Posted by ramazan19833 (Post 463934)
Hi KaktoR
new Update ASIS: Advanced Simple Installer Script
CLS-DiskSpan R2 uploaded

http://fileforums.com/showthread.php?t=99627&page=3

Next update.

ramazan19833 09-11-2017 09:22

Next update. when

KaktoR 09-11-2017 10:00

When it is finished.

ramazan19833 09-11-2017 22:19

Hi KaktoR
 
https://i.hizliresim.com/8NXrW7.jpg

help..

KaktoR 10-11-2017 04:01

Make sure Name and DefaultDir doesn't contain : characters.

ramazan19833 10-11-2017 04:24

Code:

///////////////////////////////////////////////////////////////
// Advanced Simple Installer Script                          //
//-----------------------------------------------------------//
// UltraARC by Razor12911, modified by Simorq                //
// zTool, pZLib3, pZStd, pLZO, pLZ4, PrecompMT by Razor12911 //
// Precomp by Christian Schneider                            //
// AFR (Anvil Forge Recompressor) by Edison007              //
// 7-zip by Igor Pavlov                                      //
// RAR by win.rar GmbH                                      //
// FreeArc by Bulat Ziganshin                                //
// SREP by Bulat Ziganshin                                  //
// MSC by ProFrager                                          //
// RAZOR Archiver by Christian Martelock                    //
// MPZ Slimmer by Shelwien                                  //
///////////////////////////////////////////////////////////////
#define ScriptVersion "6.9.1 for UltraARC R3"


//////// SETTINGS ////////
#define Name "Call of Duty®: WWII"
#define Exe "CoD_SP.exe"
#define Version "v1.0"
#define Size "69577060352"
#define Compression "lzma"


//Define if you want to use UltraARC or DiskSpan. Do not enable both!
#define UltraARC
;#define DiskSpan


#define DefaultDir "{sd}\Call Of Duty WWII"
//{sd} = system disk (in most cases C:\)
//For a full list, see http://www.jrsoftware.org/ishelp/index.php?topic=consts


//Define if Setup create uninstall files (unins000.dat, unins000.exe) (no = no uninstall files will be created, yes = uninstall files will be created)
#define Uninstallable "yes"


//Icons/Start menu icons. Set the standard settings to True (checked) or False (not checked)
#define DesktopIcon "True"
#define StartMenuIcon "False"


//Background = WelcomePage, Background2 = FinishedPage
#define Background "CallOfDutyWWIIWelcome.bmp"
#define Background2 "CallOfDutyWWIIFinish.bmp"
#define Smallimage "CallOfDutyWWIISmallBitmap.bmp"
#define Icon "CallOfDutyWWIIIcon.ico"


//Define .sfv/.md5 file for integrity check after installation. If not needed, just disable CheckCRC
;#define CheckCRC
#define CRCFileName "Debris.sfv"


//Registry file. If not needed, just disable Registry
;#define Registry
#define RegistryFile "CallOfDutyWWIIRegistry.iss"


//Name and target of Website button. If not needed, just disable WebsiteButton
#define WebsiteButton
#define WebBtnName "Call of Duty®: WWII"
#define URL "http://store.steampowered.com/app/476600/Call_of_Duty_WWII/"


//Define Splash image and duration of FadeIn/Show/FadeOut in ms. If not needed, just disable Splash
#define Splash
#define SplashFile "CallOfDutyWWIISplash.png"
#define SplashFadeIn "500"
#define SplashShow "500"
#define SplashFadeOut "500"


//Set Music file name and volume (1 - 10, standard is 5). If not needed, just disable Music
#define Music
#define MusicFile "CallOfDutyWWIIMusic.mp3"
#define MusicVolume "5"


//Name for License files. File names in folder must be GAMENAMEeulaEnglish, GAMENAMEeulaFrench, GAMENAMEeulaGerman, etc., where GAMENAME is = LicenseName "xyz".
//If not needed, just disable License
;#define License
#define LicenseName "CallOfDutyWWII"  ;EULAEnglish.rtf


//Define background images size and duration (5000 = 5sec, 10000 = 10sec, ...). If not needed, just disable InstallBackground
#define InstallBackground
#define BgTime "10000"
#define ImageWidth "1280"
#define ImageHeight "720"
#define Fullscreen "Yes"


//Place your name here. Will be shown in Info window.
#define Creator "Knabberfee"


//Font and Font Color for Welcome/Finish messages. Important: Only accept fonts that are installed on users system.
#define Font "Arial"
#define FontColor "White"
#define ProgressBarLabelColor "White"
//  Black  = $000000;
//  Maroon  = $000080;
//  Green  = $008000;
//  Olive  = $008080;
//  Navy    = $800000;
//  Purple  = $800080;
//  Teal    = $808000;
//  Gray    = $808080;
//  Silver  = $C0C0C0;
//  Red    = $0000FF;
//  Lime    = $00FF00;
//  Yellow  = $00FFFF;
//  Blue    = $FF0000;
//  Fuchsia = $FF00FF;
//  Aqua    = $FFFF00;
//  LtGray  = $C0C0C0;
//  DkGray  = $808080;
//  White  = $FFFFFF;
//  None    = $1FFFFFFF;
//  Default = $20000000;


//Define name of Skin file. Only enable Cjstyles or VCL, NOT both. If you don't want to use any skin, disable both.
;#define Cjstyles
;#define CjstylesName "concave_dark.cjstyles"
#define VCL
#define VCLName "steampunks.vsf"
//////// SETTINGS ////////

[Setup]
DisableDirPage=no
DisableFinishedPage=no
DisableProgramGroupPage=yes
DisableReadyPage=yes
WizardImageFile=Setup\{#Background}
WizardSmallImageFile=Setup\{#Smallimage}
SetupIconFile=Setup\{#Icon}
AppName={#Name}
AppVersion={#Version}
VersionInfoDescription={#Name}
DefaultDirName={#DefaultDir}
DefaultGroupName={#Name}
ExtraDiskSpaceRequired={#Size}
VersionInfoCompany=Advanced Simple Installer Script
OutputBaseFilename=Setup
OutputDir=.
Compression={#Compression}
SolidCompression=yes
UninstallFilesDir={app}\_Uninstall
UnInstallable={#Uninstallable}
#ifdef InstallBackground
BackColor=clBlack
BackColor2=clBlack
#endif


Help : correction & sample

KaktoR 10-11-2017 04:25

Change

#define Name "Call of Duty®: WWII"

to

#define Name "Call of Duty® WWII"

PS: Next update all settings will be stored in external Settings.ini

KaktoR 11-11-2017 11:24

Update will be released soon. Had to fix some serious bugs

Code:

Update v6.9.3
- All settings are now in Settings.ini
- Added Internal Inno compression. Now you have to choose between UltraARC, DiskSpan and Internal Inno
- Fixed some bugs
- Added System requirements page
- Added ISSysInfo.dll by peterf1999
- Removed the Slideshow Fullscreen option by now because of some bugs with it. Slideshow is now always in fullscreen
- Minor improvements


ramazan19833 12-11-2017 03:07

Hi KaktoR
 
https://i.hizliresim.com/zJpGQR.jpg

Help...

Titeuf 12-11-2017 09:48

Quote:

Originally Posted by KaktoR (Post 464016)
Update will be released soon. Had to fix some serious bugs

Code:

Update v6.9.3
- All settings are now in Settings.ini
- Added Internal Inno compression. Now you have to choose between UltraARC, DiskSpan and Internal Inno
- Fixed some bugs
- Added System requirements page
- Added ISSysInfo.dll by peterf1999
- Removed the Slideshow Fullscreen option by now because of some bugs with it. Slideshow is now always in fullscreen
- Minor improvements


Hi,
thank your link please ?
Thank youy

omdj 12-11-2017 10:37

Quote:

Originally Posted by Titeuf (Post 464041)
Hi,
thank your link please ?
Thank youy

KaktoR says:
Update will be released soon :rolleyes:

KaktoR 12-11-2017 10:39

Soon, have to fix some more.

Furthermore waiting for princegupta's reply :D

Titeuf 13-11-2017 00:11

Hello,
Is it possible to add the elapsed time and the remaining time?
Thanks in advance

KaktoR 14-11-2017 07:21

Will see

Titeuf 15-11-2017 08:09

Quote:

Originally Posted by KaktoR (Post 464097)
Will see

Hello,
OK thanks in advance !

KaktoR 26-11-2017 13:29

New in next version, other game size appereance

https://i.imgur.com/CcIEqCe.png

ramazan19833 27-11-2017 08:17

Hello KaktoR i know you love me so much but I would like to ask you
I have seen you use the new ASIS Advanced Simple Installer Script version 6.9.3 which you have used in new games and I am very grateful

ASIS: Advanced Simple Installer Script
v6.9.3 is it readyf ?

reply : ready ASIS: Advanced Simple Installer Script
v6.9.3 WORLD OF FINAL FANTASY® [2xDVD5]
Link : http://fileforums.com/showthread.php?t=99804

ASIS: Advanced Simple Installer Script
v6.9.3 when to use ? ( Benim için önemlidir)
I you understand you is not easy to prepare

KaktoR 27-11-2017 08:21

Actually it is 6.9.5 already.

Soon, on weekend i think.

ramazan19833 27-11-2017 08:39

You make me very happy
KaktoR
Thank you
Because you answered the question quickly

pnKed 29-11-2017 08:45

How do we use this script to make a compressed game?

KaktoR 29-11-2017 08:49

Use the _Tools folder for compressing game files.

Use script to create setup.exe for unpacking archives.

Btw, last round of testing was good, except new script tomorrow

pnKed 29-11-2017 09:58

Quote:

Originally Posted by KaktoR (Post 464464)
Use the _Tools folder for compressing game files.

Use script to create setup.exe for unpacking archives.

Btw, last round of testing was good, except new script tomorrow

How do we edit the music out? Modifying the script will stop it but will the music option still appear when on the setup.exe?

KaktoR 29-11-2017 10:17

If you don't want music, just change

#define Music

to

;#define Music

Just add a ; before

pnKed 29-11-2017 10:21

Cheers, I've compressed a game using Compressor 2.1 but have no idea how to implement the script into it so it will unpack itself.

KaktoR 29-11-2017 10:23

Create Setup.exe, move it to compressed game files (there should be a records.ini file)

pnKed 29-11-2017 10:31

Can't find a records.ini file. Sadly, could you send me an example of a script made to make a setup.exe for a UltraARC compressed .arc file?

KaktoR 29-11-2017 10:38

There is one from where you have compressed a game.

pnKed 29-11-2017 10:42

I see now, moving the exe there doesn't fix things, I prob need to add some paths? Thanks for the help btw!

pakrat2k2 29-11-2017 10:55

Quote:

Originally Posted by pnKed (Post 464475)
I see now, moving the exe there doesn't fix things, I prob need to add some paths? Thanks for the help btw!

no, just move the setup.exe, records.ini, archives ( from ultraarc )

all in a folder.

what I do is set an output folder ( within script itself ) copy the files/folder
from ultraarc into the output folder, then when everythings together the output from ultraarc will always be in output folder. no searching for the files.

pnKed 29-11-2017 11:06

Quote:

Originally Posted by pakrat2k2 (Post 464476)
no, just move the setup.exe, records.ini, archives ( from ultraarc )

all in a folder.

what I do is set an output folder ( within script itself ) copy the files/folder
from ultraarc into the output folder, then when everythings together the output from ultraarc will always be in output folder. no searching for the files.

I do have this from the records:
Code:

[Record1]
Type=Freearc_Original
Source={src}\Data1.Bin
Output={app}
Disk=1
[Record2]
Type=Split
Source={src}\Data2a.Bin
Output={app}\Data2.Bin
Disk=1
[Record3]
Type=Split
Source={src}\Data2b.Bin
Output={app}\Data2.Bin
Disk=2
[Record4]
Type=Freearc_Split
Source={app}\Data2.Bin
Output={app}
Disk=2
[Record5]
Type=Freearc_Original
Source={src}\Data3.Bin
Output={app}
Disk=2
[Record6]
Type=Split
Source={src}\Data4a.Bin
Output={app}\Data4.Bin
Disk=2
[Record7]
Type=Split
Source={src}\Data4b.Bin
Output={app}\Data4.Bin
Disk=3
[Record8]
Type=Freearc_Split
Source={app}\Data4.Bin
Output={app}
Disk=3

Do I add this to the script?

KaktoR 29-11-2017 11:46

No, just run setup.exe, then install

pnKed 30-11-2017 06:46

Doesn't do anything sadly

KaktoR 30-11-2017 06:52

Make sure #define UltraARC is enabled.

KaktoR 30-11-2017 07:06

Code:

Update v6.9.5
- All settings are now in Settings.ini
- Added Internal Inno compression. Now you have to choose between UltraARC, DiskSpan and Internal Inno
- Fixed some bugs
- Added System requirements page
- Added ISSysInfo.dll by peterf1999
- Removed the Slideshow Fullscreen option by now because of some bugs with it. Slideshow is now always in fullscreen
- Changed disk requirement appereance
- Changed SmallBitmap to a banner bitmap
- Added some more options to Settings.ini
- Minor improvements

FF doesn't let me upload anything atm. Have pakrat send a copy, maybe he can upload it :rolleyes:

pakrat2k2 30-11-2017 08:16

Uploaded updated copy to first post ( added date just to keep it straight ) so people know its newest version.


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