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Or i have to copy all files from Glass Black Box v1.4.1_C to Inno Ultra (enhanced edition) Little confused :( I also tried to copy script.iss to enhanced version folder and then compiling, but another error. I also tried to copy all files from Glass Black Box v1.4.1_C to enhanced version folder and then compiling, but same error. http://i.imgur.com/lw9XOlu.jpg |
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ALL GOOD, JUST ONE LAST QUESTION. In Script.iss do i have to edit full green text or just some red text ? Quote:
there are many "[FreearcFile1]" written i have only 1 .bin file so kindly help to set that setup.ini file, i am marking some text as bold, kindly tell what to fill there : Quote:
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[Game]
Name=TEST Publisher=XXXX Version=1.0.0 Size=5200 Exec=Binaries\Launcher.exe ( The name & location of Your game's EXE) //Exec2Name=x64 //Exec2=Binaries\Launcher.exe [Redist] Comment these out with // IF your game doesn't have them or else enter in the folder name like it exists in game folder Redist1Name=Direct X Redist1Command={src}\Redist\DirectX\DXSetup.exe Redist1Parameter=/Silent Redist2Name=Microsoft Visual C++ Redist2Command={src}\Redist\vcredist_x86\vcredist_x86.exe Redist2Parameter=/q /norestart [Settings] Precomp=0.38 not needed unless you used precomp to make your bin file [FreearcFile1] Archive={src}\Data1.arc change to match the name of your file Output={app} Disk=1 ;Password= The types listed below can be changed to match your files IF you HAD more then 1. Just shows what types of files can be entered in setup.ini. [FreearcFile2] Archive={src}\Data2.arc Output={app} Disk=1 ;Password= //[7ZipFile2] Archive={src}\Data.7z Output={app} Disk=2 ;Password= //[RarFile3] Archive={src}\Data.rar Output={app} Disk=2 ;Password= |
some guys like pakrat2k2 , razor , y_thelastknight and altef_4 Are fuc***g expert !!
I don't know how someone can be so expert :p Thanks Thanks... For below thing, i used precomp also. Quote:
arc a -lc8 -ep1 -ed -r -w.\ Data\TEST.bin -mprecomp+srep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 "C:\*" So now tell according to this :) Am i have to write "test.bin" in place of "Data1.arc" ? [FreearcFile1] Archive={src}\Data1.arc |
set the precomp line equal to which version of precomp you used, & secondly change Data1.arc to test.bin for your example. Don't forget to comment out the freearcfile2 line ( use // ) just like the rest.
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what to write in Disk=1, Output={app} and password compulsory ?? And i put "//" to all files, except some files which i needed. In Script.iss do i have to edit full green text or just some red text ? Quote:
And will we have to add setup.ini with test.bin and setup folder ?? |
@Adonix
Do some reading of the forums instead of spamming the forum with questions which have been asked and 'answered' many many times. All the answers you seek are here on these forums, read read read .... that is the only way you are going to learn. And do NOT double post all the time, edit your original post instead of double posting. |
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adonix mate..
you don't have anything to edit in Script.iss 1- make your bin files.. 2- edit the Setup.ini in output dir for you purpose. 3- open the script.iss and compile..thats all you have to do.. Code:
[Game]Pakrat2k, altef_4, Grumpy thanks for the backup guys.. |
Please help again :(
http://i.imgur.com/jWyApl9.jpg |
i think that archive is corrupted.
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i tried by using another bin file created by using : http://fileforums.com/attachment.php...3&d=1371369297 compressor provided here. But again same error giving : http://i.imgur.com/jWyApl9.jpg Please help i have done very hard work to complete the installer :'( Please help. :( |
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Friend/Brother,
I'm getting " CallbackAddr " what should i do ... ?! Should i use the advanced inno setup you asked to do compile if we get any errors is there any solution other than using enchanced edition of inno setup?! ;) |
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setup has crashed -m4 compression ? any idea?
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password
How do i add a password to the installer please?
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Nice installer!
Few questions: 1. Watching screens I'm assuming it works on Win8 x86 & X64 ? 2. Does this script can extract arc-srep-precomp-arc (bin) archives "on the fly" directly in the RAM memory as the Razor IC does? If not, is there any chance to implement this future to reduce extraction time? 3. Could you update ur script to the latest SREP 3.92 and precomp 0.43 ? |
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2. yeah i will extract on the fly. isdone scripted by razor so it will work like his ic. 3. sorry mate, i dont have time to upgrade my projects. if i have time i will. |
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Thanks for the reply.
Unfortunately, I encountered a problem when extracting packed archives using SREP with PRECOMP. No matter which version of PRECOMP I use, I get an error. I noticed that the problem only occurs when the archives compressed with SREP and PRECOMP - when I use only the SREP, the files are extracted without error. I used to compress files Conversion Quick Archive Packer and this script (no files were swapped - just unpacked and used these programs). I attach the sample files. SREP Version: 3.0 PRECOMP Version: 0.38 & 0.42 Compression Method: -msrep + delta + lzma: a1: mfbt4: d158m: fb273: MC1000: LC8 & -mprecomp + SREP + delta + lzma: a1: mfbt4: d158m: fb273: MC1000: LC8 Error when using PRECOMP: --------------------------- ISDone.dll --------------------------- An error occurred when unpacking! Unarc.dll returned an error code: -1 ERROR: archive data corrupted (decompression fails) --------------------------- BTW. The strange thing is that the error doesn't pops up every time - on 5 installation attempts appears 2 to 3 times. This same files are extracted without any error in the Razor's IC, so ERROR must be on the side of script GBB. Any solustion? |
Ok, nevermind with previous problem - somehow I managed it :D
Okay with the previous problem - somehow I worked this. But I noticed that the progress bar on the top bar does not deduct properly until the end. I made a repack of a certain game (6 files bin, 5xDVD5) and already at the 3-4 disc shows that left 0 minutes to the end. Any fix? |
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I allowed myself to update this script because @thelastknight do not have time. I am not an expert in INNO, but with each passing day my knowledge grows: D
Here are the changes in my modified version: - Config file setup.ini moved inside setup.exe when compile - Updated 7z (alpha 9.34) - Added new section to the arc.ini to extract 7z files - Updated CLS-srep.dll to unpack files SREP 3.93 - Updated srep.exe and srep64.exe to 3.93 - Updated unarc.dll - Modified time to change slides for 60 sec I hope that @thelastknight and the @Razor will not be mad at me :) |
How to create desktop icon for Borderlands The Pre-sequel?
Binaries\Win32\BorderlandsPreSequel.exe In the setup.ini or in Script.iss? i need a Example please |
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so?
Exec=\Binaries\Win32\BorderlandsPreSequel.exe //Exec2Name=x64 //Exec2=Binaries\Launcher.exe |
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for install redistributables,I created a folder named _CommonRedist
in output folder,its correct? thanks for your help and sorry for my bad english |
Yes, just write correct path in setup.ini to yours redist exe files.
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And here's another small update of GBB Custom Modified Version ;)
- added "ExecParametr" in the setup.ini for desktop shortcut parameters I missed this option, so I decided to add it :) Usually you rarely use additional parameters when you start the game, but some games require this, e.g. Dead Island Escape. In "ExecParametr" just type your additional parameters for desktop shortcut :) |
but _CommonRedist folder,put in Output folder or in game folder before compress the game?
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Buddy, try by trial and error method - watch what happens if you change any parameter, and draw conclusions. This is the fastest method for learning;) |
Many thanks for your help bro +10
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Today I tried to create an installer for the game with using an .avi file, and there is something wrong. I do not know how to explain it well, so I recorded a short video showing the problem.
http://youtu.be/IsM1c44-9ro Razor, can you fix it? |
Thanks :)
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