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RPKG Tool for HITMAN 1/2/3
Usage: Code:
Unpack rpkg fileLatest hash lists: hitmandb.notex.app/latest-hashes.7z |
@KaktoR
What are the speeds like for this tool now? I recall it being very slow at extracting and packing files. |
HDD speeds (my m2 SSD is nearly full, so can't test)
chunk0.rpg (13.5 GB) Unpack: 100% Done in 1181.58s Repack: Scanning folder time 10min + 100% Done in 1141.25s Edit: Code:
Note: Disabled AV (Windows Defender) to speed up the whole process (it will give you a good speed boost). |
Collection of Gibbed Tools: http://svn.gib.me/builds/
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Data Sheet for Mad Max [GOG v1.0.3]
Code:
MAD MAX - Offsets in Decimal |
Data Sheet for Sekiro: Shadows Die Twice [Steam Build 5794815]
Code:
Data1.bdt - Offsets in Decimal |
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either keep the already extracked and remove with hex editor. or delete lose files and keep the compressed ones |
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All of the files contain wem audio and lots of other stuff which I didn't checked yet (and probably never will be becuase of over 1 million files). I assume that unpack for all files on SSD is over in probably 20 minutes, while repacking on a SSD is finished in probably 25/30 minutes (disabled AV).
I already did a test for merging all the patch files into their parent archives, which works great and reduce the size by ~6GB, unfortunatelly the game crash if you start a level. Maybe "packagedefinition.txt" or some hex editing is the key but don't know anything about it. However I added a test on a SSD on my previous test |
1 Attachment(s)
FYI, wemtool will not work on the Hitman 3 files because they do not use .wem extensions. I did try to make a custom version for Hitman 3 but there was some error and I can't quite remember it.
@KaktoR you can decrypt PackageDefinition.txt using h6xtea. I have included an archive below using files from my personal Hitman 3 installation showcasing this tool and a decrypted PackageDefinition.txt |
WemTool work on them. You just have to rename file extension to WEM (WWES and WWEM files).
*.GFXV = USM video? Code:
CRIUSF_DIR_STREAM�fmtver�filename�filesize�datasize�stmid�chno�minchk�minbuf�avbps�video.usm�Intro__00000.bmp�:Intro_ENG.FL.wav |
UnrealKey
1 Attachment(s)
UnrealKey is a tool for automatically finding the AES-256 decryption keys for Unreal Engine 4 encrypted pak files.
Pass the path to a game's executable as an argument to UnrealKey.exe, and it will launch the game and attempt to detect the loading and decryption of encrypted pak files. If successful, the decryption key(s) will appear in the output, usually within a few seconds of launching the game. Example output Code:
[11976] starting TetrisEffect.exeCurrently, only 64-bit Windows games are supported. Games using Steam DRM should work (without needing to manually create a steam_appid.txt file), as long as the Steam client is open and logged in (and the game is actually in your library). If you're having trouble with a particular game, try running it through Steamless first. Games using anti-cheat software will most likely not work, since this tool doesn't make any attempt to circumvent it. This has not been tested with a large number of games yet. If you have a UE4 game that uses encrypted pak files and UnrealKey doesn't seem to detect the decryption keys correctly, please open an issue and include the entire output from the program (but also please be sure to note the above as well). |
Anyone tried Ace combat assault horizon with Unrealkey.exe?
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