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Well, I just searched my backup drive and found a larger sample so I'll work using that, Unity will probably be fixed in the next version.
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i forgot to mention that i found UnityFS only in StreamingAssets\AssetBundles\* (cuphead/Recore)
game like Yooka-Laylee has only Audio and text... is there anything in assets.resS or level files :confused: |
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sorry bro its 10:52 PM :o |
Far Cry 3\data_win32\worlds\fc3_main
fc3_main.dat fc3_main.fat fc3_main_english.dat fc3_main_english.fat fc3_main_vistas.fat FreeArc 0.67 (March 15 2014) creating archive: data.arc Compressed 6 files, 3,865,213,330 => 5,255,663,231 bytes. Ratio 135.97% Compression time: cpu 3.61 sec/real 2766.19 sec = 0%. Speed 1.40 mB/s All OK |
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xtool_v011 |
Frostbite Engine
1 Attachment(s)
Support for frostbite 3 game engine files using zlib, lz4, zstd and kraken algorithm.
Games Battlefield, Need For Speed, FIFA, Mirror's Edge Catalyst and etc Usage Place dll near xtool.exe (if fb3.fifa19 codec is used, dll is required when decoding as well) Available codecs fb3, fb3.fifa19 Changelog Code:
1908_R1 |
so how to use frostbite3 ?
precomp:frostbite3 or precomp:lz4 :confused: |
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In any case, when you launch xtool with the command precomp, it will show you all codecs that are available and which ones the plugin adds |
i tried it on Mirror's Edge Catalyst with setting fb3/frostbite3/lz4 with t1 but nothing, just copy :(
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Compressed 1 file, 23,931,360 => 57,965,618 bytes. Ratio 242.22%Edit: this one is for bf4, another lz4 title Code:
Compressed 1 file, 7,354,882 => 14,782,940 bytes. Ratio 200.99% |
tested both x64 and 86 on SWB the same as MEC nothing ...
setting "xtool.exe precomp:fb3:c16mb,t1 - - <stdin> <stdout>"... |
Can you show me the files near xtool.exe
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1 Attachment(s)
sure :)
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