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Then VMTF will low... Right? The thing is my C drive space is always low. otherwise i don't care how much gb crate for temp... |
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2. :confused: TmpDir To APPDIR Code:
Source: Include\CLS.ini; DestDir: {tmp}; Flags: dontcopy |
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Only arc.ini it's smaller one. From CLS-DISKSPAN R2 IS_Example scripts That's what i use... One last question about this, This cause by M3F Or L512? i have used on Mad Max srep:l128 and it takes 16GB for decompressing Full code srep:l128:c128:a4 So why am i missing here.. who cause this VMT Big file trouble :confused: |
Srep's decomp.mem.req depends on the data.
Sometimes you can dedupe 20 gb to its half with 100mb memory,other times it needs 3 gb. |
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it's out of our hands? Right? VMTF Size depends on the game data? so its normal Thigh i messed up :D m3f:l128 / l512 is fine with a4 right What is this a4 mean speed accelerate for what decompressing? |
1 Attachment(s)
This parameters tested from members?? (found from lolz_x64.exe file)
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rolz idx size in MB(-rd[2..512]): %um rolz mf cycles(-rmc[2..1023]): %ulm4 --> ...fcm binary model lm2 --> ...o1 nibble lit model and fcm binary model lm0 --> o1 nibble lit model Note: lm0 its work and make decompresseable archive. lm1-4 get better ratio and decompression error! Not yet implemented lm1-4 settings from decompressor?? (cls-lolz_x86/64.exe files) Use from testing only! some testings from my datasets: dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d128m:tt32:fb a4096:mc1023 --> 32669kB (its works) dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d160m:tt32:gm 01:oh14:fba4096:mc1023 --> 32620kB (its best and working version) Better compression, and not decompresseable archives: dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d128m:tt32:oh 14:gm01:lm4:fba4096:mc1023 --> 32067kB (gain 2%, big dataset (10+ GB) more than ~4.5% gain!!) dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d160m:tt32:oh 14:gm01:lm2:fba4096:mc1023 --> 31361kB! (gain 4%, big dataset estimated gain ~8-12%!) Not decompresseable archive posted in the topic post Note: precompressors switches before lolz --> xZLib+srep:m3f+a0 -rd and -rmc testing now compare than 32620/32669kB's archive size. Note2: Try use -rt1 or -rt2 switch to enable rolz matchfinder. And crashed in now! Not implemented the rolz mode?? USe any combinations of switches and dont work. Hmm. Added three mini sample from decompression testing. Don't need arc/cls.ini! Pure LOLZ archives. This files compressed use simple switch: lolz_x64.exe -lmX file.ext lmX.lolz archive.lolz (X = 0 or 2 or 4) Decompress: cls-lolz_x86/64.exe lmX.lolz file.ext |
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KaktoR: The newest LOLZ versions in future time, fixed by ProFrager the some rt/lm switches, algorithms in future?? In last v22c4b released in ~3 years ago.
The lm2 or lm4 switches, use from testing only, from demonstrate better compression ratio than working ones. A couple of little mini-tests on this would be nice. Its compression differences. This compression use lm1/4 its works. Decompression fails. Will hope for wait fix. |
Good evening everybody. As far as I know, one of the best settings to have a very high compression is: dtb1:d512m:mtt1:mc1023. Is there any setting for higher compression? Maybe it's up to the files I want to compress, but are there any setting for higher compression? Thank you!!!
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Can someone give me good config for faster compression?
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There is no such option.
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i mean lolz options like dict size and mtt and etc. |
You want "best compression" and "fast speed". Both together aren't possible.
Default lolz settings are well balanced in most cases. So try lolz:mt# (# = number cpu threads) Code:
Data detection options: |
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