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I don't no, but I'll tried to pack game0.arc 846 MB, like L0v3craft
using oo2reck+oo2recs on the file game0.arc from Just Cause 4: ======================================== FreeArc 0.67 (March 15 2014) creating archive: data.arc Compressed 1 file, 887,443,456 => 955,165,272 bytes. Ratio 107.63% Compression time: cpu 1.00 sec/real 41.61 sec = 2%. Speed 21.33 mB/s All OK It turns out only 846=>910 MB My PC: Core i7-4720HQ 2.6 GHz, 16 GB RAM, Windows 10. P.S. On Windows 7 same 846=>910 MB I don't understand how L0v3craft did 2.33GB |
Good job Zee, you should enter some options for the choice of CPU threads for different hardware systems.
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testing on AC Odyssey forge files 43.3gb inflate to 78730mb > srep+lolz 20gb
seems to me others that used afr get better result. i need test with afr to be sure... cpu usage like zig zag it took around 43min on I7 8700K at 4.7gb... |
Update available
Changes - Fixed compatibility issues... hopefully, give big thanks to ShivShubh and FitGirl for helping and community for tests |
also work on monster world hunter inflate from 19.9gb to 34.4gb but i got blue sreen in the middle of lolz :eek:
my ssd nvme evo die after 378tbw :mad: |
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Always use HDDs for that, they have no write limits. In example, 378 TB of writes I exceed in a couple of weeks. Imagine I'd done it on SSD. SSDs are for OS or for rare read files. Never use them for frequent writes.
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now my question is what should be the recommended speed of an HDD....i mean they differ in range of speeds and quality....that matters a bit |
7200 rpm obviously
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The more threads the better.
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Thank you Razor ! ;) |
Thanks Razor for the amazing effort and the tools you provide us for free.
I have a question Is there a general list of games that uses oodle compression? |
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