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I had a lot of work to do last days (f.e. compressing 2 games at the same time is a really pain). On weekend i will participate into test some usefull stuff with xtool.
Cheers and good work, as always ;) |
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Another test result here used on characters.vpp_pc from Saints Row Gat out of Hell Game. Ztool(pzlib) and precomp doesn't detect and recompress this file so the Competitors are Xtool, Pzlib3, reflate and Pzlib3+reflate compressed with srep+lzma. Here are the results
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Since the new rewritten scanner seems improved. A few ideas have popped up since the last time I posted the tests so I may post a few more tests, regarding the processing part. |
Welcome and bring it on, it's a pleasure to help out.
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Test 4
The rewritten new xtool project is really surprising lol, I didn't know I can draw even more speed from just rewriting the code... Unless if I made a mess in the older versions, I wish I had the old sources just to see what the hell I wrote in the code editor. Here are my benchmarks: Attachment 21587 What I need from this test is you guys to post the cmd output. if possible compress the outputs made my all the test programs and post results. |
Eh, i guess just drag&drop file to batch? Because it doesn't work "The command ProcProfile64.exe is wrong" or something.
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^Yes.
FF-C03C_MAIN.ZIP from Freedom Fighters: Code:
Process ID : 2604Code:
Process ID : 2624Code:
FF-C03C_MAIN.ZIP.out1 34.2 MB (35,907,044 bytes) > 10.3 MB (10,840,373 bytes)Code:
PACK5.000.tiger.out1 461 MB (483,465,220 bytes) > 188 MB (197,647,249 bytes) |
x64w.rpf
Code:
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x64w.rpf.out1.lzma 594185541 |
arcrowd01.pac (size 95 207 424) from WWE2K18
Process ID : 309132 Thread ID : 309128 Process Exit Code: 0 Thread Exit Code : 0 User Time : 16.750s Kernel Time : 0.203s Process Time : 16.953s Clock Time : 8.460s Working Set : 226684 KB Paged Pool : 98 KB Nonpaged Pool : 11 KB Pagefile : 251260 KB Page Fault Count : 112870 IO Read : 92976 KB (in 1454 reads ) IO Write : 166352 KB (in 2600 writes) IO Other : 2 KB (in 1299 others) Process ID : 309272 Thread ID : 309256 Process Exit Code: 0 Thread Exit Code : 0 User Time : 16.156s Kernel Time : 0.328s Process Time : 16.484s Clock Time : 8.180s Working Set : 294064 KB Paged Pool : 96 KB Nonpaged Pool : 12 KB Pagefile : 336720 KB Page Fault Count : 206861 IO Read : 92976 KB (in 1455 reads ) IO Write : 166354 KB (in 2601 writes) IO Other : 2 KB (in 886 others) pZLib version 3 is created by Razor12911 Status: Done!!! Data: 90.8 MB > 162 MB (179%) Speed: 8.05 MB/s (read) 14.4 MB/s (write) Duration: 11281 ms Process ID : 309356 Thread ID : 309352 Process Exit Code: 0 Thread Exit Code : 0 User Time : 22.375s Kernel Time : 0.250s Process Time : 22.625s Clock Time : 11.308s Working Set : 272072 KB Paged Pool : 96 KB Nonpaged Pool : 12 KB Pagefile : 308976 KB Page Fault Count : 169115 IO Read : 92976 KB (in 369 reads ) IO Write : 166354 KB (in 696 writes) IO Other : 20 KB (in 657 others) |
GameData.pak from KCD
(268.562.432 Bytes) Code:
Process ID : 6964 |
animations-part1.pak (KCD)
Code:
Process ID : 4208 |
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I guess I have to work harder on this :) |
FFXII_TZA.vbf
(31.188.934.656 Bytes) Code:
Process ID : 4180 |
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Thanks for the tests guys. Here's another one, I added reflate lib support on this test, the inputs I'm interested in is data where reflate is required otherwise it will be just the same results as test number 4.
Png images, pdfs, linux isos and zip files contain streams that can be processed by reflate, games however that's DOOM and Dishonored 2 afaik. So just like test 4, post cmd output. I just like to point out, I'm not interested in the size that much but memory used and the time it took to perform the test. These are the results of the tests I have performed: Attachment 21616 |
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