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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

dixen 27-08-2025 21:47

What about *.war, *.upk & *.tfc from GoW Reloaded?

KaktoR 28-08-2025 00:25

https://www.patreon.com/posts/gears-of-war-137428559

JustFun 28-08-2025 15:38

Watchmen: The End Is Nigh Part 2

Code:

Selected ARC/DS method for Data1a-01.bin was:
xtool:mpreflate+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 907,15 MB
Overall output size: 649,43 MB (Ratio 71.59%)


JustFun 28-08-2025 16:05

Watchmen: The End Is Nigh

Code:

Selected ARC/DS method for Data1a-01.bin was:
xtool:c1792mb:mbik+xtool:mpreflate+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,44 GB
Overall output size: 869,67 MB (Ratio 58.88%)


JustFun 29-08-2025 16:26

Marine Sharpshooter II: Jungle Warfare

Code:

Selected ARC/DS method for Data1a-01.bin was:
msc_tak+srep_new:490g+razor_mtx
------------------------------------------------------------------------------------------
Overall input size: 1,10 GB
Overall output size: 367,44 MB (Ratio 32.53%)


JustFun 31-08-2025 16:08

Brothers: A Tale of Two Sons (Original Release)

Code:

Selected ARC/DS method for Data1a-01.bin was:
uelr+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,04 GB
Overall output size: 425,31 MB (Ratio 40.01%)


Redmist2013 01-09-2025 23:11

Quote:

Originally Posted by KaktoR (Post 508413)

Am I doing something wrong?

xtool.exe precomp -mue3 <infile> <outfile.xt>

None of the GoWR files are decompressing...

Razor12911 01-09-2025 23:44

oh, you'll need oodle library near xtool. Something broke in the update which ended up requiring that library not sure why tho.

JustFun 03-09-2025 07:13

Murdered: Soul Suspect (Steam Version)

Code:

Selected ARC/DS method for Data1a-01.bin was:
uelr+xtool:c1792mb:mbk2:df20p+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 8,39 GB
Overall output size: 4,68 GB (Ratio 55.86%)


JustFun 05-09-2025 19:01

Driver: San Francisco v1.04.1114 (English Only)

For FMV(Videos) folder use:
Code:

bpk
For rest of the files use:
Code:

srep_new:490g+lolz
------------------------------------------------------------------------------------------

Game size: 5.88 GB
Compressed Game Size: 3.87GB

wareck 07-09-2025 02:44

Cronos The New Dawn
 
Cronos The New Dawn

Quote:

data1 = xtool:mkraken:mmermaid:core_2.9.10:lib_2:mreflate: dd3+LOLZ_NORMAL (ucas utoc pak)
data2 = xtool:dd3+bcm (bk2 are "bk2n" not compressible by bnk)
data3 = xtool:dd3+LZMA-MT (other)

shazzla 07-09-2025 07:03

Metal EDEN

UE5 0xF61F3586B33384149B52A521B5454CF9D03C84DCDEFD0FE5 C79621ECCECB8BD9+kraken+mermaid

there is a SPACE in the decryption code. i cant remove. sry. :)

KaktoR 09-09-2025 10:01

Quote:

Originally Posted by Jarmen_Kell (Post 508534)
Guys, is there any suggested compression method for RE-Engine, especially for "Dead Rising Deluxe Remaster"?

Most of them had zlib or zstd. Try it out.

JustFun 16-09-2025 16:17

The Crew - Unlimited

For Video archives use:
Code:

bpk
For Sound archives use:
Code:

srep_new:490g+bcm
For rest of the files use:
Code:

srep_new:490g+razor_mtx
------------------------------------------------------------------------------------------

Game size: 24.2 GB
Compressed game size: 17.1 GB

P.S. You can compress even better if you use lolz compressor instead of razor

hwang4 17-09-2025 00:33

Trail Out - Complete Edition
 
hi! which version of oo2core.dll should i use ? :)


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