FileForums

FileForums (https://fileforums.com/index.php)
-   Conversion Tutorials (https://fileforums.com/forumdisplay.php?f=55)
-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

JustFun 06-05-2025 11:47

Sherlock Holmes: The Mystery of the Mummy (Steam Version)

Code:

Selected ARC/DS method for Data1a-01.bin was:
xtool:mpreflate+msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 620,21 MB
Overall output size: 443,59 MB (Ratio 71.52%)


JustFun 06-05-2025 12:20

Sherlock Holmes: The Secret of the Silver Earring (Steam Version)

Code:

Selected ARC/DS method for Data1a-01.bin was:
xtool:c1792mb:mbik+xtool:mpreflate+oggre+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,40 GB
Overall output size: 0,98 GB (Ratio 70.47%)


JustFun 06-05-2025 13:03

Sherlock Holmes: The Awakened (Steam Version)

Code:

Selected ARC/DS method for Data1a-01.bin was:
xtool:mpreflate+oggre+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,95 GB
Overall output size: 886,67 MB (Ratio 44.47%)


JustFun 06-05-2025 19:11

Call of Juarez: Gunslinger

Code:

Selected ARC/DS method for Data1a-01.bin was:
xtool:mpreflate+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 4,50 GB
Overall output size: 1,92 GB (Ratio 42.76%)


Jarmen_Kell 07-05-2025 03:36

Quote:

Originally Posted by KaktoR (Post 501670)
Unholy

Code:

20:56:16 - Selected ARC/DS method for Data1a-01.bin was: xtool:mzlib:dd3+4x4:b64mb:lzma:ultra:bt4:fb273:lc8:mc1000000:64mb
 20:56:16 - Selected ARC/DS method for Data1b-01.bin was: xtool:dd3+4x4:b64mb:lzma:ultra:bt4:fb273:lc8:mc1000000:64mb
-------------------------------------------------------------------------------------------------------------------------------------------
 21:53:58 - Overall input size: 30.65 GB
 21:53:58 - Overall output size: 22.64 GB (Ratio 73.87%)
 21:53:58 - Overall conversion time: 00:57:40



Good! But which type of files are included?
.bank? .pak? .webm? rest of files?

JustFun 07-05-2025 04:26

The Testament of Sherlock Holmes

Code:

Selected ARC/DS method for Data1a-01.bin was:
xtool:mpreflate+oggre+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 9,32 GB
Overall output size: 4,32 GB (Ratio 46.33%)


JustFun 07-05-2025 05:00

Street Racing Syndicate

Code:

Selected ARC/DS method for Data1a-01.bin was:
msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,71 GB
Overall output size: 746,60 MB (Ratio 42.67%)


JustFun 07-05-2025 06:44

Peaky Blinders: Mastermind

Code:

Selected ARC/DS method for Data1a-01.bin was:
xtool:c32mb:munity+msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,56 GB
Overall output size: 1,03 GB (Ratio 66.02%)


JustFun 07-05-2025 07:00

Orwell: Keeping an Eye on You

Code:

Selected ARC/DS method for Data1a-01.bin was:
xtool:c32mb:munity+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 721,81 MB
Overall output size: 278,49 MB (Ratio 38.58%)


JustFun 07-05-2025 07:25

Orwell: Ignorance is Strength

Code:

Selected ARC/DS method for Data1a-01.bin was:
xtool:c32mb:munity+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 678,12 MB
Overall output size: 404,92 MB (Ratio 59.71%)


KaktoR 07-05-2025 09:30

Quote:

Originally Posted by L33THAK0R (Post 507562)
Scene Release - CODEX

Original Size: 22.9 GiB
Final Size: 10.8 GiB (Incl. installer)
Ripped Files: Online MP Assets
Tools used:

Xtool v0.8.9 (Codecs: reflate, zlib)
Srep
Lolz
Oggre

Additional notes:

Used very similar processing methods to my "Ground Zeroes" results, see here for more details

Used a different fork of "GzsTool", this same version is attached at the end of this post.

There's around ~100MiB that can be gained, however, like with "Ground Zeroes" I'm unable to determine where these gains can be found.

You're missing alot of WEM audio if you not using dictionaries file.

Edit: Nvm, in chunk1 some of the WEM will be extracted directly, in all the other files qar tool does not for some reason.
However you can extract wems from sbp files with wavextractor. Just rename wav to wem and process.

JustFun 10-05-2025 12:11

Dino Crisis 2 (GOG Version)

Code:

Selected ARC/DS method for Data1a-01.bin was:
msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 610,02 MB
Overall output size: 342,25 MB (Ratio 56.10%)


JustFun 10-05-2025 12:17

Dino Crisis (GOG Version)

Code:

Selected ARC/DS method for Data1a-01.bin was:
msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 530,36 MB
Overall output size: 237,49 MB (Ratio 44.78%)


wareck 14-05-2025 04:21

Frostpunk2 1.3.0
 
Main games :

Quote:

Selected ARC/DS method for Data1.bin was: xtool:c32mb:d1:mreflate:mkraken:core_2.9.10:lib_2+ srep_new:490g+lolz:dtb1:d141:mtt1:mt16:mc1023
Selected ARC/DS method for Data2.bin was: srep_new:490g+bcm
Selected ARC/DS method for Data3.bin was: xtool:mreflate+srep_new:490g+razor_mtx
if you wants to keep everything
Quote:

Selected ARC/SPLIT method for Optional-bonus.bin was: LZMA-MT/$mp3pack=7zdll-pm:m0=mp3det:m1=packmp3d/$deflatepack=precomp+xtool:mzlib:mpng:d1:mbrunsli+ razor_stdio
Selected ARC/DS method for Optional-movies.bin was: srep_new:490g+bcm
7.1GB main game only
7.8GB game+bonus+chinese vidéos

KaktoR 14-05-2025 07:55

^
You can rip chinese audio if you want
Code:

for %%f in (*.pak) do quickbms_4gb_files -d -o -Y -f "Frostpunk2\Content\WwiseAudio\Media\Chinese(CN)\{}.wem,Frostpunk2\Content\WwiseAudio\Media\English(US)\{}.wem,Frostpunk2\Content\WwiseAudio\Chinese(CN)\{}.bnk,Frostpunk2\Content\WwiseAudio\English(US)\{}.bnk" unreal_tournament_4_0.4.27e_paks_only.bms "%%f"
~420mb per language


All times are GMT -7. The time now is 21:27.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com