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DODI 31-10-2024 18:49

Quote:

Originally Posted by KaktoR (Post 506169)
No problem, and have fun

Code:

FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data1a-01.bin
Compressed 1 file, 494,902,306 => 1,014,185,526 bytes. Ratio 204.93%
Compression time: cpu 0.27 sec/real 107.59 sec = 0%. Speed 4.60 mB/s
All OK

FreeArc 0.67 (March 15 2014) extracting archive: Conversion_Output\CONVERSION\Data1a-01.bin
Extracted 1 file, 1,014,185,526 => 494,902,306 bytes. Ratio 204.93%
Extraction time: cpu 0.70 sec/real 93.77 sec = 1%. Speed 5.28 mB/s
All OK


Thanks :)

KaktoR 01-11-2024 05:44

Horizon Zero Dawn Remastered

Same as Forbidden West

IRAQIGHOST 07-11-2024 09:07

Quote:

Forza Horizon 5
Quote:

Version 656.386
Quote:

xtool:c256mb:mpreflate:mzlib+xtool:dd3+LOLZ_ULTRA
Without 4K movies

143GB --> 85.4GB

demon964 11-11-2024 00:47

Quote:

Originally Posted by IRAQIGHOST (Post 506227)
Without 4K movies

143GB --> 85.4GB

fitgirl repack 73.5 gb. How ?

dyren 11-11-2024 05:45

Quote:

Originally Posted by demon964 (Post 506243)
fitgirl repack 73.5 gb. How ?

Using LOLZ_ULTRA usually give worse results rather than using lolz. Plus she has more experience.

KaktoR 11-11-2024 05:54

+ you can compress video files and audio banks too.

dyren 11-11-2024 06:06

^^ Oh yeah, that also

shazzla 11-11-2024 09:21

Plus FG uses 2047m:mt1.

FitGirl 11-11-2024 16:59

Quote:

Originally Posted by shazzla (Post 506248)
Plus FG uses 2047m:mt1.

No, I don't :)

shazzla 11-11-2024 23:39

Quote:

Originally Posted by FitGirl (Post 506250)
No, I don't :)

Then something like that. nevermind.. :D

dyren 15-11-2024 08:49

Incursion Red River

Code:

srep+lolz
Game size: 53.4GB
Compressed size: 13.6GB

Paks are not compressed and are not encrypted.
Compression took ~21 hours on 4c/8t CPU

L33THAK0R 15-11-2024 20:14

Cryptmaster
 
1 Attachment(s)
Spanish (ES) language files ripped

srep+lolz+oggre

This title was an interesting one as the language files (stored as fsb containers) do not have any consistent ordering within the Unity resource archives, majority. An AI/ML model, specifically an ASR model was used in conjunction with some Python scripting to determine whether a given input contained English or Spanish dialogue. Approx. 200 files had to be processed manually as they contained only a single word, or had a heavy post-processing filter applied, making it difficult to get a definitive result, overall success rate was approx. 94%. English was preferred in analysis to reduce likelihood of English files being accidentally misidentified and ripped.

Final total size of archives: 965 MiB

Based on v1.042, GOG Release

I estimate there might still be a few Spanish files I was not able to identify, with more aggressive packing techniques I think it's definitely possible to reduce overall size to ≤900 MiB.

Attached is a checksum file with all ripped files, you're welcome.

IRAQIGHOST 17-11-2024 04:20

Assassin's Creed Mirage (English and Arabic Only)

*.*.forge files
Quote:

xtool:manvil:core_2.8.4:dd3+LOLZ_NORMAL
Sound files
Quote:

xtool:dd3+bcm
rest files
Quote:

srep_new:393b+4x4:b96mb:lzma:ultra:bt4:fb273:lc8:m c1000000:96mb
38.6GB --> 20.5GB

hwang4 18-11-2024 22:26

Dragon's Dogma 2
 
what's the best method ? thx!

KaktoR 19-11-2024 07:25

I would say zstd


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