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Sherlock Holmes - Nemesis (GOG Version)
LOLZ: Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new+lolz:d28:mtt1:mt16:mc1023Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 |
7 Sins
Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+msc_tak+srep_new:392+lolz:dtb1:d52:mtt1:mt16:mc1023 |
18 Wheels of Steel Collection (GOG Versions)
(Hard Truck) 18 Wheels of Steel (2002) Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d52:mtt1:mt16:mc1023Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d52:mtt1:mt16:mc1023Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d52:mtt1:mt16:mc1023Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d50:mtt1:mt16:mc1023Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d50:mtt1:mt16:mc1023Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d49:mtt1:mt16:mc1023Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d49:mtt1:mt16:mc1023Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+srep_new:393b+lolz:dtb1:d49:mtt1:mt16:mc1023 |
Firewatch
Code:
Selected ARC/DS method for Data1a-01.bin was: srep_new:393b+lolz:dtb1:d57:mtt1:mt16:mc1023 |
Double Dragon IV
Code:
Selected ARC/DS method for Data1a-01.bin was: msc_tak+srep_new:393b+lolz:dtb1:d53:mtt1:mt16:mc1023 |
Hi everyone, please ask maybe someone here knows the right compression method for the hollowbody game? here is the sample file:
.asset: https://drive.google.com/file/d/1Nfo...ew?usp=sharing .ress: https://drive.google.com/file/d/1wBe...ew?usp=sharing Thank you:) |
Double Dragon Trilogy
Code:
Selected ARCDS method for Data1a-01.bin was oggre+srep_new393b+lolzdtb1d52mtt1mt16mc1023 |
Sherlock Holmes vs Jack The Ripper (GoG version)
Code:
Selected ARC/DS method for Data1a-01.bin was: xtool:mpreflate+msc_tak+srep_new:393b+lolz:dtb1:d47:mtt1:mt16:mc1023 |
Final Fantasy XVI
Morning
Need help in compressing Final Fantasy XVI .pac files - Sample: https://pixeldrain.com/u/dFkE8YbW - Game exe : https://pixeldrain.com/u/Bcb3gCoA |
@dodi
use gdeflate Code:
Compressed 1 file, 147,942,700 => 282,100,204 bytes. Ratio 190.68% |
Frostpunk 2
kraken is used, no key Also looks like you can rip chinese language out if you want. I played a bit with ripped language and it's working until now. How to: Use quickbms + unreal_tournament_4_0.4.27e_paks_only.bms script and extract only WEM and BNK from "pakchunk0-Windows.pak" (make a backup of this file). Go to extracted folder and delete all files you want to keep (only keep Chinese files/folders). Zero all files inside extracted folder Code:
FOR /R %%a IN ("*.wem") DO (fsutil file setzerodata offset=0 length=%%~za "%%a")Code:
quickbms_4gb_files -w -r "unreal_tournament_4_0.4.27e_paks_only.bms" "pakchunk0-Windows.pak" "pakchunk0-Windows.pak_extract"In any case make backups! Any patch for this game is forcing you to redownload pakchunk0-Windows.pak if you don't have a backup. |
Hello KaktoR
Quote:
Can you share the tools you use? Is it possible for you to make a video on how to make the last request? |
Quote:
packcmd = xtool.exe precomp -mgdeflate -c128mb -t12 -d1 --dbase - - <stdin> <stdout> Xtool 0.7.6 What am I missing here ? |
Yeah use latest xtool version
libraries are required gdeflate.dll + (dstorage.dll) + (dstoragecore.dll) ()* not sure, one of them are required or both. |
Quote:
Much appreciated :) |
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