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The ISDone_Example.iss example in the main folder is more complex and more difficult to adapt to another script (because it contains all the code in the same script). Both examples have the same purpose, but the main folder example also has hash checking that is not included in the example with DSG_Module.iss. INFO: I am sharing an update to the examples using DSG_Module.iss as an attachment. Fixed a bug in the previous version where uninstallation did not remove files from the installation folder. |
Hello. I use DiskSpan GUI 2.0.2.0 64 bit . After compression ( for example xtool:c32mb:t80p:mkraken+lolz:d35:mtt1:mt12:fba409 6:mc2) script (ISDone_Example.iss) does not unpack the archive (Error writing to disk). What and where should be thrown (files, folders) to unpack the archive correctly?
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hello
I found a very small bug in the last release (64bit mode, I do not use 32bit) If you start to compress then click on abord, then retry, diskpan can't restart I need to exit and start again (sometime during test, I do this kind of think several time to find the best compression method) Best regards |
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see the attached video. |
I found the issue
It's when I use parallel tool, like mpz_mtx. when I click on abort , there is some threads still running. Because of that, temporay folder and archive are still in use. So when I click on retry, diskspan can't delete conversion temporay file and make some error code. I just need to check is there is no anymore process still runing... was my bad thanks ! best regards |
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I noticed this in version 2.0.1.7 and in the latest version (2.0.2.0). KR pcblizzard |
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The components function was inherited from CIU in which each component is a game and is only validated if there are 2 or more games. In other words, components are only used to create a collection of games. For additional packages, use task settings. In the next version of DSG it will be supported to use multiple components even if you only have a single game configured. Quote:
See the test in the attached video. |
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One solution is to taskkill all mtx processes if click on "Abort" button. |
Tasks vs. Components for Multi Languages
First of all, thank you for this great tool.
I have separated optional game language audio files from my main game folder and want to include them as optional components which can be installed/copied if chosen to. However it is a little bit confusing as how to achieve this goal. Should I change components to 1 for the main game data tab and then add another game data tab that would include optional language files as the required component? Or should I change it to 1 for the component tab as well as the main game tab? Is this the correct method of doing all this? I also have no idea how to use tasks. I have already created .bin files which use the default naming "data1a-01" for the main game files and "Optional1a-01" for the component file. I will be using ASIS as the Installer which supports components. |
components was created to install 2 or more games in a game collection. to install additional items use the tasks option (As far as I remember ASIS also supports tasks). Just use tasks like: 1, 2, etc. in both dsg and asis..
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Just wanted to inform that optional files as components work great with ASIS. I set the same component numbers in both DSG and ASIS and it looks better than tasks actually :)
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DiskSpan GUI v2.0.2.1
Updated DiskSpan GUI to v2.0.2.1 in the first post.
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- Changed DiskSpan GUI interface to a more compact size. |
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looks like exe naming error |
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then it works |
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