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Thanks for E-KEY For Sharing Repack Method |
Hellblade Senuas Sacrifice 7.05gb
zlib:c64m+srep:m3f:a2+lolz:d256m on pak...
the rest bik without Documentary.bik compressed with bk+srep... Game size 19.5gb *xtool used |
Battlefield Bad Company 2 (Lzma2 & Razor)
Code:
Title: Battlefield Bad Company 2Code:
Title: Battlefield Bad Company 2 |
Darksiders III
Darksiders III Repack
Repack Game From 18.6GB To 13.6GB Game Has Zlib Streams **Pak Files - Repack Method Ztool+Srep+Lolz mztool_zlib+srep:m3f:a16:d1g+lolz:tt8:d128m:mt4:fb a0:mc1023:gm20 **other files - Repack Method Srep+Lolz msrep:m3f:a16:d1g+lolz:tt8:d128m:mt4:fba0:mc1023:g m20 |
Total War: WARHAMMER II - Curse of the Vampire Coast v1.5.0 - 1 lang (RUS)
terrain*.pack - srep+lolz:mtt1:tt2:mc1023:mt4 - 32 gb > 10.3 gb audio & video .pack = srep+4x4:lzma 11.8 > 11 gb All other *.pack = xtool+srep+lolz:mtt1:tt2:mc1023:mt4 - 19 gb > 6.6 gb RePack size - 28.1 gb Install size - 62.5 gb Intall time - 15 minutes on HDD NOTE. terrain(with number from 3 to 12).pack rebuilded with QuickBMS and PFM |
Mafia II
Code:
Title: Mafia II Director’s Cut |
Need for Speed Most Wanted 2012(English Only)
Initial Size : 5.36GB Final Size: 2.27GB Method: pzlibv32017:c256m:t2+srep64:m3f+4x4:lzma:16mb:norm al:32:lc8 |
Darksiders III steam
game size 18.6 Gb compressed game size 13.2 Gb NOTHING ripped NOTHING re-encoded ALL languages xtool 0.9 library By Razor12911 Srep v3.92 library By Bulat Ziganshin Lolz v2.1.a.7 library By ProFrager compression time 25 hours + - decompression time 25 min + - all files---- xtool zlib+ srep + lolz ----data1.cab intel core i7 2 cores 2.9Mhz 16GB ram |
Wreckfest
Code:
Title: Wreckfest |
Darksiders III ver. 1.1 Codex + The Summoning Intro
text Ru/En voice Only En replaced intro on Darksiders 3 - The Summoning Trailer by Dark Corsair game size 32 Gb (used for pack u4pak and QuickBMS for unpack) Code:
# Unreal Engine 4 - Unreal Tournament 4 (script 0.4.2)pakchunk0-WindowsNoEditor.pak (31,5 Gb) arc.exe a -ep1 -dses --dirs -s; -lc- -di -i2 -r -s64g -wE:\Temp -msrep:m3f:l1024:c64+lolz:tt4:mtb32:d512m: oh14:fba256:mc128:dtm1:dto0:dtd1:dtw1:gm10 "data.arc" "pack\*" (compression time 21 hours) movies -mlolz:tt4:mtb32:d512m: oh14:fba256:mc128 other -mexe2+delta+lzma:a1:mfbt4:d128mb:lc8:fb273:mc512 |
X4 Foundations
v1.00 XTool:t75p,c128m:zlib+srep:m3f+4x4:lzma Code:
21:52:32 - Starting Data1.bin.001 creation |
Euro Truck Simulator 2 Beyond the Baltic Sea
game size 5.85 Gb compressed game size 2.56 Gb NOTHING ripped NOTHING re-encoded ALL languages xtool 0.9 library By Razor12911 Srep v3.92 library By Bulat Ziganshin Lolz v2.1.a.7 library By ProFrager compression time 15 hours + - decompression time 18 min + - all files---- xtool zlib+ srep + lolz ----data1.cab intel core i7 2 cores 2.9Mhz 16GB ram |
Can someone help me for Star Wars Battlefront II(2016)? Can't be compressing. I will test 1048MB with "XLZ4+srep+lzma2" but 1020MB. Next I'm try with "XZSTD+Srep+lzma2" but again 1010MB. What's this problem?
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Do you have a test file for us?
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Star Wars Battlefront II Test File
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200kb/s, could take a while :D
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packcmd = xtool.exe e:precomp:t75p,c128m:zstd - - <stdin> <stdout>Code:
Compressed 1 file, 1,074,909,220 => 898,770,185 bytes. Ratio 83.61% |
Thank you Kaktor
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ME:A used zstd too. So with this BF2 it's the third game I saw that use zstd compression.
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Use XTool x64 0.9
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Monster Hunter World
Title Update 4 Code:
ztool(oodle5)+srep+4x4:lzma |
Farming Simulator 19
game size 10.2 Gb compressed game size 4.8 Gb NOTHING ripped NOTHING re-encoded ALL languages xtool 0.9 library By Razor12911 Srep v3.92 library By Bulat Ziganshin Lolz v2.1.a.7 library By ProFrager compression time 10.30 hours + - decompression time 15 min + - all files---- xtool zlib+ srep + lolz ----data1.cab intel core i7 2 cores 2.9Mhz 16GB ram |
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Original size: 19.987g |
HITMAN™ 2: Gold Edition
Code:
Title: HITMAN™ 2: Gold Edition |
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Code:
22:04:00 - Starting Data1.bin.001 creationCode:
XTool(:t75p,c128m:zstd)+srep:m3f+lolz:dtb1:d128:mtt1:mt4:mc1023 |
Mass Effect Andromeda
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1 Attachment(s)
if i remember it should inflate to 87gb with xtool(zstd) or you can use ztool 32bit with libgcc_s_dw2-1.dll...
this is the files for xtool that i used |
KaktoR, i did Andromeda too some time ago, just looked to my installer and its 29,6GB (a bit higher then doofoo24) but with d64 on lolz, so size should be something around 29-30gb without problem.
If it helps, i didnt touched on this game the chunksize on xtool, it was default by ultraarc 2900, if i remember well c32mb on xtool and other tools included on uarc 2900. I remember this because it was one of my first conversions here hehehe. Edit: Also my original ripped size (after ripping files) is 2gb lower then yours v1.10 too. |
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I have only ripped EN+FR languages. I will try again with just d128m for lolz (but actually I don't want to wait again 18 hours) |
Pro Evolution Soccer 2019 Do you know the ultra compression method and tools applications
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@masen485
Code:
xZLib+srep:m3f:l512+lolz:dtb1:tt16:d512m:mtt1:mc1023:x2 |
first of all, thank you for the answer
Does it support the methods you've given? If I send the Setup tool Can you check if it's compatible? https://www.dosyaupload.com/itT1 |
update post https://fileforums.com/showpost.php?...postcount=1040
xD |
just cause 3 16.5gb
pzlib:m3:max:c64m:t8+srep:m3f:d1g:a2+lolz:d64m...
*english only with credit remove and replaced (arc6 and arc9) i used JC3Unpacker.exe to unpack arc files (credits_streaming.bikc / corona_video_end_loop.bikc) and Packer.exe for pack... Game size 52.7gb crc will not match the original... |
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For me Just cause 4 please. Thank |
Just cause 4 use oodle lib v7
Need new tool to unpack files |
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