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Hi, anyone know what best compression method for tekken 8? Thank you:)
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kraken
Edit: + mermaid actually |
TEKKEN 8
87GB ---> 65.6GB Code:
*.usmYou can maybe cut a little smaller by using bcm (multithreaded cls) on the videos, but decompression time will be severley increased. |
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^^
I mentioned this right above, please read next time. |
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Code:
xtool:mkraken:mmermaid:core_2.9.5:dd3+ |
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but I got data corrupted. I'm using DiskSpan_GUI v2.0.1.9 |
Which version and settings for srep are you using for Cities Skylines 2? On second pass levelerror=XXXXXXXXX. Srep version and his settings doesn't matter. ZSTDRec or XTool - too.
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3.92 I think
Code:
-m3f -a0/0 |
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10.0%SREP 3.92 beta (July 23, 2013): input size 159082 mb, memory used 9553 mb, -m3f -l512 -c512 -a0/0 -hash=vmac -b8mb 100%: 166,810,254,275 -> 95,100,014,539: 57.01%. Cpu 39 mb/s (4074.781 sec), real 35 mb/s (4531.904 sec) 10.0% Sorting matc 10.0% Second pass: 10.0% Errorlevel=-1073741819 10.0% ERROR: general (de)compression error in srep |
Works fine here, but I used xtool directly instead of srep.
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Maybe someone knows a compress method for granblue fantasy relink? Thank you:)
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send sample
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Some KB2j so use xtool bink plugin. It will filter out KB2n. |
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