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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

KaktoR 05-07-2023 08:46

xtool:mzlib+srep+LZMA-MT

Output should be around 9.5 GB

Enluaphelis 05-07-2023 08:47

Quote:

Originally Posted by Wanterlude (Post 501510)
1) Xtool [currently: zlib] (Only decompresses files for better compression)
2) Deduplicator [srep] (Removes repetitions)
3) Compressor [lolz/lzma/7z/...] (lolz better but slower then others)
Example for DiskSpan: xtool:mzlib+srep_new:1+LOLZ_NORMAL or xtool:mzlib+srep_new:1+lzma2

Thanks, gonna try tomorrow. So if I understand using only xtool:zlib only decompressed files for me but not compressed it again and hence I got that size:D
By the way, what does NORMAL mean after LOLZ? It means compression level or thread priotity?

Enluaphelis 05-07-2023 08:51

Quote:

Originally Posted by KaktoR (Post 501511)
xtool:mzlib+srep+LZMA-MT

Output should be around 9.5 GB

Thanks
Also, what "MT" means?
LZMA2 and LZMA-MT, what is the difference between it? Is there any thread out there where I can read more info about compression methods and these special settings for them?

Wanterlude 05-07-2023 08:53

Quote:

Originally Posted by Enluaphelis (Post 501512)
Thanks, gonna try tomorrow. So if I understand using only xtool:zlib only decompressed files for me but not compressed it again and hence I got that size:D
By the way, what does NORMAL mean after LOLZ? It means compression level or thread priotity?

https://i.ibb.co/pyzPcC2/184956.png
Lolz: From the bottom up, from the weakest compression to the strongest, but the stronger the compression, the more time will be spent on it. Normal, High, ... its just presets.
You can read all info about lolz here [But in Russian] [You can use the translator] https://krinkels.org/resources/lolz.264/

KaktoR 05-07-2023 08:55

LZMA2 is used by 7-zip (multithread option is used by default).
LZMA-MT is used by FreeArc (FreeArc LZMA with 4x4 option, literally multithreaded. It will utilize max 16 CPU threads).

As for LZMA2 (it is basically just a predefined config name), you can read possible options somewhere on the 7-zip page I guess.

For the LOLZ_* names: These are just predefined configurations. FreeArc will read LOLZ as follows:
Code:

lolz{:options}
Where {:options} includes all valid options for this compressor.

So the preset "LOLZ_NORMAL" is just this:
Code:

lolz:d<expr:((0.45*freememory/11)-(32*1048576*2))/min(thread,16)/1048576>:mtt1:mt<expr:min(thread,16)>:mc1023
DSG reads your aviable free RAM and replace the :d option in lolz, same for the :mt option, just with your max CPU threads.

However you can write your own options if you want. lolz options can be read in english in the following folder "Resources\FINAL\LOLZ\Options.txt"

Wanterlude 14-07-2023 17:50

1 Attachment(s)
Jagged Alliance 3 [1.01.338010]

Code:

zstd+dedup+lolz
14.6 GB => 10.74 GB

zstd v1.5.2

dixen 15-07-2023 06:47

Total War SHOGUN 2

Movies*.pack - bkpck (XTool+bink pack)
Sound.pack - msc+precompmt(mp3pack)+srep+lzma2
Local*en & ru.pack - precompmt
Rest *.pack & files - xt76(zlib+reflate)+srep+lolz

RePack size = 9.3 gb

Enluaphelis 15-07-2023 07:58

Pure (2008)

Quote:

bpk+srep on .bik files
xtool:mzlib+srep+lolz_normal on everything else
4.90 gb -------> 2.65 gb

Hexagon123 15-07-2023 11:53

Quote:

Originally Posted by Enluaphelis (Post 501589)
Pure (2008)



4.90 gb -------> 2.65 gb

Pure uses LZSS like compression.

You may try to make a plugin for it.

https://aluigi.altervista.org/bms/splitsecond.bms

Enluaphelis 16-07-2023 03:44

Quote:

Originally Posted by Hexagon123 (Post 501593)
Pure uses LZSS like compression.

You may try to make a plugin for it.

https://aluigi.altervista.org/bms/splitsecond.bms

Will it benefit in terms of compression ratio? I don't quite understand what is the reason of it and moreover how to make a plugin, I'm beginner:D, using methods present in DiskSpanGUI

Danziel123 17-07-2023 05:58

Hi, maybe someone know what compress method for dead island 2? Thank you:)

Wanterlude 17-07-2023 10:05

Quote:

Originally Posted by Danziel123 (Post 501612)
Hi, maybe someone know what compress method for dead island 2? Thank you:)

unreal plugin(ue5)+kraken+srep/dedup+lolz/lzma
45.8 gb (orig. size)=>108 gb(kraken+unreal.dll)=>38.3 gb(dedup+lolz)
70 mins installation (11400F)

key:
Code:

0x014AEC0148FBDEE9640633AAB67521AAB4E1083A98F76FF33DDCF78DAD05BE66

Danziel123 17-07-2023 10:13

Quote:

Originally Posted by Wanterlude (Post 501613)
unreal plugin+kraken+srep/dedup+lolz/lzma
45.8 gb (orig. size)=>108 gb(kraken+unreal.dll)=>38.3 gb(dedup+lolz)
70 mins installation (11400F)

It using UE4/5?

Wanterlude 17-07-2023 10:14

Quote:

Originally Posted by Danziel123 (Post 501614)
It using UE4/5?

use ue5
ue5:k0x014AEC0148FBDEE9640633AAB67521AAB4E1083A98F 76FF33DDCF78DAD05BE66

Snake288 17-07-2023 11:41

Dead Island 2 I'm trying to compress the game
 
Hello can you help me

Dead Island 2 I'm trying to compress the game
DiskSpan_GUI Dead Island 2 I'm trying to compress the game
What should the correct settings be?

Picture -1
https://i.hizliresim.com/z2klql0.jpg
Picture -2
https://i.hizliresim.com/bet1crt.jpg[/url


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