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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

KaktoR 20-02-2023 02:56

Can anyone tell me something about the new settlers game? Seems to be zstd mostly and some zlibs aswell but couldn't get much out of it. Seems like 1.5.0 library is the correct one.

Code:

Streams: 2887/11649
Time: 00:02:05 (00:12:23)
Memory: 204 MB (204 MB)

Results: 256 MB >> 331 MB

Sample
https://pixeldrain.com/u/jzeJThv3

Razor12911 20-02-2023 04:39

3 Attachment(s)
For zstd streams

Attachment 33904

Attachment 33905

The version is 1.5.1 or 1.5.2, not 1.5.0

For deflate streams

Attachment 33906

so... png+reflate and -d1

Code:

-mreflate+png+zstd:l16 -d1
Code:

Streams: 11977/11984
Time: 00:00:16 (00:01:32)
Memory: 215 MB (215 MB)

Results: 256 MB >> 686 MB

Make sure there is no xdelta library, xtool freezes because of what I assume would be false positive streams or very small streams.

KaktoR 20-02-2023 05:34

Thanks, seems my collection was a bit out of date..

Sebazz 24-02-2023 08:08

Quote:

Originally Posted by dixen (Post 500134)
Hogwarts Legacy

Game used oodle kraken



Needed oo2core_8_win64.dll v2.8.14

You can upload this oodle dll file please ?

KaktoR 24-02-2023 08:18

Quote:

Originally Posted by Sebazz (Post 500300)
You can upload this oodle dll file please ?

You can find them here
https://fileforums.com/showpost.php?...2&postcount=97

KaktoR 26-02-2023 09:03

Assassin's Creed Valhalla
v1.7.0, all DLC, 1 language

Code:

12:34:56 - Selected ARC/DS method for Data1a-01.bin was: xtool:manvil:core_2.8.4+xtool:db:dd3+4x4:lzma
 12:34:56 - Selected ARC/DS method for Data1b-01.bin was: xtool:db:dd3+4x4:lzma
-------------------------------------------------------------------------------------------------------------------------------------------
 18:02:03 - Overall input size: 143.64 GB
 18:02:03 - Overall output size: 50.18 GB (Ratio 34.93%)
 18:02:03 - Overall conversion time: 05:27:04


L33THAK0R 26-02-2023 15:46

Has anyone found a reliable way to rip localized audio from "Quantic Dreams" PC ports (i.e. Heavy Rain, Beyond Two Souls, Detroit Become Human)? I've only found a semi-reliable unpacking utility for "Detroit Become Human", but even then recent builds of the titular title cause the unpacker to crash. All titles only use deflate/zlib for compression, but annoyingly it seems everything, including the audio and pre-rendered Bink videos are also compressed, making ripping the streams a tad tricky.

KaladinDMP 28-02-2023 21:41

Hello im having trouble with the game Raft. Its the newest version using clean steam files. I am using DSG newest version with ASIS installer also newest version. I have used them both without issues in the past on many games this is not a new setup. The compression goes fine but always the same error message on multiple computers at the end of installation. https://ibb.co/TTx1T2t

the compression i have tried is Srep + Lolz (number 4 in predefined on DSG) and Xtool 2020 (zlib) srep + lolz (number 12 in predefined) .... i dont know much about what to use for what types of games just getting into that part so please go easy on me if this is obvious. Usually i use number 12 and then if errors switch to number 4 and i rarely have issues even though i know this isnt "the best" it usually at least works.

Any help is appreciated or pointers. And sorry if my error has nothing to do with compression type thats part of what im trying to narrow down. TIA

Gehrman 28-02-2023 21:54

Evil West (1.0.5)
 
Code:

33/1 GB

*.BK2
Code:

xbink:c256mb:mbk2+4x4
Other Files
Code:

xtool:c128mb:mzlib:mpreflate:db:dd3+lolz:mtt1:mt8:mc256
Code:

25.9 GB

Masquerade 01-03-2023 11:21

Resident Evil 5 [Build 10544787]

Code:

xtool_zlib_reflate_dedup5+lolz
*.sngw
Code:

oggre
*.wmw
Code:

srep
8.5GB --> 2.7GB

KaktoR 01-03-2023 11:27

Scars Above

Here are some tests, not digged deeper as I have no time nor interest in this

Code:

zlib
Chunk size: 32.0 MB, Threads: 6, Depth: 0

Streams: 336707/337175
Time: 00:02:32 (00:11:07)
Memory: 457 MB (457 MB)

Results: 12.5 GB >> 21.7 GB

reflate
Chunk size: 32.0 MB, Threads: 6, Depth: 0

Streams: 337175/337175
Time: 00:03:27 (00:16:07)
Memory: 457 MB (457 MB)

Results: 12.5 GB >> 21.7 GB

preflate
Chunk size: 32.0 MB, Threads: 6, Depth: 0

Streams: 335018/337175
Time: 00:05:14 (00:26:43)
Memory: 458 MB (458 MB)

Results: 12.5 GB >> 21.8 GB


Masquerade 01-03-2023 11:48

^^
Pak contains a shit ton of WWise Audio too so you can patch out the larger files using FModel / MESA and XTool's erase function and use WemTool. I'm skipping this one too :p

Gehrman 03-03-2023 05:48

Death Stranding Directors Cut v1.002
 
Code:

61/9 GB
*.Bin
Code:

dst+xtool:c32mb:mkraken:dd3+lolz2:mtt1:mt6:mc256
Movie.mpk
Code:

4x4
Other Files
Code:

srep:m3f+4x4:lzma:a1:mfbt4:32m:fb273:mc1024:lc8
Code:

51 GB
CT: 11 H
DT: 20 M

KaktoR 05-03-2023 12:55

Wo Long Fallen Dynasty

EventMaker3.rdb.bin
Code:

zlib
Chunk size: 32.0 MB, Threads: 6, Depth: 0

Streams: 685469/685469
Time: 00:00:44 (00:03:12)
Memory: 317 MB (317 MB)

Results: 4.09 GB >> 10.2 GB

Files in archive folder are webm videos.

KaktoR 06-03-2023 09:23

Hogwarts Legacy
v18th Februrary 2023, 2 languages

Code:

14:17:08 - Selected ARC/DS method for Data1a-01.bin was: xtool:c128mb:mkraken,l5,n256:core_2.8.14+xtool:db:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
 14:17:08 - Selected ARC/DS method for Data1b-01.bin was: xtool:db:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
-------------------------------------------------------------------------------------------------------------------------------------------
 18:20:05 - Overall input size: 75.40 GB
 18:20:05 - Overall output size: 64.43 GB (Ratio 85.45%)
 18:20:05 - Overall conversion time: 04:02:52



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