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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

fabrieunko 18-11-2022 23:57

Quote:

Originally Posted by Masquerade (Post 499149)
For Spiderman Miles Morales, use XTool Spidey plugin with liblz4 v1.9.4 to get all streams.

thank you very much but where to find?

Masquerade 19-11-2022 00:20

Quote:

Originally Posted by fabrieunko (Post 499152)
thank you very much but where to find?

https://github.com/lz4/lz4/releases/tag/v1.9.4

C'mon man, just use Google

fabrieunko 19-11-2022 09:39

^^ I had used google and found the same link but I was not sure and I did not understand how to replace the dll...

KaktoR 19-11-2022 10:39

"msys-lz4-1.dll" is the file you need. Rename it to "liblz4.dll".

KaktoR 20-11-2022 04:54

Anyone knows how to deal with OGV video files?

L33THAK0R 20-11-2022 05:37

Quote:

Originally Posted by KaktoR (Post 499161)
Anyone knows how to deal with OGV video files?

I've had very hit or miss results with Theora (ogv) using Oggre, some, even from the same title and encoded with the same library will fail to decompress but others are able to decompress just fine, if I were a betting man I'd wager it might have something to do with the size of the Vorbis streams within a given OGV container but thats just a guess.

Masquerade 20-11-2022 05:39

Oggre will always fail with ogv in every time I've tested it. I usually just use razor or lzma on them.

shazzla 20-11-2022 07:42

@Kaktor : maybe ffmpeg can help you. Or not. Just an idea...

kj911 21-11-2022 06:54

@Kaktor: Try it use Masqueraqde posted compressors or combine with Theora rehuffing+any compressors if the fact that the rehuffed OGVs are not a problem, we get them in a non-lossless way at the output of the program. Nothing else is out of the question.

KaktoR 21-11-2022 07:30

Tbh I like it lossless without any recoding or something else like this. So I will stick with lzma2.

Snake288 21-11-2022 07:36

Hello


i'm getting an error in the institution, why is it caused?

https://i.hizliresim.com/6sm46ue.jpg


-----------------------------------------------------------------------------------------
-------------------------------- CONVERSION DATE 20.11.2022 --------------------------------
-----------------------------------------------------------------------------------------
21:08:34 - You have chosen the DVD5 type for the media size.
21:08:34 - ISO images will not be created when conversion is complete.
21:08:34 - The computer will remain on when the conversion is complete.
21:08:34 - Selected ARC/DS method for Data1a-01.bin was: xtool:c32mb:mspidey+srep_new:1+lolz
-----------------------------------------------------------------------------------------
21:08:35 - Compression initialized in 20.11.2022 at 21:08:35.
21:08:35 - Starting Data1a-01.bin archive creation.
17:28:42 - Moving Data1a-01.bin » Data1a-07.bin files to media folder.
17:28:44 - Compression finished in 21.11.2022 at 17:28:44.
-----------------------------------------------------------------------------------------
17:28:44 - Getting size of the game: Marvel’s Spider-Man Miles Morales
17:28:44 - » Installation folder size: 47,41 GB
17:28:44 - » Compressed game size: 27,49 GB (Ratio 57.99%)
-----------------------------------------------------------------------------------------
17:28:44 - Overall input size: 47,41 GB
17:28:44 - Overall output size: 27,49 GB (Ratio 57.99%)
17:28:44 - Overall conversion time: 20:20:08
17:28:44 - Overall conversion discs: 7 DVD5
-----------------------------------------------------------------------------------------

KaktoR 24-11-2022 08:24

Evil West

For bink2 files use bpk patch method.

15.9 GB -> 14.3 GB
(diff size = 228 MB is included)

Edit:

Code:

17:28:19 - Selected ARC/DS method for Data1a-01.bin was: xtool:mreflate+xtool:mpreflate+xtool:db:-dedup=3+4x4:lzma
 17:28:19 - Selected ARC/DS method for Data1b-01.bin was: xtool:db:-dedup=3+4x4:lzma
-------------------------------------------------------------------------------------------------------------------------------------------
 18:27:20 - Overall input size: 31.64 GB
 18:27:20 - Overall output size: 27.34 GB (Ratio 86.38%)
 18:27:20 - Overall conversion time: 00:58:59


Masquerade 24-11-2022 23:43

Automobilista 2 [v1.4.3.3]
  • *.bff, *.dds
    Code:

    xtool_automobilista2_dedup5_d1+lolz
  • Everything else:
    Code:

    razor

89.1GB -----> 17.7GB

shazzla 25-11-2022 03:23

XTool "dedup level 5" ?
Where ,how ? I cant find any information about that !
Is it another not published setting ,like -dd ?!

KaktoR 25-11-2022 03:44

Quote:

Originally Posted by shazzla (Post 499221)
XTool "dedup level 5" ?
Where ,how ? I cant find any information about that !
Is it another not published setting ,like -dd ?!

Code:

--dedup=[1..5]
srep.exe must be present next to xtool.exe for compression and decompression (no cls-srep required)

--dedup=5 is like you use srep -m5f setting

Example: https://fileforums.com/showpost.php?...postcount=3282

Especially on HDD the speed improvements are very good.

Maybe this is interesting aswell for some users

Code:

--compress=[l#,][hi0/1,][t#[p]]
default is l6
requires fast-lzma2.dll next to xtool.exe



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