![]() |
Project CARS 2
Code:
Title: Project CARS 2 Deluxe EditionCode:
--cache=0 |
Quote:
i5-7400, 8 gm ram srep+dlz - 1.25 gb, 20 min |
Nba Playgrounds 2
Nba Playgrounds 2 Repack From 5.52gb to 2.9gb
Ztool zlib+ srep+ lolz |
Dishonored 2 v1.77.5.0
This game was an absolute pain, i was trying to get it on a single BD25 disc but without efford. I reduced it by 5 gb using reflate. Tried xtool,ztool,pzlib and even different zlib dlls (one of those worked for inflating it with xtool without any problems but crc error on installing). I will post my result i got after these 2 days but sure i will look closer to it in a week, im just tired of this game for now.
Code:
Title: Dishonored 2Code:
Fileslist: On this files you can use the reflate methodCode:
This files inflates but get error on installing: |
Quote:
|
Quote:
but my file is smaller and that is very important ;) |
If I convert 192kbps whatever audio format to lossy audio format for example mp3 with same bitrate,
Would this be lossy ? not out of topic I'm asking it for games |
mp3 is always lossy.
|
Quote:
Any recompression of media files can be applied to this, but the question is, can you hear the difference? On most audio equipments if you have done a good conversion you will not hear the difference or at least you will hear a little bit, it depends on the source too. On good equipments maybe its more audible. There are another factors, if the source is mono,stereo,5.1,etc... I think the best thing is to try it yourself and hear if you notice any differences. |
Quote:
|
Quote:
|
Quote:
|
Quote:
Edit: And i thought that reflate was slow like a turtle, 20 minutes ago i started with a 500mb file, still on the first step. But hey, if it works, time doesnt matter (at least i hope it wouldnt take a week xDDD) Edit 2: After 35 minutes its done, 571mb-->36mb with reflate 571--> 47mb. Tested it now without crc issues. I will try it now with one of the files that didnt worked with reflate but this looks good. Many many thanks DiCaPrIo !!! The chunksize value didnt even come to my mind while i was testing it. If this works maybe i can try out xtool with the newest zlibwapi.dll, this dll was ultra fast but got the same problem then ztool yesterday. At least its a good point to start. |
Quote:
Quote:
Is this a questionable choice? It is probable, however, this way, I got a smaller size than many other repack in circulation. Best Regards and byez from Italy. NexusIV |
Quote:
Thanks NexusIV !!! |
Quote:
Best Regards NexusIV |
Quote:
I'll give you an example, a masked method like this: (-mPippo/$deflate=Topolino+Pippo) it's the same thing to use this (-mTopolino+Pippo) Structurally a compression mask I would use it like this: (-mPaperino/$deflate=Topolino+Pippo) or (-mPippo/$deflate=Topolino+Paperino). Now in all this I do not mean that you use a wrong method, or that you will have errors in compression or decompression, but underline how to best use the masks in FA. Thank you for your support and test on the games, and say hello to me Mars. |
Has lolz stdin support?
|
Mafia III
Code:
Title: Mafia III - Digital Deluxe Edition |
Warriors Orochi 4
Warriors Orochi 4 Repack From 16.1gb to 9.51gb
Ztool Ultra+srep+lolz |
Dishonored 2 v1.77.5.0 (updated method)
Hi, here is a new method for this game, this time with better installation time and better ratio (it fits perfect in a bd25 disc). My idea was to not touch this game again in 1-2 weeks but DiCaPrIo gave me an idea yesterday to make it work with ztool.
Big Thanks DiCaPrIo, the c256m setting worked !!! Code:
Title: Dishonored 2@JustFun, if you wish you can delete my previous method or leave it but this is almost better except for the compression time. |
Tomb Raider: Anniversary, Legend & Underworld
Some old but good Tomb Raider games !!!
Code:
Title: Tomb Raider: AnniversaryCode:
Title: Tomb Raider: LegendCode:
Title: Tomb Raider: UnderworldCode:
Tip/Note: |
@K4miKaZe nah mate I will let it stay, methods are pretty much different, and some people might prefer faster method.
|
Quote:
;) |
Quote:
|
Quote:
Should be ready in 4-5 hours (im compressing a game right now) Edit: @DiCaPrIo from HDD to HDD it tooks 17 minutes and 20-30 seconds. 4-5 minutes for binkpack, and 12-13 minutes for the rest of the data. Thats something like 25% slower then SSD but with so many data its normal. On a 5200/5400 rpm disk it should be probably slower. |
Kingdom Come Deliverance
1 Language, without HD Content Latest version (v1.7) with all DLC XTool:c128m,t100p:zlib+srep+4x4:LZMA 39.2GB => 25.4GB Code:
21:21:30 - Starting Data1.bin.001 creationKingdom Come Deliverance 1 Language, with HD Content Latest version (v1.7) with all DLC XTool:c128m,t100p:zlib+srep+4x4:LZMA 50.5GB => 34.7GB Code:
1:02:34 - Starting Data1.bin.001 creationKingdom Come Deliverance All content, nothing ripped! Latest version (v1.7) with all DLC XTool:c128m,t100p:zlib+srep+4x4:LZMA 63.8GB => 45.4GB Code:
9:16:25 - Starting Data1.bin.001 creation |
@everyone When you post compression method, I would be very very thankful if you could write the game version too, because some people might be confused when looking at INDEX, obviously v1.0 will be smaller in size than for example v1.50, but some users dont know that and we will probably have some posts saying that the given compression size is not accurate and that it is bigger.
BTW, Wanna say thank you to everyone that it is contributing to this thread, its much appreciated! |
Quote:
|
@KaktoR Thx mate, much appreciated!
|
Quote:
|
Lara Croft and the Guardian of Light / Temple of Osiris
Here are some more crofti games till i finish with the last dishonored game (its taking much time like dishonored 2)
Code:
Title: Lara Croft and the Guardian of LightCode:
Title: Lara Croft and the Temple of Osiris |
Killer Instinct
Killer Instinct v1.3
No rip & No Recoding Original Size > 42.6GB Final Size > 21GB Code:
MethodUnpack Time: ~ 30-35 min. Best Regards NexusIV |
Quote:
|
I think that something is wrong with your srep 3.9.2. On the last game you posted i couldnt test it myself because i dont have the game. But i have Killer Instinct and there is no problem with srep. Maybe you are using wrong cls for installing? On the script i use there are 2 srep versions, i almost use the older one because i had 0 errors but on some games (in special with forge files) if i use the newer one i get crc error. My cls-srep.dll for decompression has 86kb, (the new one is 17kb and have lot of problems with it).
|
Quote:
Mine are just considerations and reports. Use them as a starting point for new tests in your repack. Regards NexusIV |
I have KI packed already without problems on compress/decompress with srep 3.92. Thats why its strange. If it helps im using uarc 2900 with the included srep version 3.9.2. The only difference is that i use m3f and not m5f, maybe it has something to do with that.
|
The Saboteur
Installed Game Size : 5,90 GB
Compressed Size : 2,65 GB Game Version : 1.03 Install Time : 15 Minutes (Depends your System) Ripped : Foreign languages Method : precomp046:intense+srep:m3f+lzma |
Quote:
It's faster and better ratio than ZTool :) c128m is needed, otherwise you will get crc error on unpacking. I will post results for HD Content soon |
Dead or Alive 5: Last Round (v1.10c +73 DLC's)
Its packed only with srep+lolz because i didnt found any other way. Tested with only lzma (heavy settings) and lolz but with srep it works better (ratio and install times). I used d64 because the difference on some test files were less then 2mb and it was also faster.
Code:
Title: Dead or Alive 5: Last Roundif everything is fine when i wake up. Good night !!! |
| All times are GMT -7. The time now is 22:55. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com