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The 6.8GB repacks seems to be for v1.14. I'm gonna do another 1-2 tries, if nothing works I'll just settle for either 2xDVD5+1xCD or maybe 1xDVD9+1xDVD5 (or both) using Srep64+Lzma64 only, Because so far, the differences between all attempts were minor and insignificant, and the Srep64+Lzma64 was the quickest one. |
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pzlib+srep+lolz |
Compressed 33,999 files, 42,886,060,604 => 8,475,378,350 bytes. Ratio 19.76%
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Could there be an alternative to LOLZ?, what about RZM or ZST? have you tried LZMA or LZMA2? instead of lolz? if so, what was the result? |
no i didn't try lzma or zst, i believe the ratio would be worst maybe you will get 8.10g to 8.15g...
from past experience the best setting for lzma i recommend lzma:a1:mfbt4:d512m:fb273:mc10000:lc8 or if you have alot of ram you could increase d512m to 756m or 1024mb still better than lzma2 or lzma:ultra that used by panker... just be sure that you using fazip 64 for lzma to overcome memory limit in freearc. the max lzma is d182mb in freearc alone without fazip... [External compressor:lzma,delta,exe,mm,rep,tor,4x4] header = 0 packcmd = fazip -i0 compress:{compressor}{:option} <stdin> <stdout> * srep need less tan 1gb decompresion memory for Assetto... i will try to use pzlib:max:c64m+srep:m5f:a2+delta+lzma:a1:mfbt4:d51 2m:fb273:mc10000:lc8 no need for more than 64m for pzlib... |
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1. I've been using these settings for LZMA/LZMA64: Code:
a1:mfbt4:d256m:fb128:mc1000:lc82. Can't use FAZip, I tried, it caused problems with freearc itself, it caused the default methods of m1, m2, m4, etc, to crash, see here |
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One question though, it's currently at the LOLZ part of the compression, it claims it gonna take almost 13 more hours, is that real? is that even normal? Anyway, I'm tending (from cosmetic reasons) toward not using LOLZ, too much screen clutter. But I'll wait and see the final result first. |
it depend on you pc.
i used mt8 not mt2 i have alot of ram 64gb so there no problem it took 54min, i changed in the post above to mt2 because most poeple likely have 16gb or 8gb of ram in in their system. *mt does not affect the compression ratio... |
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Either way, LOLZ doesn't seem to be the solution for me, way too slow for me (and probably most people). Right now trying to replace LOLZ with RZM, see the times and ratio, but that will be the last attempt I do, after that, if I don't get the result I want I'll set the conversion up for 3 discs. |
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I'm just not sure if getting the game down to 2xDVD5 size is worth all the time I spend on it. |
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1. LOLZ was Taxing my CPU to the max (100%), had to limit it via TaskManager to use only half the CPU cores so I can keep working with my computer. 2. Time-wise, gonna take at least another 9 hours and still rising. I honestly don't like these kind of times for compression, I can accept 4-5 hours on my machine, it's decent enough but 8 is a little too much, not mention longer, especially to only get less than 1GB additional compression over a compression that takes 3-4 hours. I'm really starting to realize I should probably leave it at 3 Discs, it doesn't worth the time. |
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Hell, it was insignificant in all attempts with any compressors combination, except perhaps the ones that took way too long (15 hours or more) like LOLZ/Precomp but I have no intention of using those so back to the simplest option. It will still fit 2xDVD5 or less with a game that isn't completely updated and/or don't have all DLCs installed. I'm not gonna waste any more time on that, I've made my decision, hopefully I can release this conversion in the next few days. |
Well, if it helps, DLZ offers a little more compression than LZMA at almost the same speed. Depends on the data in the end.
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Hello I have a game here to export in .bin format but when I use it it is locked until a percentage arrives in windows 10
arc.ini: Quote:
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