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1 Attachment(s)
The game, Super Monkey Ball: Banana Mania (2021) uses LZ4 or LZ4HC? doesn't seem to work with XTool, this seems bugged.
Uses version 7. Use [xtool precomp -munity,lz4hc,l12] with the liblz4.dll (1.9.3) |
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Code:
Compressed 137 files, 22,499,636,299 => 30,533,946,304 bytes. Ratio 135.71% |
Plugin update available
Changes - improved header decoder in unity plugin Notes bg_smb1_masters Code:
Compressed 1 file, 6,273,468 => 14,834,634 bytes. Ratio 236.47% |
1 Attachment(s)
Boycott 3
Supported games Bayonetta 3 Switch (requires oo2core_9_win64.dll) Usage Place bn3.dll near xtool.exe along with required libraries and use -mbn3 Notes A newer oodle library may be required for some streams (either 2.9.7 or 2.9.8) Results -mkraken Code:
Compressed 1 file, 127,450,048 => 177,590,706 bytes. Ratio 139.34%Code:
Compressed 1 file, 127,450,048 => 180,417,265 bytes. Ratio 141.56% |
hello Razor12911, can you help with this engine?
https://fileforums.com/showpost.php?...&postcount=307 |
^^
Didn't Razor already say there's no recompression code for this algo? https://www.fileforums.com/showpost....&postcount=306 |
1 Attachment(s)
Crysis 2 Remastered [LZ4]
Code:
Compressing textures_chk0-part2.pak, 411,058,830 bytes |
I can't get the Unreal Engine decryption to work. The game is 171 and the key is 0xE268A09FA3AB747487935B5E6362BEA968AD7A64795419C0 1D84552D71C011E2. It works fine with UnrealPak however both ue4dt and XTool 2020's Unreal Engine 4 (crypted method) don't decrypt anything. Any advice?
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Plugin update available
Changes * Added support for FIFA 23 and NFS Unbound to Frostbite 3 plugin * Fixed issues with codecs that utilize oodle library @Mini I'll take another look at it, could you reupload the sample (My download folder gets cleaned once every week) @kast1450 Could you upload a sample |
Razor12911
B.AnimRetarget.cache + B.AnimRetarget.toc https://www17.zippyshare.com/v/spfv8aj1/file.html 58 MB unpacked size 186 MB (with https://github.com/IcarusXSEC/WF-Evolution-Unpack ) cmd: EvolutionUnpack B.AnimRetarget.cache /game or use http://aluigi.altervista.org/bms/darkness2.bms info 1) https://github.com/FromDarkHell/TheDarknessIIDecompiled 2) https://zenhax.com/viewtopic.php?t=4793 |
1 Attachment(s)
In Nightmare
.Bundle default lz4hc,l12 lz4hc,l10 all file ratio 100% sample |
Plugin update available
Changes - I don't remember what I changed (unity plugin) Results chapter01(12-14)_assets_all.bundle Code:
Compressed 1 file, 8,504,252 => 20,406,552 bytes. Ratio 239.96%Code:
Compressed 1 file, 14,965,991 => 21,867,535 bytes. Ratio 146.11% |
1 Attachment(s)
The Oregon Trail [2022] [Leviathan]
Code:
Compressing pakchunk100-WindowsNoEditor.pak, 4,677,614 bytes |
1 Attachment(s)
Knights of Honor II Sovereign
AssetBundles lz4hc,l12 Ratio 100% I checked the files with the latest unity plugin + lz4 180-194 Maybe I'm doing something wrong? Can someone please check? |
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