FileForums

FileForums (https://fileforums.com/index.php)
-   Conversion Tutorials (https://fileforums.com/forumdisplay.php?f=55)
-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

Wanterlude 20-10-2022 07:51

Uncharted Legacy of Thieves Collection (v.1.0.20122 | English/Russian lang.)

Code:

XTool (zlib+kraken*)+srep+lolz

Compressed 81 files, 106,547,733,553 => 51,633,688,075 bytes. Ratio 48.46%
Compression time: cpu 1323.59 sec/real 33653.46 sec = 4%. Speed 3.17 mB/s
Overall conversion time: 09:20:55 (i5 11400F)

99.23 GB => 48.09 GB

*Use oo2core_9_win64.dll from game folder

fabrieunko 20-10-2022 09:05

Quote:

Originally Posted by Wanterlude (Post 498801)
Uncharted Legacy of Thieves Collection (v.1.0.20122 | English/Russian lang.)

Code:

XTool (zlib+kraken*)+srep+lolz

Compressed 81 files, 106,547,733,553 => 51,633,688,075 bytes. Ratio 48.46%
Compression time: cpu 1323.59 sec/real 33653.46 sec = 4%. Speed 3.17 mB/s
Overall conversion time: 09:20:55 (i5 11400F)

99.23 GB => 48.09 GB

*Use oo2core_9_win64.dll from game folder

how to use your :Use oo2core_9_win64.dll with dsg?

KaktoR 20-10-2022 10:42

Quote:

Originally Posted by fabrieunko (Post 498804)
how to use your :Use oo2core_9_win64.dll with dsg?

DSG contains fake parameters for xtool. Use "xtool:mkraken:9+xtool:mzlib" to use oo2core_9_win64.dll library.

KaktoR 20-10-2022 14:14

Anyone knows what compression "The Valiant" is using? unity lz4/lz4hc does not seem to have any effect.

Sample

Masquerade 20-10-2022 14:22

Quote:

Originally Posted by KaktoR (Post 498811)
Anyone knows what compression "The Valiant" is using? unity lz4/lz4hc does not seem to have any effect.

Sample

I believe it's LZ4, but Razor might need to take a look at this one because the unity plugin could be bugged.

shazzla 21-10-2022 21:00

Hi!

Anyone knows what is the correct LZ4 library for COD : Infinite warfare ?

Masquerade 23-10-2022 02:54

Treasures of the Aegean

Code:

xtool_unity+srep+lolz
1.5GB ---> 850MB

liblz4 v1.8.3 used.

KaktoR 25-10-2022 15:18

Mount & Blade II Bannerlord

*.bin -> reflate
Code:

8,471,456,167 bytes -> 141,154,813,359 bytes
*.gtp|*.tpac not checked yet

Masquerade 26-10-2022 01:00

@KaktoR
TPAC compressed with LZ4. XTool plugin probably required for precompression.

exorc 26-10-2022 06:53

Quote:

Originally Posted by Masquerade (Post 496967)
Dolmen
  • *.PAK
    Code:

    oo2recm+srep+lolz
  • *.MP4
    Code:

    srep
  • Everything else:
    Code:

    srep+razor

Use this oodle core.

7.3GB ---> 5.7GB [Game + 60FPS + 30FPS videos]

6.8GB ---> 5.1GB [Game + 60 FPS videos]

6.6GB ---> 5GB [Game + 30 FPS videos]

url expired, can you reupload?

thanks.

Masquerade 26-10-2022 07:06

Quote:

Originally Posted by exorc (Post 498865)
url expired, can you reupload?

thanks.

Done, aded a new link to the post.

Masquerade 26-10-2022 08:51

It doesn't matter ^^

CLS-SREP will decompress srep data no matter which version of srep you use for compression.

Make sure you use the latest version of CLS-SREP. I'm assuming you're using ProFrager's version and not Razor's version. The latest CRCs of those files are:

Code:

    File: CLS-SREP_X64.EXE
  CRC-32: ae1cd4f0

    File: CLS-SREP.DLL
  CRC-32: d30b67ba


kuyhaa 26-10-2022 22:01

.pak gotham knights method please ? :)

KaktoR 27-10-2022 01:15

Victoria 3

For bink2 files you have to follow this guide. However there is not much benefit unfortunatelly.

1.14 GB -> 1.04 GB

Masquerade 27-10-2022 01:32

^^
Yeah, not all of the vids even decompress properly so you end up with big diff files so it's best to ignore the vids that don't compress.

The banks don't compress with oggre either, oggre will just crash (you need to use the python script to convert FSB5 to vorbis).


All times are GMT -7. The time now is 14:59.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com