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Ghost Recon Wildlands recompression woes
Hi all has anyone else had any issues with recompressing "Ghost Recon Wildlands" .forge archives? I've tried the following:
XTool 0.6.5 (Anvil) + Srep + Lolz Code:
74,326,347,887 bytes -> 20,662,955,336 bytesAFR v0.0.1.9 (v0.0.2.0a7 detects and seemingly picks up streams, but spits out an error code and fails to write to disk) + srep + lolz Code:
74,326,347,887 bytes -> 21,147,452,370 bytes |
I did Wildlands either last year or year before and had no issues with AFR.
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A Plague Tale Requiem
*.dpc -> zlib |
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Does not work here, or lets say only partial.
Seems like xtool just erase some files, as I can see in hex editor filled sectors with zeros. But if I extract the archive once again, all files are still there. Maybe I do it just wrong lol Edit: Oh ok, the extracted files are zero'ed, now I got it. Edit 2: Forget my prevous edit. Seems like this one worked correctly (before I was using wildcards for the folders/files) Code:
xtool erase "VO_MEDIA.PC.PCK_extract\chinese(simplified)" "VO_MEDIA.PC.PCK" test.xtl |
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unpackcmd = xtool.exe decode --verbose $$arcpackedfile$$.tmp $$arcdatafile$$.tmpI have tested this game once before and found no errors having only lzo2.dll in directory with xtool.exe DataPC.forge Code:
Tested 1 file, 10,925,907,848 => 8,042,348,544 bytes. Ratio 135.85% |
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Also the old library zlibwapi.dll (from the old xtool) doesn't work, however the new library zlibwapi.dll shared with the new xtool works perfectly with Windows 11. |
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I launch quickbms, I open the WWise.bms file then the VO_MEDIA.PC.PCK file it is extracted from wma files in directories (chinese(simplified)/english(us)/french(france)/german/spanish(spain) if i want to delete the german i type in a back window (from the post of KaktoR) xtool erase "VO_MEDIA.PC.PCK_extract\german" "VO_MEDIA.PC.PCK" test.xtl |
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unpack.bat for quickbms Code:
for %%f in (*.pck) do quickbms_4gb_files.exe -d -o -Y wwise.bms "%%f"Code:
xtool erase "VO_MEDIA.PC.PCK_extract\german" "VO_MEDIA.PC.PCK" test.xtlPS: Make a backup of the file first ;) |
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Uncharted Legacy of Thieves Collection Precompression
Using the oo2core_9_win64.dll from game folder: Code:
Compressing animtex0.psarc, 47,187,477 bytes |
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XTool v0.53 (zlib+kraken) Quote:
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