FileForums

FileForums (https://fileforums.com/index.php)
-   Conversion Tutorials (https://fileforums.com/forumdisplay.php?f=55)
-   -   Newbie Question Thread (https://fileforums.com/showthread.php?t=105883)

KaktoR 14-03-2026 07:21

srep should still find many duplicates. Just try it out on a single archive file

SergeyVeter 15-03-2026 04:47

Quote:

Originally Posted by KaktoR (Post 509591)
srep should still find many duplicates. Just try it out on a single archive file

That's what I did. It took 26 hours, but it was worth it. I used two versions of GOG (1.63 and 2.31), one language, no bonuses and in the 2.31 version, I replaced the original videos with the ones not re-encoded from Nexus (2GB instead of 12GB). The total size was 138GB, compressed to 63GB. I'm more than happy with the result; the archive is going into my collection! 🔥🔥🔥

Overall input size: 138,78 GB
Overall output size: 63,19 GB (Ratio 45.53%)
Overall conversion time: 26:36:52

As for installation time, I'll report back later; I'm currently installing it!

UDT: Installation time: 2:52 (R7 5700X, 16Gb)

FarhanFaudTahix 16-03-2026 10:32

hello can anyone provide me with the exe version of bpk

Masquerade 16-03-2026 10:49

1 Attachment(s)
bpk

Razer-785 22-03-2026 10:51

Hello i have multiple questions for Diskspan GUI 2.0.2.4

1. Is SREP-4.90G stable/reliable? -i know it says wip but still I'm still curious.

2. Whats the difference between cls-new and cls-old

3. Is there a way to make msc_tak use more then 4 threads

4. Whats the best settings for all-around use, i know that technically does not exist and that you need to use custom settings for each game.

For now i have been using:"xtool:o:mzlib+msc_tak+srep_new:490g+LOLZ_UL TRA" with descent results but i want to hear what you guys think.

Thanks.

KaktoR 22-03-2026 12:16

1. It should be. The goal is to have as many options as possible.

2. Same as 1.

3. No. MSC can only use 4 threads max.

4. Depends on the algo a game is using. Nowadays most games - especially UE5 slop - using oodle kraken/mermaid.

The ":o" parameter is optimizing decode for oodle and zstd algos. The ratio stays the same. Honestly I didn't tested it much.

kj911 22-03-2026 16:12

Quote:

Originally Posted by KaktoR (Post 509657)
3. No. MSC can only use 4 threads max.

Hexediting tricks from MSC.exe file, not solve it?? In last TAK use max. 8 threads.

Razer-785 22-03-2026 17:17

Quote:

Originally Posted by kj911 (Post 509658)
Hexediting tricks from MSC.exe file, not solve it?? In last TAK use max. 8 threads.

Can you explain how to do that?

wrathma 23-03-2026 22:06

is there any reason to use zstdrec and oo2rec instead of xtool -mzstd and xtool -mkraken or anything.
when i was testing on a 500 mb sample file from no mans sky (zstd) and silent hill f (kraken+mermaid) i saw xtool decompressed more data than zstdrec or oo2rec and is much faster.

KaktoR 24-03-2026 06:50

There are some cases where oo2rec is better then xtool but takes a bit longer.

wrathma 28-03-2026 03:41

is there any way to unpack two freearc archives in parallel using a installer. im using IsArcEx with this setup script.
lets say i have 4 archive and. the first one is the big one (10gb) which takes a lot of time to unpack and cpu has a little room to unpack other archives. archive 2-4 is light on cpu takes less than 2 mins to extract. so while archive 1 is unpacking i want to unpack archive 2-4 one by one in parallel with it. my current unpack implementation is here (i have very little knowledge on pascal it was mostly copied from IsArcEx example).
Code:

if ISArcDiskAddingSuccess and ISArcExInitEx(MainForm.Handle, 1, @ProgressCallback) then
    begin
      repeat
        ISArcExReduceCalcAccuracy(1);
        ISArcExChangeLanguage('English');
        for i := 1 to ISArcExDiskCount do
        begin
          ISArcExError := not ISArcExExtract(i, ExpandConstant('{tmp}\Arc.ini'), ExpandConstant('{app}'));
          if ISArcExError then break;
        end;
      until true;
     
      ISArcExStop;
    end

in my case the bigger files always go first, so ISArcExDiscCount 1 is always the big file. i want to keep it running on one thread and on another thread i want to run extraction of archive 2-4.

SergeyVeter 29-03-2026 04:15

Hi friends, please tell me how to compress the game Eriksholm: The Stolen Dream on DS as much as possible?

Dunnowho69 01-04-2026 01:36

Does bcm work on webm videos ?

KaktoR 01-04-2026 07:13

I don't think so. Why not just test it?

Make a dataset with webm videos.

Try srep+bcm and srep+lzma

I think bcm is only suitable for Criwave USM videos if you don't want to recode anything.

Dunnowho69 01-04-2026 10:10

Quote:

Originally Posted by KaktoR (Post 509725)
I don't think so. Why not just test it?

Make a dataset with webm videos.

Try srep+bcm and srep+lzma

I think bcm is only suitable for Criwave USM videos if you don't want to recode anything.

Yeah didn't work :(


All times are GMT -7. The time now is 07:30.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com