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FARCRY 5
Inside 2 Language (English/Italian) Mthd = (ZTool+srep64+Lzma2) plzo:c64m:t4:st50p:ct4:b128kb+srep64:m5f:a2:d1g+lz ma2:d512m:fb=273:mf=bt4:mc=100000000:lc=4:lp=0 IN = 29.4 GB Splitted in 3 Archive : 1) FC5_1.bin = 8,21 GB 2) FC5_2.bin = 9,64 GB 3) FC5_3.bin = 5,27 GB Tot OUT = 23.1 GB Tot Ratio = 78.5% Time/Comp = 4h:20min |
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What was the Lolz setting? And what is your CPU? |
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Will post tomorrow the complete results with compression and installation times as always. Time to go to bed, hope its ready when i wake up but i dont think so hahaha. Edit: Its almost done, total time will be around 15 hours, when i get back to home i will post install time but it looks very good. |
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I used windows server rdb Xeon 2.6ghz 12core with 64gb Ram |
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mtb64m is wrong. Anyway, Lolz calculates him as mtb512m. |
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Repack ac Odyssey v1.0.2 |
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Just finished this morning with lolz, it took 15 hours to compress. Im at home now, will create the installer and see how long it takes, will update in 1-2 hours the thread with my results, the ratio was very good (im using only 128 dictionary size on lolz, its faster on compress and decompress and also has a little size increase, i played with lolz settings in the past and for me using heavy configs are not worth). |
Assassin's Creed: Odyssey
Here it goes, my repack using same method as on previous AC Games
Title: Assassin's Creed Odyssey (legit version) Tools used: Ultraarc 2900 R5, Lolz, SREP, Binkpack, AFR Method: Mask with AFR+SREP+LOLZ on .forge files/ Binkpack for .bk2 files & SREP+LOLZ on all other files. As a sidenote, im using lolz with d128 for this and origins, its fast and is good enough (at least for me) Computer used: As always for compressions im using a 4 Cores 3.9GHz (up to 4.3GHz on Boost) + 8GB Ram + SSD Ripped files: Only foreign languages, original size is with only spanish files but there is not much difference if you keep only english or other language. Info: Code:
Original Size: 46.5 GBCode:
Forge Files Original: 41.5 GB (After AFR 78.7 GB)And sorry for the delay but i was kicking some asses on Odyssey, hell finally we have a fem character, just find fem asses better to look at when spending time on games xDDD. |
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lolz:dtb1:d128m:mtt1:mt6:mc1023 Best / Good Ratio Lolz Test |
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Shadow of the Tomb Raider Croft Edition
game size 33.7 compressed game size 20.7 NOTHING ripped NOTHING re-encoded ALL languages xtool 0.9 library By Razor12911 Srep v3.92 library By Bulat Ziganshin Bpk, Lolz v2.1.a.7 library By ProFrager Mpz Slimmer API 2 library by Ramiro Cruzo compression time 32 hours + - :eek: decompression time 45 min + - :) file.tiger xtool zlib+ srep + lolz data1.cab file.dll, file.exe srep + lolz data2.cab file.bik bpk data3.cab file.mp3 Mpz Slimmer API 2 data4.cab intel core i7 4 cores 2.9Mhz 6GB ram |
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xtool metod ?
Srep metod ? Mpz metod ? lolz metod ? |
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srep best metod mpz best method lolz best method all I know is learned here at file forums or even on krinkels.org. they are all public methods. study and do not be lazy;) |
xtool zlib best metod DETAILED INFORMATION?
srep best metod DETAILED INFORMATION ? mpz best method DETAILED INFORMATION ? lolz best method DETAILED INFORMATION ? |
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As a final tip: When xtools fails you have ztools xDDD (works inverted too):p |
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Code:
Compressed block count (subblocks) = 2029626 (2206452)Will report when I wake up. |
Total data+table: 44582269539 -> 80047139297
This seems correct to me, i got something like 445xxxxx -> 800xxxxx too (looked at this at the morning and i can remember at least the first numbers hehe). Thanks for doing it on lzma !!! |
Assassin's Creed Odyssey
*.webm, *.bk2 with m0 *.forge with afr:a2+srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc100000 0000:lc8 rest of files with srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc 8 Compression time took about 7 hours. Code:
22:52:42 - Starting Data1.bin creation |
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m0 is zero compression (storing).
However, you could re-encode the webm files to lower resolution or less frames or details for example. |
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Thanks for the reply KaktoR !!! |
Achtung! Cthulhu Tactics
game size 2.82 Gb compressed game size 734 Mb NOTHING ripped NOTHING re-encoded ALL languages Srep v3.92 library By Bulat Ziganshin Lolz v2.1.a.7 library By ProFrager compression time 2.20 hours + - decompression time 5 min + - srep + lolz data1.cab intel core i7 4 cores 2.9Mhz 6GB ram |
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I tested it good time and ratio but i can't unpack it by cls of lolz |
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You could try with the same lolz version on Asis, see if that helps. I also saw same problems on other compressors that if you have different versions on packing and unpacking it doesnt work every time. So i keep my ultraarc with same version tools as the installer/unpacker to be sure. Had this on xtool last time and solved it by using same versions. |
Dying Light: The Following Enhanced Edition 1.16.0
Hi, this one is not on the list. I made this with two methods (with and without xtool zlib). The gain with xtool is not worth, it has not much zlib...
Tools used: Ultraarc 2900 R5, Srep v3.9.2, Lolz, Xtool 0.9 (zlib) Computer: As always, 4 cores at 3.9GHz (up to 4.3 on boost), 8GB Ram + SSD Ripped Files: Only languages, keeping only 1 Language (spanish in my case) Title: Dying Light: The Following Enhanced Edition v1.16.0 (GOG with all DLCs) Method 1: Code:
Method: binkpack on .bik/.bk2 files, rest of files srep+lolzCode:
Method: binkpack on .bik/.bk2 files, rest of files xzlib+srep+lolz |
Guys we have over 300 entries in Index thread, thank you very much to everyone involved in sharing methods, much appreciated!
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Final Fantasy III
I will post on the next days all Final Fantasy games with almost same method (some little changes). I have done already the biggest one (XV) but im testing it ingame because i removed duplicated videos and im not sure if its working good. So in meantime here are the FF series in order.
Tools used: Xtools 0.9, SREP 3.9.2, Lolz & Ultraarc 2900 R5 Computer: 4 Cores at 3.9GHz (up to 4.3 on boost) + 8GB Ram + SSD Ripped Files: Only changed DirectX with the websetup installer, game is still multilanguage Method: xZLib+srep:m3f+lolz (lolz with d128, mcc 1023) Code:
Original Size: 644 MB |
Here are some more FF Games for today, should finish with this series tomorrow or maybe 1 day more. Xzlib isnt almost required, all games have zlib but on some of them there is only a little gain. But it doesnt take much longer on compression son i leaved it this way.
Tools used: Ultraarc 2900 R5, Srep 3.9.2, Lolz, Xtool 0.9 Computer: 4 cores 3.9Ghz (4.3 boost) + 8GB Ram + SSD Method: xZLib+Srep+Lolz Ripped Files: Only changed dx files with webinstaller and if it was possible let only 1 language All games are from Steam (Steam Editions) and have 1 language Final Fantasy IV (v1.0.4): Code:
Original Size: 792 MBCode:
Original Size: 974 MBCode:
Original Size: 1.18 GBCode:
Original Size: 908 MBCode:
Original Size: 2.27 GBCode:
Original Size: 3.42 GBCode:
Original Size: 7.17 GB |
More Final Fantasy Games
Here are more Final Fantasy games with same method. It tooks me a bit longer than i thought.
Tools used: Ultraarc 2900 R5, Srep 3.9.2, Lolz, Xtool 0.9 Computer: 4 cores 3.9Ghz (4.3 boost) + 8GB Ram + SSD Method: xZLib+Srep+Lolz Ripped Files: Nothing on X/X2 & XII, 1 language on XIII,LR,XIII-2 All games are from Steam (Steam Editions) with all DLCs Final Fantasy X & X2 HD Remaster (2 in 1): Code:
Original Size: 36,8 GBCode:
Original Size: 29,3 GBCode:
Original Size: 57,9 GBCode:
Original Size: 27,3 GBCode:
Original Size: 19.2 GB |
Velvet Assassin
Game Installed Size : 5,36 GB
Compressed Size : 3,45 GB Nothing Ripped or Encoded. Multi-6 languages. Install Time : ~10 mins Method : binkpack for all videos all other files used srep+lzma |
Rest of FF Games
Finally i finished with this series, here are the last 3 games. The biggest one with two methods (Ztool and Xtool). The ztool version was created 2 weeks ago but was not posted because of testing it ingame.
Tools used: Ultraarc 2900 R5, Srep 3.9.2, Binkpack, Lolz, Xtool 0.9 & Ztool Computer: 4 cores 3.9Ghz (4.3 boost) + 8GB Ram + SSD All games are from Steam (Steam Editions) with all DLCs 1st step before compression: I removed all duplicated videos and foreign voice files. At first, for removing the duplicated videos you can follow my easy steps: 1. Enter in /datas/movies/, once there enter the first folder, look if there is a "us" folder. 2. Select all files on the "us" folder, right click and cut the files, go one step back to the "jp" folder and paste them there (overwrite the files) 3. After overwriting the files they remain selected, so now cut them again and move them again to the "us" folder (this will delete the files without looking for names). 4. Do the same on all other movie folders. Cutting and pasting was faster for me then open up the two folders and looking for same name archieves. 2nd step before compression (Optional): This one will give you around 600MB less in space by removing voice files 1. Go to the /Datas/sound/resources/Voice folder. 2. Remove all foreign folders (fr,de,it,etc...) and leave only us & jp folders untouched (this is for english) Final Fantasy XV - Windows Edition (Build 1138403) "Method 1 with Ztool": Code:
Original Size: 82,6 GBCode:
Original Size: 82,6 GBCode:
Original Size: 25,1 GBCode:
Original Size: 11,1 GBCode:
\resource\finalizedCommon\mithril\effect\csv\mo000 _テンプレ_4足(小)_eft.cshCode:
Source: "C:\blablabla\mo000 _テンプレ_4足(小)_eft.csh"; DestDir: "{app}\resource\finalizedCommon\mithril\effect\csv\"; Flags: ignoreversionWith this 3 games i finished with this series. Now i will add some games this week that are not on the list like Quantum Break, Hitman, etc.... Maybe next week i will start with another serie (Resident evil is the first coming to my mind because its not complete on the index hehehe). |
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Edit: Just looked over the original folder, have installed the original game and i dont have any files with this names. This must be something to do with game version, i played the game some months ago and finalized it as i did with every FF game (except FFXV). Looking over on the Win64 folder, even on that the first mo file begins with 001, there are no 000 files for me. I will add a note just in case to the post. Thanks KaktoR !!! Edit2: Added a little solution for inno users for this but im suspecting that these files are not even required, i dont have them and completed the game haha. Strange things.... |
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Quantum Break: Steam Edition v1.0.126.0307
Posting this game with 2 methods, with and without 4k videos. For testing i only used the without 4k version, it doesnt have much difference in install and compression time, also size is about 3.35gb more with 4k.
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Title: Quantum BreakNext game: Hitman 2016 !!! |
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About the heating problems, Intel chips without delidd are very hot itself due to the cheap thermal paste intel adds to them (hope they go back to the 2600/2700k times). The cooler is very good and should match similar results than watercoolers (at least aio coolers), i had one of this before i switched to water cooler. On compression its rare that it goes above the 42-45º Celsius (have no idea how much fahrenheit that is xD). Again, thank you very much doofoo24 for posting this results !!! |
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