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-   -   Best Compression Methods for 'Specific' Games. Q&A (https://fileforums.com/showthread.php?t=99554)

JustFun 19-03-2018 03:43

Largo Winch - 308 MB to 150 MB

msc+srep+lzma2 on sound files
srep+lolz on everything else

saeid 19-03-2018 04:53

Quote:

Originally Posted by darkwolves (Post 469106)
precompmt+msc+srep:m5f:a2+4x4:t2:b2047m:lzma2:200m b:ultra:a1:mfbt4:d158m:fb273:mc1000000000:lc8
same repack method on all bpk on some of the larger bink2 videos

WWE 2K15 Regular Without extra content
initial size 20gb
repack size 8.1gb

WWE 2K16 latest updates
initial size 40gb
repack size 16.1gb

WWE 2K17 latest updates
initial size 44gb
repack size 27.9gb

WWE 2K18 latest updates
initial size 43 gb
repack size 28.1 gb

-----note
caution i could only use bpk on certain videos it would crash on certain ones...
too many to name so its trial and error

Which tools for WWE 2K18 ???
and exact method plz

darkwolves 19-03-2018 08:13

@saeid the exact method is at the top of the post as for the tools i'd have to look for those i have newer tools now

JustFun 19-03-2018 14:24

Updated Freedom Fighters Compression Method

darkwolves 19-03-2018 15:24

Final Fantasy Games
 
srep64+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt0:mt6d 64m:tt4 h14:fba4096:mc1023:bc8:blr8:bm
main game files
srep+delta+lzma:ultra:a1:mfbt4:d158m:fb273:mc10000 00000:lc8
all others files this method is used from FFVII through FFIX

Final Fantasy VII Newer PC version english only
initial size 2.51 gb
repack size 1.22 gb

Final Fantasy VIII english only
initial size 3.55 gb
repack size 1.48 gb

Final Fantasy IX Nothing removed
initial size 6.87 gb
repack size 3.21 gb

For X and X-2
precompmt+srep64+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1 :mtt0:mt6d64m:tt4 h14:fba4096:mc1023:bc8:blr8:bm
for X and X-2 one single file not split into 3 like i normally do

Final Fantasy X HD Remaster
initial size 19.6 gb
repack size 14.9 gb


Final Fantasy X-2 HD Remaster

initial size 17.1 gb
repack size 10.1 gb

-----note
FFX and FFX-2
were split apart into single games
from the X and X-2 HD remaster game
combined they were both 36.7 gb
repacked without seperating them is 25 gb

KaktoR 19-03-2018 15:44

Quote:

Originally Posted by darkwolves (Post 469308)
Final Fantasy X-2 HD Remaster
initial size 17.1 gb
repack size 10.1 gb

-----note
FFX and FFX-2
were split apart into single games
from the X and X-2 HD remaster game
combined they were both 36.7 gb
repacked without seperating them is 25 gb

ztool+srep+lzma
24.8 GB (nothing ripped)

darkwolves 19-03-2018 15:52

@kaktor odd when i used lzma and ztool the ratio was closer to 30...28. something if i remember is your's 36.7 gb like mine?

KaktoR 19-03-2018 15:55

1 Attachment(s)
I can't tell for sure what parameters i've used.

Redists included too

darkwolves 19-03-2018 15:57

Quote:

Originally Posted by KaktoR (Post 469311)
I can't tell for sure what parameters i've used.

Redists included too

most people repacked the 33.7 one i got it when it first came out lol

KaktoR 19-03-2018 16:02

1 Attachment(s)
Actually, my repack is about 50mb smaller due to Setup.exe (I've used my own conversion), so 24.75 GB to be exactly.

I repacked it directly from steam 3 months ago

darkwolves 19-03-2018 16:04

@kaktor ah well regardless both are good ratios and deserve points and yeah i use a razor wpi installer i modified so its extra

KaktoR 19-03-2018 16:10

Here a few others

Final Fantasy XII: The Zodiac Age
Code:

11:28:30 - Selected ARC/DS method for Data1a-01.bin was: xtool:mzlib:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
 11:28:30 - Selected ARC/DS method for Data1b-01.bin was: xtool:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000
-----------------------------------------------------------------------------------------
 12:14:54 - Overall input size: 29.10 GB
 12:14:54 - Overall output size: 19.01 GB (Ratio 65.31%)
 12:14:54 - Overall conversion time: 00:46:23

Nothing ripped


Final Fantasy Type-0 HD
zlib (no log was saved)
Size: 16.3 GB
Nothing ripped

darkwolves 19-03-2018 21:53

i want to play zodiac age lol

darkwolves 19-03-2018 23:36

Star Wars Games
 
Star Wars The Force Unleashed Ultimate Sith Edition Untouched
initial size 27 gb
repack size 7.26 gb

(method)
srep:m5f:l128:a1+4x4:t2:b2047m:lzma2:d200m:fb273:l c4:mc1000000:lp0:pb2
main files
bpk+lzma:ultra:a1:mfbt4:d158m:fb273:mc1000000000:l c8
for bik files
srep+delta+lzma
all other files

Star Wars The Force Unleashed 2Untouched
initial size 8.34 gb
repack size 3.74

(method)
(ztool)pzlib+srep:m5f:l128:a1+4x4:t2:b2047m:lzma2: d200m:fb273:lc4:mc1000000:lp0:pb2
main files
bpk+lzma:ultra:a1:mfbt4:d158m:fb273:mc1000000000:l c8
for bik files
srep+delta+lzma
all other files


Star Wars The Force Unleashed Ultimate Sith Edition GOG Version
method removed non english bik video nothing recoded the video is already great 28 gb before removal 27 gb after removal
srep+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1:mtt1:mt3:d6 4m:tt4
bpk on bink video
initial size 27 gb
repack size 7.56 gb

Star Wars The Force Unleashed Ultimate Sith Edition GOG Version Recoded Videos recoded to 800X600 size before recoding 27gb
initial size 23 gb
repack size 4.71 gb
same compression method just recoded video


Star Wars The Force Unleashed 2 GOG Version
method removed non english files size before removal 9.2 gb
srep:m5f:l128:a1+lolz:dt1:dtp1:dto1:dtm1:dtw1:dtd1 :mtt1:mt4:d64m:tt4 h14:fba4096:mc1023:bc8:blr8:bm
inital size 8,36
repack size 3.85


this lzma2 used 7zip commands

[External compressor:lzma2]
header = 0
packcmd = 7z a -txz -an -mcrc=0 -m0=lzma2{:option} -mmt3 -si -so <stdin> <stdout>
unpackcmd = 7z x -txz -an -mmt3 -si -so <stdin> <stdout>

------note
3 methods on most games i repack..
because i use 3 data files to seperate content.
it helps avoid crc check errors.
and target specific files..
besides i suck at making masks..lol

Webster17 20-03-2018 00:08

1 Attachment(s)
Call of Duty Modern Warfare 1,2 and 3 only
Repack type: Extract and Rebuild
Basically it restores .wav from .ogg and rebuilds folders to .iwd files
.ff files = Precomp+whatever you want
.bik files = binkpack
.iwd files = same as above
.iwd sound files = oggenc(below)
Rip Multiplayer = see below
eg. Call of Duty Modern Warfare 3 Ripped Multiplayer
11.9 GB = 5.85 GB

For audio its a batch process, Use 7z to extract .iwd files with sound files in it. Start from bottom to top. Then compress .wav files and later delete them, but before deleting make sure there are as many .ogg files as there are .wav files. If there are for eg. 100 ogg files but 102 wav files it means oggenc wasn't able to compress 2 files, so you have to manually check in each iwd folder for these 2 files and make sure you don't delete them. Now copy zip.exe to "main" folder where other iwd files are located and oggdec in game folder. Create a batch files using notepad and type the below code

This ones for Decompressing . ogg to .wav, you can also use this code to compress .wav files.
for /R main %%i in (*.ogg) do oggdec.exe -Q "%%i"

This one to only delete files with same extension like .ogg
del /f /q /s engine\*.ogg >nul

After restoring the wav files, this code will compress the folder back to .iwd file, just replace iw_15 to the files you extracted, and you have to copy the entire code below for each .iwd file you restore, and after restoration this code will automatically delete the folder as well
cd iw_15
..\zip a -tzip -r iw_15.iwd -mx1
move iw_15.iwd ..
cd ..
del /f /q /s iw_15\*.*
rd /q /s iw_15

Now after putting the batch file, oggdec and zip.exe
To delete multiplayer Go in Zone folder and delete every file with _mp, _mp_ etc. but be careful and double check everytime, also you can delete mp audio files, in extracted iwd folders check for folder mp and delete it, thats it.

Have Fun.


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