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An optimized zlib is what is needed, something that CloudFlare uses.
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-_-
Limit for chunk size people is 2GB, because I don't think there is a deflate stream that is more than 2GB. Plus chunk size is for detecting streams, someone guy set 1GB chunk size as if there is a game that has a stream that big, how much ram would that need to run the game first of all? The only game that has weird streams is DOOM which is not supported by pZLib v2. Plus a higher chunk size results in a higher ram usage. Ram usage is calculated this way approximately. (Chunk size x Number of scanning threads + ChunkSize) x Inflation ratio So setting chunk size as 1024m for example using 8 threads and compressing GTAV which inflates to 201%, ram usage will be (1024 x 8 + 1024) x 2.01 =18524.16 MB, about 18GB ram is needed. But decompression memory is calculated as ChunkSize x Inflation ratio Use ZlibChecker to be sure what chunk size should you really set because chunk size doesn't mean ratio is always better. http://fileforums.com/showthread.php?t=97657 |
@Razor12911 why you are helping us so much like this ?
you make cls / tools / awesome things for free ! do we really deserve ! does thnx enough for you :( |
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Razor is our master , teacher , mentor
he is an infinte treasure :D |
Razor you can view the process information in the dos window using only Pzlib, do not nothing appears in the latest version during operation.
You can also add a scan of the input file function to quickly detect if the files contain zlib streams or deflate streams or nothing, as the basic function of ZLibChecker. Example = -qd : quickly detect streams "pzlib.exe -qd -m1 myfile.ext" Or "pzlib.exe -qd -m2 myfile.ext" Or at least get a result like that as shown in the old pzlib window, only to detect if the files contain streams or not.:D http://i68.tinypic.com/3483huh.png that way I think it is very complete, logically if you can and when you have time, I know that these days you're busy with exams ... Thanks |
Big thank you for this nice piece of coding!
After testing between reflate of yours and this pzlib2, I wonder if this is the unlocked version of your reflate (without the need for -s2000m option in arc) ;) I get same size (few bytes differences) when using pzlib2 or reflate... but endeed , compression and decompression is way faster with pzlib2! no error so far with SkyrimSE, ratio is ... correct... Thx again Razor! and ....I already promote your work all around me...you're our Master bro! |
Big thank you for this nice piece of coding!
After testing between reflate of yours and this pzlib2, I wonder if this is the unlocked version of your reflate (without the need for -s2000m option in arc) ;) I get same size (few bytes differences) when using pzlib2 or reflate... but endeed , compression and decompression is way faster with pzlib2! no error so far with SkyrimSE, ratio is ... correct... Thx again Razor! and ....I already promote your work all around me...you're our Master bro! |
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you could rename [External compressor:7z] to [External compressor:lzma2] |
big thanks!!!
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hi Razor
possible to update unarc.dll for pzlib v2 please? perfect unpacking with bat file, but failure on inno setup: "unarc.dll returned error code 14". |
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An image says it all http://i.imgur.com/rmq2SMA.png any solution coliotte |
Help
del /q data.arc arc.exe a -ep1 -r -ed -w.\temp -s4096m -mreflate:m2:l6:t75p:p5:s240+srep+lzma2 data.arc "C:\DZ_Games\Pro Evolution Soccer 2017\*" pause Eror Srep http://i.hizliresim.com/A34Evp.jpg |
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@ramazan19833 ... Choose what you want to use srep.exe or CLS-srep.dll, during the use of the compression, at the same time I do not think get along well.;)
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Attack on Titan Wings of Freedom
LINKDATA Dir Input = 14.8 GB > Pzlib2 = 17.6 GB > Srep = 8.43 > LZMA2 = 3.66 GB Code:
Compressed 10 files, 15,947,914,240 => 3,940,532,496 bytes. Ratio 24.71% |
Someone knows any solution for CRC check
pzlib+srep+lzma2 I also tried with pzlib+srep+lzma http://i.imgur.com/RGJTSgZ.png |
These were the CRC errors I was talking about, sometimes they are there , and sometimes not. Will look for a solution.
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Wow Razor, but after sculpturing it , I think the Sphinx of Giza will be abandoned place
no one will come to visit it :D except for you ofc but i don't know , after sculpturing it , it may make some Great Boobs from behind or not :D if he did that I think the Whole Giza will be abandoned place not only the Sphinx |
In the new pack of mad max made by coliotte integrates the CRC.
Will be the solution, integrate the CRC? http://i.imgur.com/b9kvrkR.png |
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This is very interesting. I have random crash. Sometimes arc.exe and sometime pzlib when i change the default options. Default options detect my cpu and ram for optimal recompression?
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.... wait did This repack unpack for you with no problems ? |
Not yet compress mad max, I would like you to teach to compress the pes2017
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Must be my English is lousy, but I would like you to teach to compress the pes 2017 with reflate, since with pzlib v2 gives error
Also you could be able to have a smaller size for Ryse son of Rome? |
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Nice work Razor. GTA 5 compression/decompression is 100% functional now. The decompression time improved a lot compared to reflate. 100 minutes decompression for the full game 67GB with i7+HDD 7200rpm.
Edited: It was 1h:40min decompression not 140 minutes. |
hey Razor12911
so Thanks for pZLib this ver pZLib 64bit i need 32bit some games like Max Payne 3 need windows 32 and sure run in 64 can u put pZLib 32bit? |
Dragons Dogma Dark Arisen + Update3_RePack by SEYTER (pZLib+Srep+Lzma) 6GB
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pZLib can extract files greater than 4GB whether this issue will be fixed Razor1291?
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