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-   -   ZArc (Alternative of Freearc) (https://fileforums.com/showthread.php?t=97889)

Nizar3003 28-01-2017 07:40

wow, we wait :D
Thanks...

ImmortalArc 18-02-2017 03:24

Freearc I don't think coming soon when zarc coming ??

rinaldo 18-02-2017 05:43

Quote:

felice2011]
arc and isdone have remained the same for years (too bad that bulat and Prof, you are stews of their toys)

Viper645 23-02-2017 09:22

ZArc, a new compressor is on the way, replacing freearc, which is too much old these days. Waiting for the release

rinaldo 23-02-2017 09:36

FreeArc easy to replace, just a coder profrager face up to a new isdone and a new compressor as FreeArc but best of FreeArc (doubts) :rolleyes:
I believe no one is worthy of profrager for these things :)

Viper645 03-03-2017 01:33

Quote:

Originally Posted by zealot10 (Post 449707)
can i ask a question, razor12911 what compression does corepack repack use until so low compression compare from others group?

They rips some files from the original games and by doing this, sometimes they messes up the games. Corepack loves ripping

EzzEldin16 03-03-2017 08:43

you know what if CODEX or CPY or else cared about compression the repackers would retire from now on

COPyCAT 06-03-2017 20:43

Quote:

Originally Posted by Viper645 (Post 456616)
They rips some files from the original games and by doing this, sometimes they messes up the games. Corepack loves ripping

I doubt that. CorePack doesn't ripping game content, sometime strong/overdue compression setting do the fail. DXT (texture compression level). Restoration to closest 100% is the Major Problem
I personally never used "MSC" for compression, only Precomp(brute/intense) and Srep most of the time. (sometime reflate, using batch, not preferable, take a lot of time[a lot of small files])
I Salute [CorePack] team
Thanks A Lot to [Razor12911] for the time forging the compressor in this forum.

Viper645 08-03-2017 00:00

Quote:

Originally Posted by COPyCAT (Post 456796)
I doubt that. CorePack doesn't ripping game content, sometime strong/overdue compression setting do the fail. DXT (texture compression level). Restoration to closest 100% is the Major Problem
I personally never used "MSC" for compression, only Precomp(brute/intense) and Srep most of the time. (sometime reflate, using batch, not preferable, take a lot of time[a lot of small files])
I Salute [CorePack] team
Thanks A Lot to [Razor12911] for the time forging the compressor in this forum.

Do you remember GTA V 27.7gb repack?
Or Batman Arkham City?
:p

Viper645 08-03-2017 00:06

Quote:

Originally Posted by EzzEldin16 (Post 456625)
you know what if CODEX or CPY or else cared about compression the repackers would retire from now on

Ha ha ha, so true

78372 29-04-2017 10:00

Any progress about ZArc or this project will also be ignored because of the hdd? :(

Jiva newstone 30-04-2017 04:04

i have questions , how to make arc.ini in build with inno like if readini in archive string

JRD! 30-04-2017 04:24

I invite you to formulate your question on one of the appropriate threads:
FAQs: Inno setup
INNO TROUBLESHOOT - Questions Here

unarc 125 16-06-2017 07:28

Any updates Razor ?

Razor12911 16-06-2017 16:35

Just finished my exams 3 days ago, and there still more to do till July so, ZArc still postponed.

Razor12911 26-06-2017 06:22

Project to be resumed beginning of July.

Sergey3695 30-01-2021 07:42

:)
2021

Razor12911 30-01-2021 11:21

I think I do remember mentioning somewhere in the forum that my hard drive died and I had lost all my source codes :D

PsYcHo_RaGE 01-02-2021 02:17

Quote:

Originally Posted by Razor12911 (Post 490157)
I think I do remember mentioning somewhere in the forum that my hard drive died and I had lost all my source codes :D

So, RIP? :rolleyes:

Razor12911 03-02-2021 13:10

Well not necessarily, I could make it but what's the point. It will be hard to convince people to switch over to this instead of Freearc. An example is when I made DiskSpan, took a while for people on the forum to transition over from UltraARC (Heck even this program is still used to this day so... :D)

Ele 03-02-2021 22:57

Quote:

Originally Posted by Razor12911 (Post 490234)
Well not necessarily, I could make it but what's the point. It will be hard to convince people to switch over to this instead of Freearc. An example is when I made DiskSpan, took a while for people on the forum to transition over from UltraARC (Heck even this program is still used to this day so... :D)

No Razor, there's a point. People expect some features but Freearc v0.67 doesn't have them.

And convincing people won't be so difficult if you can provide all the solutions with ZArc. :)
Code:

Example:

FreeArc  --> ISDone.dll
ZArc    --> ISZArcDone.dll  or any of your smart idea


PsYcHo_RaGE 04-02-2021 03:04

Quote:

Originally Posted by Razor12911 (Post 490234)
Well not necessarily, I could make it but what's the point. It will be hard to convince people to switch over to this instead of Freearc. An example is when I made DiskSpan, took a while for people on the forum to transition over from UltraARC (Heck even this program is still used to this day so... :D)

Well, if it will do better than FreeArc, then why not?

Cesar82 04-02-2021 10:40

They revived the topic.
The project was lost, but due to the description, it was just beginning.
It would be worse if you lost when you were 90% or more.

It would be a great program, but I should follow FreeArc a bit in the way we are used to Arc.ini, etc.
It should also have an interface to make it possible to open the files and view the content and make it possible to check the information of the method used, as in FreeArc.
Instead of having ISDone.dll and UnArc.dll, you could have just one library that would do all the work and allow a request disk callback in the script to allow the user to create their own structure to search for the next disk.


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