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freearc no compatible sorry..
try this I do not know :( C:\Games: Code:
DefaultDirName={sd}\Game\FolderGamesName |
But you can use Isdone as well.
Code:
if not ISExec ( 0, 0, 0, ExpandConstant('{tmp}\yourfile.exe'), ExpandConstant('x -o+ "{src}\data.bin" "{app}\"'), ExpandConstant('{tmp}'), '...',false) then break; |
I'm not sure that it works, but try you never know :)
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Arc test
EXAMPLE
//TestArcCompression = Copyright © by InnoUltra.ru :) |
Multi Unpacked
Delphi Multi Unpacked
PreSupport Precomp ecc... Support Arc,Srep,7-zip ecc... and FreeArc.bin,FreeArc.cab extension You have to update the files in the folder Bins for your needs :) |
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I use this Attachment 10197 and work fine, for srep and precomp. maybe can you try this files. Im working in GUI application too for extraction in VS |
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your files are not equal to my MU, if you are using different compression from my arc.ini, the program will extract only the folders or anything- you can not create a universal program, the maximum you can create a program that compresses and decompresses only specified methods in those methods :) one creates its algorithmic methods and sets my MU, so you always have the decompressor ready to use, with regard arc, rar, zip, instead it is universal Tested Code:
-ep-- -r -lc- -mt1 -mrep:263mb+srep+exe+delta+lzma:150mb:normal:bt4:128 |
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-mrep:263mb+srep+exe+delta+lzma:150mb:normal:bt4:128if you use 2 Code:
-msrep+exe2+delta+lzma:a1:mfbt4:d158m:fb273:mc1000:lc82 is better Why? because "rep" generate a entropy thats srep lzma can't compress and generate double compression.(innecesary) Bulat says rep= use files less 1GB Srep= Use files more 1GB Attachment 10201 PD: maybe i have the wrong MU application? Attachment 10200 |
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I was working myself to one thing.:rolleyes: Cazzo mi freghi le iddeee...:p:p:p:p |
and the boys, this is a program done in 10 minutes and try a few things, then on pc dating is limited, no implementation to a relase from the first page .. :rolleyes:
ChronoCross me method this is an example, not a recommendation :) then why use Visual Studio (VisualBasic, Visual C++), if you do not know Delphi code, use Inno Setup code: example found in InnoUltra InnoSetup 5\Script Quote:
Code:
;***************************************************************; |
Angry Birds Collection NSIS - IS
Update today
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C.I.U v1.0.0.6 by yener .iss
2 Attachment(s)
correct the color of transparency, changing from white to black
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hello Dante1995.
Is possible make a menu setup with videos Like a DVD? I try to make a menu setup like Assasin creed in unity but i think is wated time. I try to make setup menu videos in after effects and exported in xvid. But Idon't know how to add the correct buttons. thanks |
Yours is a question without reference to something I do not understand what you want to do
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C.I.U SmallInstaller PSD
C.I.U SmallInstaller Phtoshop psd
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Dante1995, can u give a PRECOMP+SREP+IZMA compressor?
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Mini Installer
Spend Time :)
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ISEE 2 in 1
Ansi + Unicode + dll pack ver 121216
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ShellExec (guide)
Tutorial..
read requests on the forum from time to time agree with the solution to the problem :) |
I use compress with Dante was upload at post #57
Error when test compresss with a folder, not see output Data.bin when compress finish http://i.imgur.com/RvcYUed.jpg |
close background programs (antivirus,mail,java,fb,chrome ecc. )
limit memory -ld example -ld200m |
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information about the how many KB remaining to complete the installation. example: ||||||||||83%|||||........ 12546/90000 KB or mB thanks advance |
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in main_2.iss file what we have to change for different games each time ? do i have to change the marked things in images each time ?? http://i.imgur.com/XKh8HvR.jpg http://i.imgur.com/k5sGf9Q.jpg If i have the different output name like audio-1.bin file then where to make changes in main_2.iss script, please tell all places which we have to change. if i have only 1 .bin file then do we have to change anything in script ? or if we have 2 or more bin files ?? |
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Components: Code:
#Define DirectX 'True' False = Disable the progress bar must always be 100% same as the final value, otherwise the process will end before reaching this value Default is set to unpack a single file to use multiple repositories (data.extension) must make a division if we set 100% on (2) archives progress unpacked the archive (1) 100% and then continue with the store 2 came to 200%, and is not to arrive at this value. then you'll have to set as follows. Archives: data1.arc 100% = 1 archive 2 Archives Code:
data1.arc 50% Code:
data1.arc 33% Code:
data1.arc 25% Code:
data1.arc 20% example name and extension custom: data1.game or game.data final example x 2 Archives: Code:
#define bin1perc 50 |
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i tested this installer :- http://fileforums.com/showpost.php?p...0&postcount=22 everything was going good but reaching at 25-30% it showed error "precomp.exe has stopped working". i tested other small file size also but again at 5% it showed precomp problem please help me. i am using precomp version 0.42 and below compression script to make .bin files. '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' ''''''''''''''''''''''''''' arc a -lc8 -ep1 -ed -r -w.\ Data\Data-1.bin -mprecomp+srep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''' Please help to fix the error. |
BBoxScript
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:D BBoxScript :D is test
working 100% lang english |
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:mad: |
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you can add music background to scrip ? :) |
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[Files] |
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Bro,where I put data1.bin, before compiling?
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ex: only Code:
UnloadSkin;all Code:
procedure DeinitializeUninstall;Simply enter the isSkin.dll files and Tiger.cjstyles in the folder style #define SkinDll "isSkin.dll" #define StyleName "Tiger.cjstyles" [Setup] [Files] Source: "style\{#SkinDll}"; DestDir: "{app}"; Flags: ignoreversion; Attribs: hidden system; Source: "style\{#StyleName}"; DestDir: "{app}"; Flags: ignoreversion; Attribs: hidden system; [ Code] procedure LoadSkin(lpszPath: PAnsiChar; lpszIniFileName: PAnsiChar); external 'LoadSkin@{tmp}\{#SkinDll} stdcall delayload'; procedure UnloadSkin; external 'UnloadSkin@{tmp}\{#SkinDll} stdcall delayload'; function ShowWindow(hWnd: Integer; uType: Integer): Integer; external '[email protected] stdcall'; function InitializeSetup: Boolean; begin ExtractTemporaryFile('{#SkinDll}'); ExtractTemporaryFile('{#StyleName}'); LoadSkin(ExpandConstant('{tmp}\{#StyleName}'), ''); Result:=True; end; procedure DeinitializeSetup; begin ShowWindow(StrToInt(ExpandConstant('{wizardhwnd}') ), 0); UnloadSkin; end; function InitializeUninstall: Boolean; begin FileCopy(ExpandConstant('{app}\{#SkinDll}'), ExpandConstant('{tmp}\{#SkinDll}'), False); FileCopy(ExpandConstant('{app}\{#StyleName}'), ExpandConstant('{tmp}\{#StyleName}'), False); LoadSkin(ExpandConstant('{tmp}\{#StyleName}'), ''); Result:=True; end; procedure DeinitializeUninstall; begin UnloadSkin; end; |
Another request. Please, give metro.cjstyles.
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