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-   -   Light Installer Script (LIS) - DiskSpan_GUI (https://fileforums.com/showthread.php?t=103408)

KaktoR 08-11-2020 07:59

Did you include srep + lolz inside installer? Use Compressor_GUI.exe, then compile the script.

y_thelastknight 08-11-2020 09:15

Quote:

Originally Posted by KaktoR (Post 488876)
Did you include srep + lolz inside installer? Use Compressor_GUI.exe, then compile the script.

i did that

Cesar82 08-11-2020 19:40

Quote:

Originally Posted by y_thelastknight (Post 488864)
i used this method and used Light Installer v1.0.0.5 script, still got error.
what mistake did i made.

It's working normally here.
https://i.imgur.com/ZnZGsWg.png
Remembering that it is necessary to use UltraArc/DiskSpan from the folder that is the source code.
Compressions created with a previous version of the compressors are not supported.

Cesar82 08-11-2020 19:56

Light Installer Script 1.0.0.6
 
Updated "Light Installer Script" to version 1.0.0.6 (Based on CIU version 3.0.0.1.b7.u3).

y_thelastknight 09-11-2020 00:57

Quote:

Originally Posted by Cesar82 (Post 488896)
It's working normally here.
Remembering that it is necessary to use UltraArc/DiskSpan from the folder that is the source code.
Compressions created with a previous version of the compressors are not supported.

I did everything correctly. I compressed Darksiders 2 and got 1.6gb from 5.4gb. that is first game I tried to compress and it failed. just now I compressed black ops and it installed correctly. I'm going to compress Race on game. will tell you the result.

also with your permission, can i implement this method of UltraARC to my project?

Cesar82 09-11-2020 01:49

Quote:

Originally Posted by y_thelastknight (Post 488901)
I did everything correctly. I compressed Darksiders 2 and got 1.6gb from 5.4gb. that is first game I tried to compress and it failed. just now I compressed black ops and it installed correctly. I'm going to compress Race on game. will tell you the result.

also with your permission, can i implement this method of UltraARC to my project?

For my part, yes.
UltraArc is developed by Razor12911 and the credits are his (But someone keeps editing it, as this last version has removed certain features that I thought should be kept).
Only the script code (including ISPP code for the compressors included) that I created.
You may still have small parts of the original code Yener90 (CIU) and FreeArc example (Razor12911) in the Light Installer Script.
So even the script code is not entirely mine.
I just fully developed "COMPRESSOR_GUI.exe" and redid almost the entire "DiskSpan.bat" file.
For my part, you can use it, without problems, but I would recommend at least commenting some reference to the developers of the included software, such as UltraArc....

y_thelastknight 09-11-2020 02:33

Quote:

Originally Posted by Cesar82 (Post 488902)
I would recommend at least commenting some reference to the developers of the included software, such as UltraArc....

as you can see my other project, I always mention them. you can see them.

Rabbit67 11-11-2020 22:29

Always got his error
 
Hi,

I have compress the archives with SPREP and LZMA, with UltraARC that comes with the Light Installer but I always get this error when trying to run:

ISDone.dll
And error occurred while decompressing: Archiver header is corrupt!
Unharc.dll returned an error code: -14
ERROR: this is not FreeArc archive or this archie is corrupt

What i am doing wrong?

Cesar82 12-11-2020 04:50

Quote:

Originally Posted by Rabbit67 (Post 488967)
Hi,

I have compress the archives with SPREP and LZMA, with UltraARC that comes with the Light Installer but I always get this error when trying to run:

ISDone.dll
And error occurred while decompressing: Archiver header is corrupt!
Unharc.dll returned an error code: -14
ERROR: this is not FreeArc archive or this archie is corrupt

What i am doing wrong?

It seems to work normally here (using UltraArc method SREP+LZMA).
See on VIDEO if that's how you used it.
It is necessary to activate SREP in COMPRESSOR_GUI before compiling Setup.exe.

Rabbit67 12-11-2020 06:41

Ah, thx, i did not know that the record.ini should be in Light Installer folder. But it makes sense now. Btw great job on this :)

Cesar82 24-12-2020 13:56

Light Installer Script 1.0.0.7
 
Added new Light Installer Script 1.0.0.7.
P.S: Now LIS is compatibility with DiskSpan_GUI tool.

bolek932 03-02-2021 15:04

1 Attachment(s)
I have a problem. I want to pack sims4 ... standard: srep + xtool + lzma2 or 4x4 ... whatever ... but for each reserve it stands at 1.2%. I kept all night, nothing moved, disckspan "goes to sleep".

I have compressed a lot of games this way, with different methods and never had this problem.
Do you know any solution?

Cesar82 03-02-2021 15:09

Quote:

Originally Posted by bolek932 (Post 490237)
I have a problem. I want to pack sims4 ... standard: srep + xtool + lzma2 or 4x4 ... whatever ... but for each reserve it stands at 1.2%. I kept all night, nothing moved, disckspan "goes to sleep".

I have compressed a lot of games this way, with different methods and never had this problem.
Do you know any solution?

Are you using DiskSpan_GUI that comes with LIS 1.0.0.7?

bolek932 03-02-2021 15:13

yes, last diskspan_gui from you

Cesar82 03-02-2021 15:24

Quote:

Originally Posted by bolek932 (Post 490240)
yes, last diskspan_gui from you

The version DiskSpan_GUI that is with Light Instaleler 1.0.0.7 is a little old.
You can download the latest DiskSpan_GUI together with the CIU source code HERE.
Download the CIU source code and extract the COMPRESSOR folder and place your setup.exe and setup.ico (created by Light Installer) in the "COMPRESSOR\Setup_Files" folder.

If it is another version you were using, test it with the current version informed, and let me know if it worked.

bolek932 03-02-2021 15:48

the same problem. diskspan_giu in CIU folder freezes at the same stage: 1.2%

I copied setup.exe and ico form light installer before

Cesar82 03-02-2021 15:56

What method are you using?

bolek932 03-02-2021 16:01

xzlib+srep_new+4x4:b128mb:lzma:ultra:128m:bt4:fb27 3:lc8:mc1000000

srep xtool + lzma 4x4

always this same

I packed other games with this method without any problems

Cesar82 03-02-2021 16:21

Quote:

Originally Posted by bolek932 (Post 490246)
xzlib+srep_new+4x4:b128mb:lzma:ultra:128m:bt4:fb27 3:lc8:mc1000000

srep xtool + lzma 4x4

always this same

I packed other games with this method without any problems

What game are you trying to compress?

I did a test here with a file folder is the method that you informed me is compressing and decompressing normally.
Perhaps some file, or file extension contained in the folder you are compressing is stalling the conversion.
Non-ASCII characters such as cyrillic in file names can cause errors (perhaps even crashes).

You can test using the XTool 2020 ZLIb.
Code:

xtool_zlib+srep_new+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000

bolek932 03-02-2021 16:25

other games are compressing.
The sims 4 is not compressed.
I always use the same method.

bolek932 03-02-2021 16:28

1 Attachment(s)
i used this tool with same method and it has passed 1.2%.
Do you understand any of this?

Cesar82 03-02-2021 16:51

@bolek932, This other tool does not use CLS-DiskSpan.dll.
Try running DiskSpan_GUI in configuration mode and checking the option "UltraARC Mode" (for testing only) and click on the SAVE and then CLOSE buttons.
Try to compress and see if the progress will pass the percentage that previously froze.

bolek932 03-02-2021 16:52

now I tried your tip.
i used xtool2020, 1.2% passed.

Why does xtool work with the tool I showed above and not with yours?

Cesar82 03-02-2021 16:59

Quote:

Originally Posted by bolek932 (Post 490252)
now I tried your tip.
i used xtool2020, 1.2% passed.

Why does xtool work with the tool I showed above and not with yours?

The UltraARC tool does not use the CLS-DiskSpan.dll library (maybe that's why).
If you do the above test and it works it is really that.
If so, I don't know why it is only in this game.

What version of The Sims 4 are you trying to compress? The last version?

bolek932 03-02-2021 17:07

2 Attachment(s)
i marked:

Attachment 28903

result:

Attachment 28904


Quote:

Originally Posted by Cesar82 (Post 490253)
The UltraARC tool does not use the CLS-DiskSpan.dll library (maybe that's why).
If you do the above test and it works it is really that.
If so, I don't know why it is only in this game.

What version of The Sims 4 are you trying to compress? The last version?

last version from fitgirl

---------------------
your tools run with xtol2020 instead xtool, passed magic 1.2%
Are you wondering why?

KaktoR 04-02-2021 01:56

Old Xtool get stuck with the new game version (I don't know why, maybe they changes files a bit), that's why you have to use new version with xtool_reflate codec.

I tested it just yesterday.

bolek932 04-02-2021 08:07

I changed xtool on xtool2020 and it works. I have a repack.
------------
Lolz is a better method than lzma But slower?

KaktoR 04-02-2021 08:09

In most cases yes.

bolek932 04-02-2021 09:50

what is the best final compressor? Fast but strong. ?

KaktoR 04-02-2021 10:04

In my tests it was always 4x4:lzma, but depends much in input data of course (same for lolz or any other compressor).

bolek932 04-02-2021 11:04

Quote:

Originally Posted by KaktoR (Post 490287)
In my tests it was always 4x4:lzma, but depends much in input data of course (same for lolz or any other compressor).

This is the final compressor method I used for the sims four?

KaktoR 04-02-2021 14:35

Yes you can use 4x4:lzma. But you can also use lolz or some other.

Make a simple test with a sample file from that game (a file with about 500mb should do it).

First go with xtool+srep+4x4:lzma
Second go with xtool+srep+lolz

Both methods with the same file. Then look at ratio and speed and you can do a bit math more or less (extrapolation).

bolek932 04-02-2021 16:53

Quote:

Originally Posted by KaktoR (Post 490298)
Yes you can use 4x4:lzma. But you can also use lolz or some other.

Make a simple test with a sample file from that game (a file with about 500mb should do it).

First go with xtool+srep+4x4:lzma
Second go with xtool+srep+lolz

Both methods with the same file. Then look at ratio and speed and you can do a bit math more or less (extrapolation).

I did that for another game. but I assumed that it is not profitable. lolz is slow and the size wasn't much smaller. I prefer a 2gb larger repack but an hour faster.

hydefromt70s 06-02-2021 11:47

First of all thank you Cesar82 for integrating this installer with DiskSpan_GUI!

But looks like there's a bug in installer. Installer freezes when trying to cancel installation. Used method xzlib+srep_new+4x4:b128mb:lzma:ultra:128m:bt4:fb27 3:lc8:mc1000000
Check the video I made.

https://mega.nz/file/vo0xlK5b#frpV_q...QxmvyomU4yMC1E

Cesar82 06-02-2021 12:58

Quote:

Originally Posted by hydefromt70s (Post 490328)
First of all thank you Cesar82 for integrating this installer with DiskSpan_GUI!

But looks like there's a bug in installer. Installer freezes when trying to cancel installation. Used method xzlib+srep_new+4x4:b128mb:lzma:ultra:128m:bt4:fb27 3:lc8:mc1000000
Check the video I made.

https://mega.nz/file/vo0xlK5b#frpV_q...QxmvyomU4yMC1E

Thanks for the info.
XTool is still running, so the installation does not cancel.
I'm going to run tests here and fix this.
I will soon share an updated version.

Cesar82 06-02-2021 23:39

Updated Light Installer Script to v1.0.0.8
See the changelog for more details.

@mods, if possible, change the Light Installer Script thread title (Title that appears in "Conversion Tutorials") to the same title at the top of the thread.
Thanks!

Grumpy 07-02-2021 03:45

Quote:

Originally Posted by Cesar82 (Post 490341)
@mods, if possible, change the Light Installer Script thread title (Title that appears in "Conversion Tutorials") to the same title at the top of the thread.
Thanks!

Just to be sure, you would like the Title to be:

Light Installer Script (LIS) | DiskSpan_GUI

Cesar82 07-02-2021 07:37

Quote:

Originally Posted by Grumpy (Post 490347)
Just to be sure, you would like the Title to be:

Light Installer Script (LIS) | DiskSpan_GUI

Yes. Also change the character "|" for "-".
Light Installer Script (LIS) - DiskSpan_GUI
Thanks!

Grumpy 08-02-2021 06:10

Quote:

Originally Posted by Cesar82 (Post 490341)
if possible ...

As all you regulars have shown many times with what you all do ... anything is possible. ;)

Title Changed. :)

Stor31 11-02-2021 07:18

how to modify LightInstallerLogoOrange.bmp (Light Installer) to another name ???
thx


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