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That's the command razor gave us, and it works just fine (except for the above^^)
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each time razor releases a new version i will use it to repack a larger cpk game
i did with sonic forces because it is 16 gigs so its not too terribly large it is the guinea pig lol |
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There you go :D
Decomp one will pop shortly |
holy giant post panker lol
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Just to let you know regarding my problem with xtool+diskspan.
It works actually, but i had to drag&drop the game folder 7 times actually (like spamming the folder into batch) before xtool starts working without windows problem reporting. It seems like a bug somewhere in batch, diskspan or even xtool, i don't know. Maybe my machine is the problem, but i had it only with xtool now. Edit: Have searched a bit, seems to be a problem with one of the vc redists, so i uninstalled them all, rebooted and reinstalled them one by one Code:
Faulting application name: Arc.exe, Version: 0.0.0.0, time stamp: 0x5324af98Edit 2: Compatibility Mode for Win7 (xtool.exe) seems to fix this issue. Really strange. Edit 3: Ok no it's not fixed actually. After i arborted compression because of wrong lzma2, i fixed that and run again -> same problem as before. Edit 4: I've found the problem. If the pack data has folders + subfolders then xtool (or diskspan i dont know) stop working for some reason. But if i copy all files from all folders + subfolders into one single directory, then it works (it's the same size, but without any folders). Edit 5: My solution was now to just pick up some files and use your pack.bat from post #1, after it starts, wait some secs until xtool.exe starts working and then drag&drop game folder into diskspan bat and it works *facepalm* wtf I think the problem here is xtool, because all other pre-/compressors working just fine with diskspan and whole game folders, but xtool doesn't. So? |
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Crilayla unfortunately doesn't work at all for me, on several files I tried, like this small one for example:
Attachment 21751 It create output file of 0 size and close immediately. I used x86 exe as dll is only for that version: Code:
xtool.exe e:crilayla:c32mb,t3 pack_031_message.cpk1 test |
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xtool e:precomp:c32m,t1:crilayla pack_031_message.cpk1 test |
Update available
Changelog: v0.2: - fixed x64 issues caused by compiler bugs - slightly improved zlib/deflate scanner - added entropy filter to fix reflate bug - fixed MT zlib decoding bug Notes: There may be a few more bugs that still remain with regards to the zlib codec but if all is fixed then you guys should thank I removed crilayla support on Naruto series, no tests conducted and I don't plan on downloading that game just to add a feature on a tool I don't use. |
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data.cpk (393 mb) NARUTO SHIPPUDEN Ultimate Ninja STORM 2 |
Thank you
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http://i63.tinypic.com/2w3rqqq.jpg
this is from the second release the first release inflated this file to over 4 gigs the game is sonic lost world this really did not do much at all |
does not contain zlib that .cpk
.cpk crilayla or am I wrong? |
Xtool v0.2 doesn't recompress streams from This War of Mine, but v0.1 does/
animations.dat - 20,6 MB (21 696 742 bytes) v0.1 Code:
FreeArc 0.67 (December 12 2012) Creating archive: ..\1.bin using xprecompCode:
FreeArc 0.67 (December 12 2012) Creating archive: ..\1.bin using xprecomp |
^Did you test the decompression as well ?
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Thanks Razor for keep doing tools that you don't use :)
can you add parameters to split threads like in ztool\pzlib? st#: number of scanning threads ct#: number of precompressing threads normally using one thread for precompressing and multi for scanning gives less chance of an CRC errors |
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going to try on something with just zlib later when i get time |
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xtool on batman arkham knight season of infamy dlc folder
xtool Quote:
ztool Quote:
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[External compressor:xprecomp]Code:
Compressed 1 file, 69,265,624 => 126,761,898 bytes. Ratio 183.01%Code:
Compressed 1 file, 69,265,624 => 127,517,586 bytes. Ratio 184.10%using 0.1: 121 MB (127,517,813 bytes) >> 22.0 MB (23,120,406 bytes) using 0.2: 120 MB (126,762,125 bytes) >> 21.4 MB (22,529,107 bytes) |
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i will do some troubleshooting |
Release 2 Troubleshooting
alright seems to be in the arc.ini
in release 2 razor released the following command in the FA example Quote:
the solution is to replace zlib with crilayla in the packcmd and xtool begins to read the cri streams again i have tried adding it with zlib still there but it does not work. example Quote:
sonic lost world after replacing zlib with crilayla in the arc ini in release 2 Quote:
did not have zlib in it only crilayla |
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in the arc ini works depandant on what you are trying to precompress |
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i gave the sample to razor after he posted the results i felt stupid..lol prompting me to make the post above for those who may make the same mistake.. |
"Resident Evil 6" "Dir DX9 222 MB"
XTool 0.1 Creating archive: xprecomp.Bin using xprecomp:c32mb,t100p:zlib+srep:m3f:l256:a0+lzma:ul tra:d768m:mfbt4:lc8:fb273 Compressed 474 files, 232,916,010 => 16,971,873 bytes. Ratio 7.29% Compression time: cpu 0.61 sec/real 129.38 sec = 0%. Speed 1.80 mB/s All OK __________________________________________________ ______ XTool 0.2 32Bit Creating archive: xprecomp2.Bin using xprecomp2:c32mb,t100p:zlib+srep:m3f:l256:a0+lzma:u ltra:d768m:mfbt4:lc8:fb273 Compressed 474 files, 232,916,010 => 43,084,237 bytes. Ratio 18.50% Compression time: cpu 0.66 sec/real 122.06 sec = 1%. Speed 1.91 mB/s All OK __________________________________________________ ______ XTool 0.2 64Bit Creating archive: xprecomp2_64.Bin using xprecomp2:c32mb,t100p:zlib+srep:m3f:l256:a0+lzma:u ltra:d768m:mfbt4:lc8:fb273 Compressed 474 files, 232,916,010 => 16,953,160 bytes. Ratio 7.28% Compression time: cpu 0.59 sec/real 125.23 sec = 0%. Speed 1.86 mB/s All OK __________________________________________________ ______ Ztool Creating archive: Ztool.Bin using pzlib:max:c32m+srep:m3f:l256:a0+lzma:ultra:d768m:m fbt4:lc8:fb273 Compressed 474 files, 232,916,010 => 17,636,136 bytes. Ratio 7.57% Compression time: cpu 0.67 sec/real 133.21 sec = 1%. Speed 1.75 mB/s All OK __________________________________________________ ______ Precomp043 Creating archive: Precomp043.Bin using precomp+srep:m3f:l256:a0+lzma:ultra:d768m:mfbt4:lc 8:fb273 Compressed 474 files, 232,916,010 => 17,309,956 bytes. Ratio 7.43% Compression time: cpu 0.83 sec/real 243.89 sec = 0%. Speed 0.95 mB/s All OK http://www.mediafire.com/file/rrrwmw...u/RE6_.DX9.exe C FreeArc Sfx |
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header = 0 packcmd = xtool.exe e:precomp:c16mb,t2:zlib - - <stdin> <stdout> unpackcmd = xtool.exe d:precomp:t2 - - <stdin> <stdout> with first release Code:
Compressed 1 file, 21,696,742 => 25,479,385 bytes. Ratio 117.43%Code:
Compressed 1 file, 21,696,742 => 25,477,946 bytes. Ratio 117.43%using 0.1: 24.2 MB (25,479,618 bytes) >> 15.7 MB (16,488,938 bytes) using 0.2: 24.2 MB (25,478,179 bytes) >> 15.7 MB (16,485,534 bytes) :confused: |
XTool 0.2 32Bit has a problem.
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Creating archive: xprecomp2.Bin using xprecomp2:c16mb,t100p:zlib+srep:m3f:l256:a0+lzma:ultra:d768m:mfbt4:lc8:fb273Even when using XTool x64 to decompress. |
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in the arc.ini packcmd it doesn't work if both are present only the one you are trying to precompress |
@Razor12911
i ran into his same problem its just an arc.ini issue seems you can only have zlib or crilayla typed in one at a time wich explained why this worked on the FA example command its with zlib being in the command it will target zlib with crilayla in the command it will target cpk but if you have both it will ignore both ztool zlib vs xtool zlib with just zlib in the command http://fileforums.com/showpost.php?p...9&postcount=60 |
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Arc.iniCode:
:-ioff --shutdown |
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