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-   -   Fast Brute (test) (https://fileforums.com/showthread.php?t=97898)

1234567890123 13-05-2016 14:29

"Stack space overflow: current size 80000000 bytes.
Use `+RTS -Ksize' to increase it."
what i can do with this error?

Razor12911 14-05-2016 00:18

How did you get that?

1234567890123 14-05-2016 03:19

I was using it with company of heroes 2 sga files (2gb) (they are compatible with reflate or any recompressor) i didn't change any files, i've enough space on my drives
edit:i splitted files now it's working.
i think it's not working with big file sizes

Razor12911 14-05-2016 03:20

And how many threads does your CPU have and how much ram do you have?

1234567890123 14-05-2016 03:29

8gb ram i5 4210H 4 core windows 10 64 bit

Razor12911 14-05-2016 03:33

hmm. checking problem.

SAM2712 14-05-2016 11:49

Test Result of game wwe16 >pac>ch>1st file
Brute:
Compressed 1 file, 32,450,560 => 54,980,006 bytes. Ratio 169.43%
Compression time: cpu 0.02 sec/real 0.80 sec = 2%. Speed 40.73 mB/s

Reflate :
Compressed 1 file, 32,450,560 => 55,593,271 bytes. Ratio 171.32%
Compression time: cpu 0.03 sec/real 10.69 sec = 0%. Speed 3.04 mB/s

pzlib :
Compressed 1 file, 32,450,560 => 32,670,323 bytes. Ratio 100.68%
Compression time: cpu 0.06 sec/real 1.84 sec = 3%. Speed 17.60 mB/s

zlib Checker by Razor :
Found streams: 14
Duration: 344 ms
30.9 MB > 31.8 MB

ChronoCross 14-05-2016 21:19

MT is very powerfull use every piece of ram. After to make 1 test the second test i need to free my ram. So excellent.

Amsal 18-05-2016 01:52

Extraction working!
 
Ok, I just thought, lets try if it will extract fine or not, so i taken a file from The Sims 4 game - ClientFullBuild0.package
And i got that it extracted the files but I got CRC Check Failed in the end, but the files extracted successfully, but as it is multithread, so I have only dual core processor, so it uses only 1 thread from my pc and as razor said 64mb at a time, so it decompress 64mb and then extract it and then again extract 64mb and so on..

and here, how i made it works -

I tried this with masked unpacking section v2.5.
1. Copy brute.exe from fast brute folder and paste/replace it in unpacking section folder
2. go to arc.ini of unpacking section and paste/replace this -

[External compressor:brute]
header = 0
packcmd = brute <stdin> <stdout>
unpackcmd = brute <stdin> <stdout>



Now, i am going to see if really crc or md5 is different or not with different checking tools ;)

EDIT:
I checked both files with QuickSFV, and CRC is Mismatched, I hope Razor will fix this issue!

Razor12911 18-05-2016 02:19

Dude, it ain't working.

ChronoCross 18-05-2016 08:50

Maybe the file is filled with zero

Amsal 18-05-2016 08:51

Is anyone have method or any tips for repacking Mad Max game with brute?? Thanks for help

Razor12911 18-05-2016 09:04

Quote:

Originally Posted by ChronoCross (Post 449096)
Maybe the file is filled with zero

File is filled with actual decompressed data, I just haven't worked on restoration code.

1. Panker is busy with exams
2. I'm busy with assignments and practicals
3. I'm lazy to write decompression code :p

Aiden 18-05-2016 10:55

Quote:

Originally Posted by Amsal (Post 449097)
Is anyone have method or any tips for repacking Mad Max game with brute?? Thanks for help

Use precomp 0.38 -brute0 -v -f for mad max

Amsal 18-05-2016 11:02

Quote:

Originally Posted by Aiden (Post 449099)
Use precomp 0.38 -brute0 -v -f for mad max

Actually I was asking for brute, that command I know with precomp 038, but I want to know with brute


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